Is there a way you can unlock editor elements faster? I want to bring the game to a party this week-end, but I won't have shit unlocked.
nope. While they can throw a lot of different things, from what I've seen in the streams container items can't throw other container items
After you get the notification that new stuff will be available the next day move your system clock ahead. Keep doing this until you have everything.
After you get the notification that new stuff will be available the next day move your system clock ahead. Keep doing this until you have everything.
I wasn't initially too excited about this, but watching levels on YouTube these past few days has made me go from "meh" to "holy shit need".
It has arrived, and with a bonus 30th Anniversary pin badge which I wasn't expecting:
Shirtness:
Nice OP, but the physics do not "change accordingly" and the answer to "Are the idividual physics of the four Mario titles recreated in a faithful fashion?" is a solid "no." It's not that "some elements had to be standardized," it's that the game only uses the NSMBU physics engine.
See: http://www.neogaf.com/forum/showpost.php?p=177693071&postcount=1462
and: http://www.neogaf.com/forum/showpost.php?p=174727689&postcount=682
Question:
When building a level, there are six rows or something of items in the toolbar. Every video of the game I've seen the last row is empty. What's in that row?
NOA....why did you give us a red case for this and not yellow....why.
What does the NA box look like? also do we just have the normal copy here in Canada? no collectors edition?
Red case like they did with Mario Kart.
Custom bar. Put shortcuts to your favourite items in it.
Nice OP, but the physics do not "change accordingly" and the answer to "Are the idividual physics of the four Mario titles recreated in a faithful fashion?" is a solid "no." It's not that "some elements had to be standardized," it's that the game only uses the NSMBU physics engine.
See: http://www.neogaf.com/forum/showpost.php?p=177693071&postcount=1462
and: http://www.neogaf.com/forum/showpost.php?p=174727689&postcount=682
It has arrived, and with a bonus 30th Anniversary pin badge which I wasn't expecting:
Shirtness:
What's the huge classic Mario from?
What's the huge classic Mario from?
Nice OP, but the physics do not "change accordingly" and the answer to "Are the idividual physics of the four Mario titles recreated in a faithful fashion?" is a solid "no." It's not that "some elements had to be standardized," it's that the game only uses the NSMBU physics engine.
See: http://www.neogaf.com/forum/showpost.php?p=177693071&postcount=1462
and: http://www.neogaf.com/forum/showpost.php?p=174727689&postcount=682
It has arrived, and with a bonus 30th Anniversary pin badge which I wasn't expecting:
Shirtness:
NOA....why did you give us a red case for this and not yellow....why.