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Team Kojima's hardcoreness goes up another level; EGM Interview

Lakitu

st5fu
Transcript here:

EGM: Fans were a bit surprised by Snake's new mustache...
Hideo Kojima: Of course, the team researched many different beards and mustaches, and we eventually decided on this Lee Van Cleef-inspired look. And the power of PS3 allows us to represent the facial hair with such amazing detail, along with his facial features, like wrinkles. It's very easy to create a simple texture, like the skin of a young beautiful lady, so we decided to use the machine's power to create something far more complex...an old guy.

EGM: We were wondering if Snake's beard grew in real time and you had to shave it in a minigame?
HK: We actually first had that idea for MGS 2, but we weren't able to do real-time whisker shaving. So this time we also want to include that...hopefully we'll be able to get it in the final game. Also we'd like Snake's face to look older and to show realistic expressions of fatigue as he goes through the game. Well I told my team that, and they said, "Please, we don't want to have to do that." We're not sure what's going to happen with that.

EGM: MGS has always seemed to be inspired by real-life events. With all the wars raging right now, have these conflicts inspired MGS 4?
HK: Of course, what's happening today--not just one specific war, but all the global conflicts--influences my works. I haven't really gone to actually see the fighting, but I plan to go near it. I'm not sure if I'll come back alive but I really want to go by the end of this year. MGS 4 will not be based on a specific location: we just call it "the battlefield." It's any location where a war is raging: many different situations and several different countries.

EGM: Has Mr. Mori, your military advisor, been by to teach you new combat tactics for urban combat?
HK: Yes, Mr. Mori is backing us up in the combat department. We're actually going to have more training sessions very soon. And since MGS 4 is a wrap-up for the whole series, I'm planning on visiting the most dangerous places possible with Mr. Mori. But since we're a company, and I'm important to Konami, I have a hard time convincing my bosses to let me go. When I say dangerous, it isn't just physical danger though -- this time we're also trying to highlight the psychological effects of war. I'm worried that some of my team might suffer some serious mental damage and be unable to return to the real world.

EGM: How will Snake's new "Solid Eye System" affect gameplay?
HK: In the past, Snake wore several different types of goggles, like the thermal or night vision [ones]. Now those will be integrated with the radar system in order to make it more user-friendly. Of course, I thought about this from a gameplay point of view, but I also wanted Snake to wear an eye patch, so I said to the design team to integrate it all together.

EGM: You've chosen a specific keyword for the theme of each MGS game: meme (MGS), gene (MGS 2), theme (MGS 3), and now sense. What does "sense" mean in the context of MGS 4?
HK: In the past MGS games, we focused on the theme of passing genetic information on to the next generation, and how the next generation evolves in its new era. So, with technology advancing, the very nature of genetics can be transformed into digital information, and you could control exactly how your DNA is passed on. At the same time, the internet evolves, allowing all the people the free and open transfer of information. And what's important is to digitally maintain the memory, the sense of a person, after they have passed. What's not possible is for their will, or their spirit, to be passed on or kept forever. People create socieity, and we felt that the "sense" of a person is the core of what everything is all about.

EGM: Uh, yeah...we'll figure that out later. So, will the healing, hunting, camouflage systems from MGS 3 return in MGS 4?
HK: I felt that the new systems of MGS 3 were appreciated by many users, and in the end, the development team was very happy as well, even though there had been some internal battles about these systems within the team. Those systems all occured, though, because survival was the theme of MGS 3. Some of them might carry on into MGS 4, but since the theme is battlefield, we might implement them differently. There are bullets flying around everywhere, so you don't have time to go hunting for a frog to eat.

EGM: In the trailer we see Snake's old friend operating a remote-controller Metal Gear Mark II unit. It looks alot like the one from your classic SEGA CD graphic adventure game, Snatcher. Is there any connection between the two games?
HK: You should probably forget about that since these are totally different worlds. I always dreamed of having a remote-controlled robot in MGS, but we never had enough memory to actually do it. But now with PS3, we can finally pull it off.

