The 3DS game looking good.Todays picture
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The 3DS game looking good.Todays picture
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It look like the fires came from Mario's final smash.
Would be neat if Final Smashes had actual affects on the stages.
In Brawl, Mario's Final Smash left fires on areas it passed. They were just aesthetic and didn't actually do anything, but they were there. I think that's what IntelliHeath is referring to.
Perhaps all else failed.Does anyone know why a fire is breaking out in Gerudo Valley? That's not really a place known for fires, is it? Could it have come from an item?
Epona confirmed as playable/assist trophy!?
Why does it look like Link is ducking in mid-air?
Is that possible?
Gerudo valley for the 3ds version? Really sakurai?
Time that could have been spent making an awesome links awakening stage
You're late, Gerudo Valley was revealed for 3DS in the E3 trailer.
didn't animal crossing have a stage last game?
Despite the fact that the 3DS version is supposed to be placing more of an emphasis on handheld titles for its stages I don't see many GB games making the cut.
But who knows, maybe there's a Sarasaland stage in the making, oh how i'd love to see the SML world brought into the modern era.
Honestly, I think it's pretty damn likely; Sakurai's just not quite in the position to be readily showing off new stage after new stage, and some of them are probably hidden unlockables that we won't know about until a few weeks before launch (and won't have confirmed until a few days before it, either).Despite the fact that the 3DS version is supposed to be placing more of an emphasis on handheld titles for its stages I don't see many GB games making the cut.
But who knows, maybe there's a Sarasaland stage in the making, oh how i'd love to see the SML world brought into the modern era.
Despite the fact that the 3DS version is supposed to be placing more of an emphasis on handheld titles for its stages I don't see many GB games making the cut.
But who knows, maybe there's a Sarasaland stage in the making, oh how i'd love to see the SML world brought into the modern era.
Perhaps all else failed.
We still have never had an ALTTP stage. I certainly hope we aren't skimped for a new stage and are given a returning stage as a "replacement."
Speaking of returning stages, any chance of 64/Melee stages appearing at all? Would love to see the Mario 64 and Termina stages return for Smash 4.
I had a dream someone broke into my house.
And at the beginning of that dream, I read something about Smash being delayed.
I'm sorry guys but this basically confirms a delay.
Hell yes. Add Mushroom Kingdom 64 to that too!Saffron City is the GOAT Smash stage, it absolutely needs to be in
So do you guys think that Zero Suit Samus will be in? I hope that some of ZSS's traits are passed on to Power Suit(or is it varia? I forgot) Samus so we get a faster regular Samus. That would be wonderful.
and then Samus wouldn't be as low tier.
Really? What kind of card game? If that is true, his redesign is much less drastic. Internet turned my fired emblem ice cold. That is still an improvement. He is wearing pants, protecting his princehood.
I feel like this would still be more likely on the 3DS version thanks to ALBW. If they wanted to, they could probably get away with a new MM stage to drum up interest in an remake, or maybe something loosely based on the NES games.
I wonder if a deliberately retro Zelda stage (as in, with NES graphics) would work. Though the first Zelda's graphics don't lend themselves well to side-scrolling (save for the item rooms, but I don't think anyone wants a stage based on those bland things) and not as many people have nostalgia for Zelda II.
Concerning ALBW, the lack of a stage from it in the 3DS version (assuming there aren't anymore Zelda stages in the 3DS version, which I really doubt there will be) is a big reason why I think it will have next to no representation in SSB4 in any significant fashion. I think it, as the premier first original 3DS Zelda, would have higher stage priority over a DS title and a remake. I think ALBW is simply too new.
DKC: Tropical Freeze is another title I feel will have next to no impact on SSB4. I mean, yeah, this and ALBW (and other titles, like Super Mario 3D World) are releasing only a few months after Pikmin 3, technically, which is getting representation, but Pikmin 3 has been in development for forever and, specifically concerning Tropical Freeze, I doubt Sakurai has had any real close contact with Retro Studios as of late.
I think we are far beyond the point in time where new game reveals will influence what goes in this Smash. I would even think that, for the most part, we won't see much of anything from any game announced at this year's E3 in SSB4. For the most part, I think it will be mostly the Wii era plus the first couple 3DS years.
Went off on a tangent there, but I think it's worth saying.
Despite the fact that the 3DS version is supposed to be placing more of an emphasis on handheld titles for its stages I don't see many GB games making the cut.
But who knows, maybe there's a Sarasaland stage in the making, oh how i'd love to see the SML world brought into the modern era.
No, I want the HD version
Luigi's Mansion and Metroid's Frigate Orpheon are my favorite stages in Brawl.
btw... have you guys discussed the amount of stages for this game?
Brawl had 31 brand new (well, 32 counting the Underground Mushroomy Kingdom) stages
Is 40 stages too much?![]()
Since the stages would split to two different games so I can't see any of those games would have 40 stages. I would guess about 20-25 stages per game.
Since the stages would split to two different games so I can't see any of those games would have 40 stages. I would guess about 20-25 stages per game.
Since the stages would split to two different games so I can't see any of those games would have 40 stages. I would guess about 20-25 stages per game.
I doubt we'll see less than 25 stages per version. There's already 2 Zelda levels in the 3DS version. And there's about a good amount of franchises and each of them should at least get their own representative stage. Plus I'm sure Mario is going to have a bunch of stages as usual.
Maybe Sakurai could design a stage based on Skyward Sword's Lanaryu mining facility with time shift stones that you could hit to alter the stage. Another idea is a stage based on the Forbidden Grounds, where you know who will occasionally appear out of the seal and hurt the players on the stage.