DOA4 is not representative of what next-gen fighters will look like. I fully expect Tekken6 to look like that E3 trailer. Why? Fight Night already looks the shit, and EA sucks my left nut. T6 will have 2-4 fighters on screen at a time. It will have a closed environment. If we're already getting crazy detail in that Webzen game, or DJ3, Fight Night, etc, then Namco better bring the goods. Lair showed nice muscle animations and water effects. This should be expected, it's the goddamn next-gen. I see no reason to shell out $400+ if we can't expect AT LEAST the level of detail from those E3 trailers. Maybe I'm setting my expectations high, but it's what I expect for my money. Again, DOA4 looks like shit compared to what I expect from the next-gen. Poor lighting, and not nearly enough shader effects. PEACE.
EDIT: And consider this. Each character should sport as many polygons as an entire scene from TTT. You're talking about 100k polygon meshes or so here. There's no real reason not to unless they can maintain the same level of detail with normal maps.