diddykong13
Member
Took me a second to realize I had to drop and run for my life. Not bad.
Yeah haha I tried to hint at the drop with the coins Thanks for playing!
Took me a second to realize I had to drop and run for my life. Not bad.
I'm more so on the side of what would you like to see me play of yours. I enjoy pretty much anything that's not a kaizo type of stage where it's immediate death upon spawn. That said, I don't mind difficult levels at hard, and I find it really rewarding if I'm able to complete them. (Gaf had some toughies yesterday.)
Not sure if you'll be able to beat mine on your stream, but hopefully you have enough fun with it that you'll want to go back to it. It doesn't have any BS like kaizo Mario, but a lot of tough jumps.
<3 At the comments. I probably could maybe make it so the Red Koopa doesn't hit the player upon exiting that door. But there's a rhyme and reason to why it's so heavily guarded. It's a shortcut! But also to teach you, do not follow arrows in my level.
While SixFortyFive made the same comment about "When did Boo have a Haunted Lab" lol. I figured it'd be a neat theme while I was playing around with gigantic enemies. So it's kinda like an abandoned lab filled with monstrosities or so the theme goes. But thats why you see vines all over the level as well. Maybe more like Boo's Garden or Greenhouse would have been better? In any case Thanks for Playing!
Just a heads up, my level (Mario's Secret) is more of a short "story" level. There is definitely some stuff you can do, but the focus in on the narrative.I'm more so on the side of what would you like to see me play of yours. I enjoy pretty much anything that's not a kaizo type of stage where it's immediate death upon spawn. That said, I don't mind difficult levels at hard, and I find it really rewarding if I'm able to complete them. (Gaf had some toughies yesterday.)
I was actually commenting on the surprisingly large number of labs that Boo seems to own. I garnered this information from looking at your uploaded courses. By my reckoning, he owns at least 5.
Just a heads up, my level (Mario's Secret) is more of a short "story" level. There is definitely some stuff you can do, but the focus in on the narrative.
Might want to play it between longer, tougher levels as a "break" of sorts.
kaizo mario.
et voilà!
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That's mine!
To do this you need the 30th Anniversary Mario amiibo, to scan in to create mega mushrooms.
There are a lot of other weird changes it makes. Most of them are just Mario mustaches and caps added to enemies. Red koopa troopas wear their caps backwards!
Bowser has the princess riding on his back and Bowser Jr. has Luigi riding on his back (which I forgot to put into my level). I also just found out that red cannons and bill shooters fire Toad instead of Luigi!
You can download my level if you just want to play with it yourself, but you won't be able to upload a level derived from another user's.
Because you can't cook an omelette without breaking eggs.
I loved the tank stages from Mario 3's world 8 so I tried to make one of this kind. It might be quite tricky, so I hid a few secrets to help.
I finished a run of 100 Mario Expert last night. By the end I was getting into a habit of simply pausing a level right away in case I saw something that would kill me straight off the bat.
As problematic as it is (people trolling other levels with bad reviews), I still find myself wishing there was a way to "negative star" levels or something.
The bullet bill section was tricky but nothing impossible. Cool level. I just starred ithow to play mahjong
BEE2-0000-0066-95B5
HIGHWAY TO (S)HELL
I loved the tank stages from Mario 3's world 8 so I tried to make one of this kind. It might be quite tricky, so I hid a few secrets to help.
Have you tried my level yet then? I've gotten equal amounts of hate and praise for it. The hate is real though lol.
What's the stage called?
ALSO, I'LL BE STREAMING IN ABOUT AN HOUR AND A HALF 2:00PM PACIFIC TIME.
Quote this post to find a link to the stage list, so you can add your stage. 1 per gaffer please.
I'm really only adding a couple that I missed last time to the list. Other than that, it's up to you to add yourself.
I'll be at www.twitch.tv/xindicate_gaming and I'll post again when I'm about to go live.
There are some levels I've played that I didn't find fun but starred it regardless, I recognize that the effort is there, but the map is not for me. We all need more upload space though! Wish there was a better way.Something in me just cannot star something I don't think is fun.
I am willing to critique though and I have starred I think 95% of what I played, ha ha.
But I do agree the star system is stupid. I got 90 and need 150 to get 30 levels.
Hidden blocks are their own placeable object, so it's an unlockable.Do you unlock hidden blocks, or do I have to shake something?
What's the stage called?
ALSO, I'LL BE STREAMING IN ABOUT AN HOUR AND A HALF 2:00PM PACIFIC TIME.
Quote this post to find a link to the stage list, so you can add your stage. 1 per gaffer please.
I'm really only adding a couple that I missed last time to the list. Other than that, it's up to you to add yourself.
I'll be at www.twitch.tv/xindicate_gaming and I'll post again when I'm about to go live.
Already tackled the glacier stage which was great so lets see what else you've got hiding up your sleeve...I make Mario-ass Mario levels.
Chain Chomp Zoo
5AE2-0000-0030-E6D6
Shell Dome
E489-0000-0046-D2E4
Fireproof Factory
FA27-0000-0061-B566
Fireproof Factory might be a little out there though.
