KiNeSiS said:
What the fuck is up with all the Tekken 4 hate?
Tekken was always a bit more of characters, music, flash over the top style over gameplay.
This is evident by how unbalanced the top tier over the low tier characters were. Some characters could even be button mashers. A newb Eddy could sometimes beat even a medium skilled player by mashing. This is also evident by the fact that Ogre1 in T3 could dominate a match doing a variation of 1 triple kick. A Paul Lighting Fist could wipe out 50%, etc. The weird character roster started in part 1, went nuts in part 2, and went even further in the home version of part 3. The music in all of them were awesome, depending on your tastes.
The series reinvented itself in a good way each sequel.
TTT was a refinement of 3 but sadly lost the cool music (which is important IMHO). Plus I happen to like 1on1 better than tag (in Tekken anyway.. as I enjoyed tag more in Capcom's VS games).
Tekken 4 lost many characters which was arguably a major part of its charm; using characters such as Gon or Dr. whatever that always fell down. The rosters in 2, 3 and TTT were downright hilarious. Unbalanced-ness is great when you bring some casual gamers in to use top-tier and you use a crummy character like Kuma. Playing like this, matches are heated even when girls play against you.
Having some good tunes was also nice to keep things fresh and cool instead of annoying and video-gamey.
Storyline aside, Tekken 4 lost this stuff and seemed to try to take itself more seriously which took away from a lot of what made Tekken cool in the first place -- making everyone -- noobs and experienced players -- have fun together.
I mean thats just my humble opinion, but I haven't been successful in getting casuals to play 4 like I have with the previous ones in the past so that's gotta account for something.