EGM: In the trailer we see Snake fighting enemy troops in a city. Will there be bystanders in the final game?
HK: Yes, there will be innocent people in the game, just not in the trailer, since we didn't have time to show that many people onscreen. In the previous games, Snake infiltrates enemy facilities, so from his point of view, anyone inside there is a bad guy. And from the bad guys' perspective, Snake is the bad guy. So this time, the battlefield is vast and varied.

For example, imagine that Snake has teamed up with country C. And he goes into a battle where country A and country B are fighting and Snake is kind of neutral. So, in that situation, Snake's mission might be to sneak in and get something. It's possible that he could get in and complete his mission with neither side ever finding him. Or, if he's not successful and get's caught by country A, then he'll have to fight against them. And of course, country B could also spot him, and then they'd fight him...so then it's possible for both those countries to become your enemies.

There's also a strategy at work where if the item you need is in the area controlled by country A, you might team up with them to make it very easy to get the item. Of course, if you become an ally, you'll have to fight alongside them against their enemies. Or another strategy is that Snake can wait until the war between A and B is over and then get the item. Of course, I doubt anyone will play it that way. So, the new thing is that Snake will definitely have to go the battlefield, and he will have the opportunity to interfere with the war, and the interference will affect the next stages. This is the new plot.

EGM: Is it your intention to make this is a more open-ended adventure?
HK: Well, there is still only one main story line, but heading toward that ending, you will alter the circumstances along the way. Here's an example: When you play in a battlefield with country A and B at war and Snake allies with country A and then Snake destroys country B, in the next stage, there was supposed to be an ongoing war between A and B, but now that will not occur.

EGM: Now that Snake is older, will that change the gameplay? We see him injecting himself in the trailer...
HK: Well, we don't want to the players a lot of stressful upkeep, but the player does have to be Snake. And our intention of Snake is an old man still trying to be a hero. There is something else that we're thinking about that's actually relevant, but we can't quite tell you. I want you to know that Snake is not merely just an old man...
 
Lakitu said:
EGM: We were wondering if Snake's beard grew in real time and you had to shave it in a minigame?
HK: We actually first had that idea for MGS 2, but we weren't able to do real-time whisker shaving. So this time we also want to include that...hopefully we'll be able to get it in the final game.

OOOO yes! :D

Lakitu said:
EGM: In the trailer we see Snake fighting enemy troops in a city. Will there be bystanders in the final game?
HK: Yes, there will be innocent people in the game, just not in the trailer, since we didn't have time to show that many people onscreen. In the previous games, Snake infiltrates enemy facilities, so from his point of view, anyone inside there is a bad guy. And from the bad guys' perspective, Snake is the bad guy. So this time, the battlefield is vast and varied.

That should be interesting. The city seemed rather abandoned in the trailer, but then I guess a war torn city would be pretty quiet that way.
 
But if Country A sees Countries B's king naked, then Country C is going to be like "aw hellz naw" and then Country D (out of fuckin nowhere) employees Snake to capture the King of Country B so that Country C can get the chance to see the King naked, and from that Country C, Snake, and Country D will be allies and all fight together against Country A and Country B, but for the most part, Country B is mostly neutral since their goal is to let other kings see their King naked.

Wow, Meat Gear Theft Auto.

Interesting system, I should enjoy this.
 
Lakitu said:
EGM: Uh, yeah...we'll figure that out later. So, will the healing, hunting, camouflage systems from MGS 3 return in MGS 4?

God damn that's pretty insulting. Game Journalists will never be any more than product reviewers if they keep doing stuff like this.
 
-->> Lee Van Cleef-inspired look.



Wackacha Wackacha Wackacha bawowow Wackacha Wackacha

MASTER NINJA THEME SONG

Aroooooo! A bum BUM! Wackacha Wackacha Wackacha!

