Any update?
I got it, but i dont see checkpoints. Is it hidden behind a time gate?
So I decided that having a level called "Dungeons & Dragons" would be funny because that's what every Bowser Castle basically is. I ended up basing an entire level around the idea of starting off at a store to purchase some gear, then starting off fighting some goblins or whatever in the wilderness, have an ogre there, climb some vines (gotta have vines) while weird plant life tries to kill you, then finally enter a fortress where dragons and lizard creatures possibly related to dragons along with some undead reside.
Went for both a sense of progression both in powerups and escalating enemy presence. Also went for something.. interesting I should say, with how you navigate a large part of the level.
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Due to D&D being a copyrighted name, I am calling the level...
Castles & Koopas
Supplementary Promotional Artwork
(133B-0000-00B8-DCE0)
That was quick!This level now has a checkpoint...
but do Mary. O's levels suck on purpose?The event courses suck.
You drag a mushroom on a powerup.how to you do the progressive question mark block (mushroom to something else)?
You drag a mushroom on a powerup.
Cross-post from the other topic: If you drop down a door, and tap on it, it knocks on the door. Do it repeatedly, andWeird Mario pops out with a pose. He has several, and they seem to change with the current Game Style.
Mary O's first level....lol wut?
Cross-post from the other topic: If you drop down a door, and tap on it, it knocks on the door. Do it repeatedly, andWeird Mario pops out with a pose. He has several, and they seem to change with the current Game Style.
did you see her comic?Mary O's first level....lol wut?
No it's still the same, took down my levels and reuploaded them with checkpoints. Took so long lol.So can we actually edit levels now without losing our plays and stars?
Finished my 1st level with a checkpoint. Well I actually finished 3 days ago, I just decided to wait for the update.
Creeping Caverns
09A3-0000-00D6-89E1
I'm pretty happy with it. I don't know if I'd call it a traditional style SMW level, but it's close enough. It's easy enough but it's pretty long which is why I waited for the Checkpoints.
It's also great for speedrunning, something I try to do for most of my levels.
The Bowser level from the official ones is insane.
No it's still the same, took down my levels and reuploaded them with checkpoints. Took so long lol.
Played this. Really liked the way it is laid out Fun. The checkpoint is placed well. Only thing I would suggest is having the stacking powerups in the level now that they exist. Really good job
-Having real checkpoints is awesome but subworld limit will take some getting used to going forward. One of my hardest stages is like 60-70% subworld based, will have to adjust accordingly when planning new stages.
Cool, thanks!
I thought about having the stacked power-up, but that would've made the little bonus room kinda pointless.
i can't update, i got the digital version
halp
1) Try to play an online mode. (In this case, go to Course World.)
2) Get an error message stating that an update is required.
3) Exit to Wii U Menu.
4) Restart game.
that's weird, why isn't it automatic like smash?
anyway, thanks !
You usually have to do this in any Wii U game if you're trying to play right when an update drops, Smash included. The Wii U seems to take a while to automatically download updates otherwise.
Traveller of the Cosmos
Rosalina wakes up to discover that she is lost in an unknown galaxy. Traverse through fiery depths, icy caverns, metallic corridors and overgrown jungles as Rosalina races against the clock to make it back to her ship.
480C-0000-00D6-A701
Subworld limit?