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sweet zelda trailer

The transitions in the 1st half of the trailer were kinda awkward, much better on the 2nd half though.

Overall though the editing was pretty good, someone definitely put a lot of effort into this-props to whoever did it.
 
I hadn't seen the scene of Link being pulled into the dark world before, along with a few snippets. Is there a trailer I somehow missed aside from the three that have been released?
 
Link said:
I hadn't seen the scene of Link being pulled into the dark world before, along with a few snippets. Is there a trailer I somehow missed aside from the three that have been released?

There was 30 minutes of gameplay footage on kizikio I think. That was part of it.
 
Link said:
I hadn't seen the scene of Link being pulled into the dark world before, along with a few snippets. Is there a trailer I somehow missed aside from the three that have been released?

They're from the E3 demo and the Zelda rountable I think.
 
Music transitions weren't that good.

And why must people constantly shove epic writings/epic voice-overs for any trailer or game?? "The boy must do what is right.. to save the world from darkness!" Give me a break.
 
speedpop said:
Music transitions weren't that good.

And why must people constantly shove epic writings/epic voice-overs for any trailer or game?? "The boy must do what is right.. to save the world from darkness!" Give me a break.

It's always the pause for emphasis that gets me. So cheesy.
 
That was AWFUL. Horrible cuts, horrible transitions, horrible editing all over.

The music choice was awful, and the transition between songs was terrible, especially at the end when he wanted to use the end of the song so he just cut to the end.

Jesus...
 
I only liked the beginning where the Kokiri Forest theme is playing. That was used well, but other than that, it wasn't all that great. The end where they used the same music from the MGS trailer that was posted recently worked well too, but the rest of the music was rather lame and the text wasn't noteworthy either.
 
Meh. Quit watching halfway through. Whoever made it didn't even take the time to cut the clips up into a logical order. And the LOTR music? Yeah, thanks for reminding me how similar this game's appearance is in comparison to those movies.
 
they're making another one?! gosh, how many times does link have to save a god damn world, sheeit, dude should see that no matter what he does, there will be more villians to fight
 
RoadStar said:
they're making another one?! gosh, how many times does link have to save a god damn world, sheeit, dude should see that no matter what he does, there will be more villians to fight

giaworldwarrior.jpg

Gia, world warrior, points out that each Legend of Zelda is set in a different time period with a different Link. There are some exceptions - MM and OoT Link = the same Link/time period - but on the whole, this pointer's as valid as Murphy's Law.
 
That LOTR music... AGAIN. That shit is used in anything and everything fan-made. How incredibly unoriginal. The cuts are nothing special, and random at times.

papercut said:
wasn't the last song from the Twin Towers trailer?

The Two Towers.
 
in game footage = awesome. I haven't seen some of those scenes.

trailer editing = bad (some good ideas but just didn't flow, music and scene transitions awkward, too long, very obvious this was homebrew).
 
papercut said:
wasn't the last song from the Twin Towers trailer?

The song is from The Two Towers trailer. The tune is an orchestrated remix of Clint Mansell's Hope Overture (found in Requiem for a Dream OST).
 
You peopele are MAD, MADD, I tell you. That was great. The Cube could be machine of the year just for the new Zelda and Resident Evil 4, alone. I hope Nintendo has something up it's sleeves, maybe something from Capcom like a new action franchise lin the vien of Devil May Cry.
 
I guess it was okay :/

The music selection was terrible espeically in the first half, as were the transitions. I liked the LoTR music but it's...an unoriginal choice.
 
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