TheRedSnifit
Member
Volvo said:In the classic Smissmas story "The Gift of the Magi", a girl sells all of her hair to a hair warehouse to buy her boyfriend a watch chain, but in a shocking twist, he looks at his watch and remembers she's bald and it's time to break up with her. That's when the Magi show up, and it is a BLOODBATH.
The point is, giving people gifts can bite you in the ass. Too much potential for twist endings. So this Smissmas, why not sit back, scroll down, and leave the gift-giving to us.
. . .
Casual Match Improvements
At the end of a Casual match, players will now be automatically formed into a new match with the same players and teams. You'll also get to vote on which map the new match will take place on.
New Autobalancing System
We're introducing a new autobalance system for Casual Matches and community servers that asks for volunteers to switch sides. Casual matches will reward you for switching teams by giving you the chance to earn bonus XP!
Not on the updates page, but in the patch notes:
Players can now set their maximum acceptable ping by clicking the new gear icon in the top right of the Casual and Competitive matchmaking lobby screens and choosing "Ping Settings"
. . .
- Fixed security issue reported by Justin G. (sigsegv) and Linus S. (PistonMiner)
- Fixed not clearing the teleport condition for players who have their teleport interrupted before the teleport is complete
- Fixed PASS Time exploit related to bonus points
- Updated mat_monitorgamma so it can be adjusted in Competitive mode
- Fixed the ShouldPreserveSquad flag not being parsed correctly in Mann vs. Machine mode
- Fixed a bug related to bot Engineers and teleporters in Mann vs. Machine mode
- Fixed not being able to transfer Strange stats between versions of Jarate and the Sapper
- Fixed incorrect particle position for Unusual taunt effects when using the Racho Relaxo
- Added the ESA Rewind tournament medals
- Added the Winter Wonderland 2016 community medals
- Updated the Dalokohs Bar to fix a bug related to the health buff
- Updated cp_metalworks to fix a texture problem
- Updated pd_watergate - Respawn times will now change depending on which team is in the lead: 8 seconds to leading team, 4 seconds to trailing team - Moved the current beer amount to the center of the HUD - Added a jump to low spawn route to give respawned players something to do en-route to mid - Added a light to illuminate roof-snipers better - Adjusted some clipping
Of course, this updates contains cosmetics. Hats! Taunts! Festives! Hats!
Merry Smissmass!
Image by this Henninsson21: http://steamcommunity.com/profiles/76561198073863984/