Super Smash Bros. for 3DS & Wii U Thread XI: Where 90% correct equals 100% wrong

Status
Not open for further replies.
The seal has been broken.
tumblr_mwlkbr2A3R1sr6ejfo1_500.gif
 
Speaking of the circle pad: was it easy enough to differentiate between tilts and smashes? Did you find yourself accidentally doing one when you meant to do the other?

At first, I was tilting all over, no Smashes. But once you get the feel of it, pulling Smashes and tilts work great. There's a noticeable difference from the tilt and smash, and once I got used to it, I had total control.

I just want to further stress the visuals guys. You have to see it in person, but god damn, when Sakurai said screenshots did it no justice, he was damn right!
 
At first, I was tilting all over, no Smashes. But once you get the feel of it, pulling Smashes and tilts work great. There's a noticeable difference from the tilt and smash, and once I got used to it, I had total control.

I just want to further stress the visuals guys. You have to see it in person, but god damn, when Sakurai said screenshots did it no justice, he was damn right!

Awesome! And that's great to hear about the visuals. I mentioned in the last thread that so far, 3DS Robin is the best-looking thing I've seen in either game, and just in general I really love the way the 3DS screenshots look: crisp and colorful, all of them. If they look even better in person - well, October 3rd can't come soon enough!
 
Are you guys serious? Bowser's new moveset looks like actual shit.

Did you even play Browser in Melee? Great job detailing out why he's ass. His short hops are actually useful this time around with his neutral air. Plus dropkicks are fast, which is something he desperately needed.

I'm not even a real person -- I'm pure concentrated hype that has assumed data-based form on the Internet -- and the hype is even getting to me

I like this. Let me join you in this ephemeral debate!
 
Status
Not open for further replies.
Top Bottom