Alex Connolly
Member
Sword of the Stars 2 is the full, stand-alone follow-up to the hit 4X franchise, Sword of the Stars. SotS2 will feature the six races from SotS1 and its expansions, as well as revealing the dark, running secret of the original series, the Suulka an ancient race that is responsible for tampering with the Liir, Zuul, and other races in the SotS universe! Not limited to another entire new race and their unique drive technology, SotS2 will be a major step forward in the SotS approach to 4X gameplay, taking the easy-to-learn-hard-to-master philosophy set out in SotS1 and following that path to a new standard in space strategy games.
- Evolves beyond Sword of the Stars I into 6 playable factions, using the races familiar to gamers from the first series of the game, and introducing The Suul ka as a new player for Galactic dominance!
- Detailed star-systems with planetary orbits, moons, asteroid belts, and other space terrain!
- All new MARS 2 graphics engine!
- Leviathan class of giant ships, new Battlerider-class ships that carry Destroyer sized ships, new levels of ship details including ship sub-systems, allowing for new fleet strategy and tactics!
- Exciting continuation of the technology tree, with the game starting in the Fusion era and moving beyond the Anti-matter era.
Platform: PC
Release Date: 28th October, 2011
Minimum requirements:
OS: Windows Vista 32-bit
RAM: 2-GB RAM
Video: 512-MB DirectX 10
Display: 1024x768
HDD: 2-GB free space
CPU: Core2 Duo or equivalent
DX: February 2010 or newer (DX10)
Sound: Any Windows Vista compatible sound device, stereo speakers or head phones
Control: 2-button mouse and keyboard
Recommended:
OS: Windows 7 64-bit
RAM: 6-GB
Video: 1-GB DirectX 10/11
Display: 1650x1080 or greater
CPU: Intel i5 equivalent or better
Sound: Any Windows Vista compatible sound device, 5.1 speaker configuration for full effect
Control: 3-button mouse and keyboard
* Internet required for online play. LAN required for local multiplayer.
8 play multiplayer
What kind of game is Sword of the Stars II: Lords of Winter?
Sword of the Stars is a 4X strategy game, similar to Galactic Civilisations, Pax Imperia or Civilisation...
4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate." The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World. Since then, others have adopted the term to describe games of similar scope and design.
4X games are noted for their deep, complex gameplay. Emphasis is placed upon economic and technological development, as well as a range of non-military routes to supremacy. Games can take a long time to complete since the amount of micromanagement needed to sustain an empire scales as the empire grows...
(wikipedia)
Previews:
With an emphasis on streamlining combat and exploration (troop orders now take one command and turn), Lords of Winter walks a fine line between appeasing fans of the original while beautifying what's there for a new crowd. Kerberos is transparent about their efforts to broaden the 4X genre - if this demo is any indication, they could have the next Civilization V on their hands.
Even the political landscape has changed - each race now has several ideological factions that are attributed to certain play styles and decisions. When you deal with a another empire diplomatically, not only do you have to take into account their race and beliefs, but also what faction you're dealing with as well. This also opens up new gameplay avenues in terms of coups and civil wars.
That 3D space combat engine is meticulously detailed, with the ship models all taking specific damage to whatever area is actually being hit. This is a space combat game where use of space is actually essential. Rolling your ship to take fire from a flank that hasnt already been battered by the enemy becomes an key move, for example. The UI is interesting here, too, because every ship has its own little readout bubble of stats around it. Zoom out and this becomes little more than how their shields are holding up, but zoom in and you get an exact breakdown of all aspects of how that ship is doing, plus you get to look at its beautiful super-structure being scarred by enemy lasers. Its neat design.
Preview Videos/Trailers:
Gametrailers E3 Preview
GDC 2011 Interview
Sword of the Stars II Mars 2 Engine Showcase
E3 Trailer
Koch Trailer
Asteroid Belt Scale Showcase
GameReactor Interview
Reviews:
(forthcoming)
GAF, if you're looking for something a little deeper than being told you're Oscar Mike or want less in the way of slimy quips from some treasure-thieving rapscallion, take a goosey at Sword of the Stars 2: Lords of Winter. Not every triple A experience comes from a triple A production, and when the hammer clicks on an empty chamber and the thousandth goon has been taken out by, quote, a good guy, unquote...just know that above, millions of tons of tungsten churn through the heavens for YOU. For the glory, for science, for expansion and conquest. For the gentry as much as the dudebro. Don't be a dullard, do the right thing and embrace your strategic place in space.