MASTER NINJA THEME SONG

Wackacha Wackacha Wackacha bawowow Wackacha Wackacha

Woooo-ooo-oooo, the master ninja theme song

Because those Van Pattennnnnnnnnnnnnnnnnn brothers are so headstrong

MASTER NINJA THEME SONG
 
Kojima's blog was pretty interesting today. They got more of their training material

051129_03.jpg

051129_04.jpg

051129_05.jpg
 
Mi god, working with that man should be painful, an honor, but painful...

For example, imagine that Snake has teamed up with country C. And he goes into a battle where country A and country B are fighting and Snake is kind of neutral. So, in that situation, Snake's mission might be to sneak in and get something. It's possible that he could get in and complete his mission with neither side ever finding him. Or, if he's not successful and get's caught by country A, then he'll have to fight against them. And of course, country B could also spot him, and then they'd fight him...so then it's possible for both those countries to become your enemies.

That sounds incredibly awesome.
 
Raiden said:
No news on Raidens purpose in MGS 4 yet, dammit.

According to Kojima the TGS Snake Eraser trailer was meant to be your indication of what he's going to be like in MGS4. In that he was trying to kill Snake so take that as you will.
 
Lakitu said:
I want you to know that Snake is not merely just an old man...

I smell more clones, another switcheroo anyone? Maybe passing the torch from Snake to someone new? I mean seriously last game my ass, HK can stop pretending no one buys that shit anymore.
 
Real time beard shaving? That's like...an entire revolution game......LOLZ

Maybe this is what Kojima is doing for Nintendo
 
D3VI0US said:
I smell more clones, another switcheroo anyone?

He likely means that he's a clone. He's not really all that old (should be early 40's) but cloning has caused him to age alot faster so physically he's alot older than his age suggests. You'd think he was around Ocelot's age by looking at him when he's younger.
 
snatches said:
Real time beard shaving? That's like...an entire revolution game......LOLZ

Maybe this is what Kojima is doing for Nintendo

Haha, it'd actually be kind of neat if you could optionally do that with eyetoy. Trace some crazy designs into his moustache or something.

Kind of suggests a beard would have to grow also, though? It would be rather unrealistic to have a moustache growing without a beard ;)
 
If you don't know and love Lee Van Cleef, you are dead to me. The biggest badass in the old west in countless spaghetti westerns, most famously as The Bad in The Good, The Bad, And The Ugly. RIP. And the fact that his 'stache was Kojima's inspiration makes me love him even more. And I was already grovelling at his feet.
 
Zaxxon said:
God damn that's pretty insulting. Game Journalists will never be any more than product reviewers if they keep doing stuff like this.

What do you expect from college dropouts.
 
Dante said:
:lol

that quote struck me as funny. I bet the engineers on his team never sleep.

It seems to be a little like that. He mentioned in his blog that the audio specialists from Kojima Productions would sleep in the hallway during TGS so they'd always be around the 5.1 to make sure its right.
 
Although some of the questions are a bit stupid, that interview is miles better than the one Edge had.
 
The most important part:

EGM: Fans were a bit surprised by Snake's new mustache...

Hideo Kojima: Of course, the team researched many different beards and mustaches, and we eventually decided on this Lee Van Cleef-inspired look. And the power of PS3 allows us to represent the facial hair with such amazing detail, along with his facial features, like wrinkles.
 
EGM: Has Mr. Mori, your military advisor, been by to teach you new combat tactics for urban combat?
HK: Yes, Mr. Mori is backing us up in the combat department. We're actually going to have more training sessions very soon. And since MGS 4 is a wrap-up for the whole series, I'm planning on visiting the most dangerous places possible with Mr. Mori. But since we're a company, and I'm important to Konami, I have a hard time convincing my bosses to let me go. When I say dangerous, it isn't just physical danger though -- this time we're also trying to highlight the psychological effects of war. I'm worried that some of my team might suffer some serious mental damage and be unable to return to the real world.

:lol :lol :lol
 
D3VI0US said:
I smell more clones, another switcheroo anyone? Maybe passing the torch from Snake to someone new? I mean seriously last game my ass, HK can stop pretending no one buys that shit anymore.

