Shin-Ra
Junior Member
v1.02 - not sure how big.
Hopefully it fixes the stutter when syncing stuff online with tearaway.me
Hopefully it fixes the stutter when syncing stuff online with tearaway.me
Thanks. It is pretty nice.There is a free dynamic theme in the US store as well. I finally changed my theme to this one from the order 1886 theme.
https://store.playstation.com/#!/en...heme/cid=UP9000-CUSA01607_00-TEARUNFOLDTHEME0
I can pick this up for £15 - worth it as someone who was two trophies away from the platinum on the Vita version? Is there enough to differentiate it from the original or will I be bored playing it again?
why is walk speed so slow? can you speed it up somehow or do you need some kind of power?
There are numerous additions and changes to make this worth considering a distinct game in its own right. Right from the beginning, you will notice some significant differences.
How difficult are the controls in this game? From what age do you think a child could play it?
Lower. I bought it for 10 from Amazon last week.How low can it go.
The horrible camera is sucking all enjoyment I was having from this game. I don't remember it being this bad on the vita at all.
It was frequently wonky or auto-locked on Vita as well, but the way the stages are designed in this version seems to increase the occasions that things get stuck or interfere.
There are a lot of problems with this version in the sense that increasing the game's size has inflated many of it's fundamental flaws rather than simply increasing the amount of content. What was enjoyable tends to be just as enjoyable, but the parts that felt clunky now feel padded as well.
The Vita version successfully walked a fine line between collectathon and physics puzzler, this crosses that line into open world pointlessness at certain parts.
It's a shame because I feel it generally plays better, the IQ is insane, the worldbuilding is wonderful, and the DS4 is an inherently more sensible piece of hardware - except the soul of the game still lies in papercraft, something which felt more at place in your hands and made the entire concept more believable. This sometimes feels detached and aimless in ways the Vita version never did.
Everything is telling me the PS4 version is a better game, but the pacing is making me enjoy it less.
I agree completely, unfortunately, and noticed all of the stuff you listed during my time playing it. I'm now having trouble finding motivation to finish it out after getting about 60% of the way through.
They did a decent enough job with the content they added in, but overall I feel like it took the perfect length of the original game and dragged it out way longer than it needs to be.
I wish I could compare with the Vita version, because I agree completely on Unfolded: it's stretched way too thin. I was ready for the game to end after the first world, but it kept going and going. I liked the Between the Pages level, because it finally had the platforming I was looking for. Maybe I was looking for the wrong things in this game, because I was very disappointed with it and did not have fun most of the time. I love the artstyle, aesthetic and soundtrack, but it's a shame the game is a complete drag to play most of the time.
At least play it until you have the jumping ability. The first level is pretty lackluster, but the game gets a lot better once you gain the ability to jump.Just finished the first part (I guess you can call it that) and I don't care if I continue playing or not. It's just a boring game to me. I really wanted it to be over but once I saw another slide of bookmarks appear, I almost shed a tear in pain. I'll list a few of my annoyances and be gone, so here they are: The world seems bland and there is a lot of walking. By I mean by that, is that there are times where you can keep walking and nothing of interest is around. This has to be a hidden loading screen right? Also, the NPC's or the characters you see throughout are seriously just a waste of time...unless they have that blue mark. Most of them don't have anything to say and those that do say stuff keep mentioning the crows for the hundred time. And what's up with being stopped every now and then by a character speaking? It happens way too often and afterwords I have to find my place again. Meaning, where the hell am I, cause the camera takes a spin.
I would talk more about my dislikes but I don't have the time. I feel really disappointed with this game considering how many people have praised it.
At least play it until you have the jumping ability. The first level is pretty lackluster, but the game gets a lot better once you gain the ability to jump.
I guess I should be more clear. I've made it past the part where you climb the mountain and then the women narrator says there's needs to be a twist. I'm assuming this is the halfway point in the game.
Speaking of that, they should have made jumping available from the start.
$24AUD at Target/Big W/JB Hifi at the moment.