Supermassive Games: Directive 8020 Releasing in 2025 (Next Dark Pictures Anthology Game)

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i'm sorry, but i just fucking love supermassive, & anything they've come up with. they seem to have such a great grasp on what makes for perfect pulpy horror...
 
I'm glad it's still coming. I thought for sure it had probably been canned (along with the series itself).
 
Yeah that did nothing for me, hopefully Ballistic Moon fulfills the promise they once had.
 


The brave astronauts of the Cassiopeia embark on a deadly mission to save humanity, but their ship is infected by an alien lifeform that perfectly imitates its prey. 🧑‍🚀

When friend could be foe, who do you trust?

Directive 8020 lands September 30th 2025.
 
I wish it was a big game release like until dawn and the quarry.the dark pictures anthology are OK but not on the same level as their big 2 they have released.

Maybe they have changed the formula or improved it? Man of medan was pretty meh,little hope was mediocre and house of ashes and devil in me was average too. None of them have reached the heights of UD or TQ


Do Better Season 1 GIF by Paramount+
 
How do these games differ from their output like Until Dawn/The Quarry? Are they just like... lower budget versions of the same thing?
 
If it plays like a immersive The Thing like game or System Shock 2 where you can revisit old locations etc instead of it being mostly linear. Than I'll give it a try.

Hoping it's more slower, explorable, and a immersive type of horror with limited resource instead of action horror.
 
Supermassive is on a similar trajectory to Telltale - release a great game that's a major success (Until Dawn & TWD Season 1), start making more games from the same genre which turn out be worse, people are fed up and sales numbers drop significantly, try to change things up by taking more time and adding more interactions (TWD Final Season), but maybe it's already too late??
 
"How can we make our game look like Dead Space", is all I got out of that trailer. From what I heard choices don't matter in these games like they do in Until Dawn. Substance is apparently just not there.
 
Supermassive is on a similar trajectory to Telltale - release a great game that's a major success (Until Dawn & TWD Season 1), start making more games from the same genre which turn out be worse, people are fed up and sales numbers drop significantly, try to change things up by taking more time and adding more interactions (TWD Final Season), but maybe it's already too late??
  • Supermassive Games's estimated annual revenue is currently $100.2M per year.(i)
  • Supermassive Games's estimated revenue per employee is $252,500
https://growjo.com/company/Supermassive_Games

not doing all that badly, it'd seem...

edit: then again, maybe not:

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