Cookie Mountain Chaos (ID: 09A0-0000-002A-B343)
After spending my entire Saturday creating a test level, I've come to the conclusion that we really need more tools as DLC. There's so much stuff I want to do that's literally impossible considering what we have and how some elements have been altered. I also didn't expect that I'd need to work around the object limit on both my main and sub worlds so soon.
Without checkpoints, ON/OFF conditionals, keys/locks, more diverse power-ups, slopes, vertical or expanded layouts, certain unique enemies, static or sticky placement of objects, screen-sized hazards (drills, lava, water, that shifting yellow floor in SMW, etc.), the game feels a lot more restrictive to me than I wanted to believe. There's still plenty here, but I want more!