Been playing through Tak 3 a bit, and although I like the Crash Bandicoot style they adopted for the DS port a little better, this one's no slouch. Solid humor throughout, responsive controls, and some neat puzzles--for example, you have two characters. One can swim, one can't. The opposite is true for climbing.
Although that's the simplest explanation for a puzzle, my favorite so far is a pressure-plate puzzle. You have to keep one chracter on top of a pressure plate while the other takes advantage of the path opened by that one. Move one character, go to the other. All the while, there's enemies around...but here's where it gets fun: unlike most escort quest style games, your partner can defend himself. Moreso, if he dies when you're not controlling him, he'll come back to life and go back to what he was doing.
Cheap deaths? Not here.
Either way, it's a pretty solid platformer on DS and the consoles...but I wouldn't touch the GBA version ever again.
Although that's the simplest explanation for a puzzle, my favorite so far is a pressure-plate puzzle. You have to keep one chracter on top of a pressure plate while the other takes advantage of the path opened by that one. Move one character, go to the other. All the while, there's enemies around...but here's where it gets fun: unlike most escort quest style games, your partner can defend himself. Moreso, if he dies when you're not controlling him, he'll come back to life and go back to what he was doing.
Cheap deaths? Not here.
Either way, it's a pretty solid platformer on DS and the consoles...but I wouldn't touch the GBA version ever again.