Caesar III said:in the pc version you have a really big map with various islands. Every island can handle different ressources like in the Wii game. Other than the Wii game you can go where you want right from the start. You don't need to unlock new map-parts by doing stuff.
Sea trading is an essential part of the pc game because your citizens have needs and you have to ship all the ressources by hand or by automated trading routes (you have to set up manually) to your town island.
If you open the map in the Wii version, just imagine all the rectangle place where you can unlock parts is a huge map. Island size varies as well as their placings and their ressources.
So there are around 15-20 islands in the world at once
Ikuu said:Not sure if this has been linked yet, http://www.anno1404-rechner.de/index.php?lang=en, but shows you the optimal way to set up your production.
i enjoy the wii version but its just far too simple after a while imo.Effect said:Finally got a chance to play the demo of the PC version. Have to say I prefer the Wii version. I didn't expect that to be the case as I don't mind PC city builders. I enjoy the Settler series for example. However I found the PC version of Dawn of Discovery to simply be to slow for my taste. Perhaps I'm simply used to the fast pace of the Wii version. I actually (this surprised me) found myself missing the colorful graphics of the Wii game instead. The PC version looks great no doubt and my computer had no problem running it at the High setting but once the I go to see it in action the desire to for the realistic graphics died off.
MisterAnderson said:I want this game, really badly. But I can not bring myself to buy such a DRM heavy title.
You can speed up or slow down the game at any given moment with the "+" and "-" keys on the keypad. I played most of the campaign in fast forward mode. What makes the Wii version faster? Is the PC version missing any important features?Effect said:Finally got a chance to play the demo of the PC version. Have to say I prefer the Wii version. I didn't expect that to be the case as I don't mind PC city builders. I enjoy the Settler series for example. However I found the PC version of Dawn of Discovery to simply be to slow for my taste. Perhaps I'm simply used to the fast pace of the Wii version. I actually (this surprised me) found myself missing the colorful graphics of the Wii game instead. The PC version looks great no doubt and my computer had no problem running it at the High setting but once the I go to see it in action the desire to for the realistic graphics died off.
you can press down, IIRC while pointing at the building in the build menu to get additional information about this particular building. Could be another button though. But it is impemented.Effect said:Thanks. Good to know.
In the PC version do the description of the various structures show how much they cost to maintain? This is directed at anyone. I do recall now that is something that annoyed me last night in the Wii version. You can see how many resources it takes to build something as how much gold it would take however you don't (at least I from what I can tell) see how much it cost to maintain the building until it's place. I guess over time you'll remember but still annoying.
Katana_Strikes said:Man, couldn't stop playing this yesterday. Must have put in about 8 hrs alone.
My continuous game got a bit hectic when the Envoys started demanding more needs. Had to colonise several new islands to gain the resources they required. Was a bit of a pain in the butt. Having the goods shipped over from the furthest corners of the world takes quite a while and there's a lack of patience. My Perfume production line is very slow as well.
I often just leave the game in fast motion mode when I'm not doing a lot of active management, and am basically just letting my cities and trade routes run themselves. The ships are pretty speedy in that mode.Effect said:I didn't expect ship travel to be as slow as it was in the PC version. I didn't think it would be really fast but I become annoyed waiting for things to be delivered.
Then again maybe the demo wasn't the best way to go or I didn't run the tutorial. I think it was the first two missions of the campaign. Is the tutorial active in the demo?
archnemesis said:You can speed up or slow down the game at any given moment with the "+" and "-" keys on the keypad. I played most of the campaign in fast forward mode. What makes the Wii version faster? Is the PC version missing any important features?
i didnt even know this mode existed. thank you!! you just saved me hoursChris Remo said:I often just leave the game in fast motion mode when I'm not doing a lot of active management, and am basically just letting my cities and trade routes run themselves. The ships are pretty speedy in that mode.
I've been doing the same thing.Chris Remo said:I often just leave the game in fast motion mode when I'm not doing a lot of active management, and am basically just letting my cities and trade routes run themselves. The ships are pretty speedy in that mode.
Yeah, there's a useful overlay menu you can bring up either by pressing F11, or going to the little options menu in the lower right and turning it on. It has all kinds of controls like speed (there are three speed levels), postcard mode toggle, cycle through ships, and other things. All of those things also have keyboard shortcuts, but I wouldn't have known about most of them without that menu.inner-G said:I've been doing the same thing.
Is there an easier way to do it than holding down the + key though? I've been using an eraser with a TV remote on top to hold it down :lol
MisterAnderson said:So besides the 3 install limit DRM thing...does it also install a rootkey or whatever that will suck up resources?
Chris Remo said:I often just leave the game in fast motion mode when I'm not doing a lot of active management, and am basically just letting my cities and trade routes run themselves. The ships are pretty speedy in that mode.
Wes said:Do Tournament Arenas need to be near anything for bonuses or can I stick them anywhere to get honour?
cartoon_soldier said:Just got the game. Continuous Play ftw.
I must be blind, but I can't find the "Withhold Building Materials" option in the Warehouse.
Someone post a screenshot.
That's for buildings that harvest surrounding resources--woodcutters and so on. That field represents the amount of empty space they need to operate at peak efficiency.rabhw said:This might be a stupid question but I've never played an Anno game before:
What is the purpose of the white grid squares that surround a building before you place it? I see you can overlap them with existing buildings if you wish, allowing you to place buildings more closely together...then I started thinking it had something to do with the efficiency of the building and that if you built it where the entire surrounding grid is free, it would make the building more efficient?
Explanation please!
Zuhzuhzombie!! said:How is the DS version? Thinking of picking it up...
Cday said:Can't get enough of this game. Think there's any chance for expansions? I'd like to see them implement more environments. Perhaps arctic or a tropical environment.
No, http://www.neogaf.com/forum/showpost.php?p=16385437&postcount=116.BigNastyCurve said:Are the Wii and PC versions of the game the same sans the improved PC graphics?