He's a cyborg, just like his old man. And since the new Metal Gears are part-organic and have sophisticated AI, what separates a man from a machine? :D

Well, who knows... :lol

Kojima's blog is funny. I loved when they got back from their field trip and he's all "Well, I'm relieved that noone died..."
 
Lakitu said:
It's not fake, I just typed it up word for word from EGM, my fingers now bleed.

MWahaha, you took an hour... and I took less than half an hour AND my fingers weren't bleeding!

You lose this day, Lakitu!
 
shantyman said:
The most important part:


"EGM: Fans were a bit surprised by Snake's new mustache...

Hideo Kojima: Of course, the team researched many different beards and mustaches, and we eventually decided on this Lee Van Cleef-inspired look. And the power of PS3 allows us to represent the facial hair with such amazing detail, along with his facial features, like wrinkle."

What is it with hair and wrinkles? Whenever they need to show an example of how amazing the hardware or their engine is, they say stuff like that.

Only when they can render thousands of individual strands of hair, wrinkles and hundreds of leaves independently waving in the wind on a tree, will I call this truly next-gen.

EDIT: Sorry for two posts one after the other there...
 
Phranky said:
What is it with hair and wrinkles? Whenever they need to show an example of how amazing the hardware or their engine is, they say stuff like that.

Only when they can render thousands of individual strands of hair, wrinkles and hundreds of leaves independently waving in the wind on a tree, will I call this truly next-gen.

The hundreds of particles (if not much more, actually, if we're talking about the dust) and bits of debris blowing about in the wind wasn't enough for you? :p
 
Phranky said:
What is it with hair and wrinkles? Whenever they need to show an example of how amazing the hardware or their engine is, they say stuff like that.

Because its easier to show detail on someone that's not younger and so they have flaws to their skin, such as wrinkles. He pointed out how its hard to show alot of detail in female characters because they're often made to be beautiful and so they won't have many flaws to their skin which makes showing off how powerful a system is with characters like that.
 
I wonder which army Raiden will be with. Fans of Raiden can ally themselves with his army, Raiden haters can just choose the opposition.
 
"I smell more clones, another switcheroo anyone? Maybe passing the torch from Snake to someone new? I mean seriously last game my ass, HK can stop pretending no one buys that shit anymore."

time travel? Old snake comes back to get certain artifacts and items that will prevent certain wars being won (?), Raiden is sent back by another team to stop him....

or something wacky like that?

the whole beard shaving thing ... if it's implemented like the medical stuff in MGS3 LEAVE IT OUT!!!! PLEASE!!!

<snake>Uh oh, my beard is making a noise... the enemy can hear me! better shave...</snake>

Click on water icon - beard is now wet
Sharpen razor - razor is now sharpened
Apply foam - foam applied
Shave face - face shaved
Apply skin balm - your skin is now supple
Apply after shave - all the doods think you are hot! shake that ass.
 
Shaving? Are you kidding me? How can anyone in their right mind think that this would be fun in any way? Gee, let's take my least favorite part of my day and make me do it over and over in a videogame. If it's anything like all the other "innovations" in the past couple Metal Gear games it will just amount to a bunch of menus anyway.
 
satterfield said:
Shaving? Are you kidding me? How can anyone in their right mind think that this would be fun in any way? Gee, let's take my least favorite part of my day and make me do it over and over in a videogame. If it's anything like all the other "innovations" in the past couple Metal Gear games it will just amount to a bunch of menus anyway.

Don't make me drop some CQC on your ass, Satterfield!

And I don't think Kojima was being serious. I hope the focus is on dynamic facial expressions. They hinted at this in first the MGS2 trailer, and it never happened.
 
SolidSnakex said:
According to Kojima the TGS Snake Eraser trailer was meant to be your indication of what he's going to be like in MGS4. In that he was trying to kill Snake so take that as you will.

Hopefully they allow Raiden to succeed and we get to play as him !
 
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