Gravity Manor was a good take on the duplicated stage concept, I liked thinking to myself "that fire flower just perished under another block, surely this designer wouldn't make such an oversight?", of course Owl, it was going to invert and that's how you knew a fire flower was there!Repost of complete utter shame..
My 'Gravity Manor' level continues to surprise me! People seem to really have enjoyed it and I am ecstatic about that! 25 stars of 49 plays
Gravity Manor
ID: C2FC-0000-0059-4C5C
I also retweaked my vine scroller saw dodging level! It's alot, ALOT more friendly now! Would love to hear new feedback!
Gripvine Canyon
ID: 6816-0000-005A-7BC3
Vine scroller saw dodging game of grip!
Such good visual design, must've taken an age to plan this all out.Color-Coded Caverns (8ED7-0000-005D-D2E9)
an unlikely elevator service - my second attempt at a vertical level. this time it's far more focused on that aspect. more or less exploring some ideas. yoshi/kuribo can actually help a lot with the feeling of 'going up' in interesting ways.
cee1-000-0064-317f
and a repost of 'a gozer the gozerian dilemma' which is the more fun of the two recent ones: 53bf-000-0060-576d
Short and sweet, made me wish it was longer.A simple and easy new level !
Ballbreaker
C2A9-0000-0062-364C
the second airship in a row that left me wanting more, trust me though, this is far from awful.I made a (probably awful) airship level.
CF2F-0000-0064-DC61
Really disappointed you can't seem to make actual airship boss fights.
Okay I'll admit after a few attempts I called it quits here, I think that there's a strong stage lurking in here but things were getting a touch too busy for me.Sölf;179698525 said:Reposting this, as I would like some feedback for this. It's a normal platformer, but pretty hard, endgame or special world difficulty I think.
The Iron Fleet
F005-0000-0061-99D2
AKA: Bumper Clown CarsTingle's Crazed Clown Coinland (90D2-0000-0065-57C1)
The sequel everyone was waiting for, Freshly-Made.
There were Wigglers and it's still Wednesday here, no denying that.#WigglerWednesday
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Well I just about made it through unscathed, if you were planning on toning things down I'd just say remove a few of the rocky wrenches in the final area.For anybody willing to try it, can I get my level from a day or two ago examined? This might be the level that I make an easy version of (since I have no real idea for a new level atm): 49A8-0000-005A-4E4C
I'm surprised I never thought of airship interior= Castle for an idea, probably the lava throwing me off.Posting this for the new page. Hope it gets more people to try it out! So far the reception has been overwhelmingly positive! I'll be posting feedback on the levels a few pages back as well.
Rescue in Sky Fort!
Great autoscroller (this game has made me really enjoy fast autoscrollers).Starred it! Died stupidly just at the end after the bonus area. Interesting concepts for obstacles. I'm going to use your reverse wine.
One complaint : too much waiting if you miss a wine!
Feel free to comment on mine!
BF98-0000-0059-D03C
Pretty good, it was like memorable SMB3 tropes: the level.Airship of the Giants
Code: ED1B-0000-0064-1244
I hope you guys like it, feedback is always appreciated, hoping to get one level to take off and get 150 stars so I can get those extra 10 upload slots lol
Here's the video for WarioWare Inc. 2:
WarioWare, Inc. 2 - BAED-0000-0062-B3BB - https://youtu.be/UQwQmNZ3K1w
Kyzon stream start yet?
Thanks for playing. The stage was designed to be pretty hard (I actually toned it down on a few sections already because I had problems myself xD).Okay I'll admit after a few attempts I called it quits here, I think that there's a strong stage lurking in here but things were getting a touch too busy for me.
At points you're having to take in alternating flame jet patterns, wrenches and bullet bill leftovers on top of the actual bill blasters and rocky wrenches currently in view.
And by the nature of such things you'll bump into a stray wrench in the most random places.
Then there's the blaster that shoots bob ombs into the small tunnel that a rocky wrench already occupies as well as once again remnants of previous bill blasters and so on, I made the mistake of letting that bill blaster shoot out too many bob-ombs.
But it had some strong base design, so I'm thinking tone down the projectiles in places also...
- try to have the moving rail platform timed to be heading towards the player as they enter that area of the stage
- That one red koopa by the first mushroom block could probably be dropped, either that or have a bit more room to roam.
Thanks for the feedback. It is a blind leap, but I dropped in that arrow to be taken very literally: fall straight down. If you drop anywhere in that area none of the podobos are near you - but yeah, if you just leap wildly off the cliff, who knows where you'll land.
The bullet bill section was tricky but nothing impossible. Cool level. I just starred it
Btw, not sure if it was intentional or not but there are two saws that can't be avoided without taking a hit. I recommend to fix that as many will lose the mushroom way before that part rendering the rest of the level impossible.
they get bunched up if you go to fast for some reason
I wish he were streaming on Youtube, twitch sucks for me. It buffers every few seconds, is there no way to lower the video quality on your own?
Has their been any talk of creating some kind of curator thread for the best levels of the week/month separate from this one? There could be a lot of potential for exposing the best overlooked levels and collecting them in one easy space.
I made a (probably awful) airship level.
CF2F-0000-0064-DC61
Really disappointed you can't seem to make actual airship boss fights.