Super Smash Bros. for 3DS & Wii U Thread XI: Where 90% correct equals 100% wrong

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Oops. I will add you now. Sorry, I haven't really touch 3DS for long time.

I'm just going to type in the whole google doc list, so anyone on that list, add me too.

If you don't add me by smash 3ds release, i'll probably remove you to make room for more. (Shame friend invites aren't on 3ds)
 
Cleans:
daily-en_20140725_g5swa.jpg

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Dont know if it was already done, but some translations:

Smash - Dairantou ( series japanese name is dairantou smash brothers)

Online - Internet

Smash Run - Field Smash

Challenges - Clear Getter ( same name as the brawl "challenges")

Games & More - something like "general things to play" :p this one is pretty hard to translate
 
I'm just going to type in the whole google doc list, so anyone on that list, add me too.

If you don't add me by smash 3ds release, i'll probably remove you to make room for more. (Shame friend invites aren't on 3ds)

Send me PM with FC since I don't think oricwindstar would update it until after stream.
 
Wow, the thread has actually slowed down during the tournament! Was not expecting that.

Wish I could participate, but I'm stuck at my booth. :( Looking forward to watching the stream later!
 
I would like the link for the google doc too. Or should I send my FC for IntelliHeath or someone else instead?

It is a nice remix of the main theme of the game.

Send it to OricWindStar since he is one that updating the document. I'm open to anyone who want to add me.
 
I'd wait for like an hour and I should have the new Google doc up, which should let you submit the info yourself.
Alright. You will post the link for it here later, right?
Send it to OricWindStar since he is one that updating the document. I'm open to anyone who want to add me.
I will add you then, when I have access to your FC. Here is mine if you want to add me: 2079-8346-7632
For sure!
Cool!
 
UDON Entertainment, #4529! I'm UDON's editor, but I also help run our con booths too. Are you here at SDCC?
Oh man, I wish. I used to go Comic-Con every year, but haven't been able to these last couple of years. You'd think moving to LA would have made it easier to make it to San Diego, but alas, that's not the case. I have a buddy down there with the Robot Chicken guys though, so I'm living vicariously through him.

Also, that's awesome you work for them! Very cool.
 
Alright. You will post the link for it here later, right?

I will add you then, when I have access to your FC. Here is mine if you want to add me: 2079-8346-7632

Cool!

Alright, I just added you to my friend list.

It's funny, Smash 4 is the only one where it looks like a real falcon, and because of that, it's the least impressive one, I think. The rather more hawk-like punch in Brawl looks the best.

I really like all version tho. For Brawl version, I always felt that Brawl's Falcon Punch look like Phoenix.
 
wut

I think you mean reduce it cause no landing lag would be ridiculously OP.
Smash 64's Z cancel is what I'm thinking of (~7 secs). Also, ever tried Brawl on Dolphin and used that auto cancel landing lag (0 landing lag) cheat? Default Brawl played a lot better that way IMO.

Without landing lag, it becomes more about when the best time to use an aerial is over when the best time to use it is while taking into consideration how close you are to the ground. It's unnecessary for a complex meta game like Smash's for newer players. If there was a way to cancel it, then at least you can articulate to players unfamiliar with advanced tech that "with any A aerial, press BUTTON before you land to reduce recovery time," similar to how they explain quick recoveries already. However, as is it's more specific to the character as to when the best time to use any given attack is, if that makes sense. Could word that better, but at the end of the day much less landing lag than what we have now would be welcomed, whether it's reduce significantly or able to be canceled automatically/by pressing a button.
 
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