My knowledge on this subject is limited so bare with me.
Anyway I was playing my GBASP at work for like 6 hours straight and started to notice how I don't really like the kind of screen it uses. It gives off too much of a glare and the backlight doesn't really brighten the screen that much beyond what is already there without it.
Can you guys describe what is different about the GBASP's screen than the other screens used on the Gamegear, Turbo Graphix 16, LYNX, etc? I mean, why isn't it as bright as those portables? Why do I still have to keep tilting it a certain way just to get it at the right brightness? Why do I still have as much of a hard time seeing certain objects and sprites as I did on the regular Gameboy Color? Why were games so much brighter and more clearer on my Sega Nomad and GameGear?
Does it have to do with the the kind of material the screen is made out of or more to do with kind of backlight it uses? It appears the SP's screen wasn't built strictly as a bright, backlit LCD screen from the ground up, and was compromised to allow you to see it in daylight without the backlit. Is this a fair assesment?
Is the DS going to use this kind of screen also? Or can we expect to see a true "built from the ground up" LCD backlit screen?
Anyway I was playing my GBASP at work for like 6 hours straight and started to notice how I don't really like the kind of screen it uses. It gives off too much of a glare and the backlight doesn't really brighten the screen that much beyond what is already there without it.
Can you guys describe what is different about the GBASP's screen than the other screens used on the Gamegear, Turbo Graphix 16, LYNX, etc? I mean, why isn't it as bright as those portables? Why do I still have to keep tilting it a certain way just to get it at the right brightness? Why do I still have as much of a hard time seeing certain objects and sprites as I did on the regular Gameboy Color? Why were games so much brighter and more clearer on my Sega Nomad and GameGear?
Does it have to do with the the kind of material the screen is made out of or more to do with kind of backlight it uses? It appears the SP's screen wasn't built strictly as a bright, backlit LCD screen from the ground up, and was compromised to allow you to see it in daylight without the backlit. Is this a fair assesment?
Is the DS going to use this kind of screen also? Or can we expect to see a true "built from the ground up" LCD backlit screen?