Insane Metal
Member
I think I've never been so hyped for a game before, haha. I also happen to NOT be a fan of RPG's. What's wrong with me? lol
I think I've never been so hyped for a game before, haha. I also happen to NOT be a fan of RPG's. What's wrong with me? lol
So what's getting you hyped?
is there footage from content other than the beta? higher lvl missions?
yes!
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is there any way to upgrade to the gold edition on PSN? i have the regular edition preordered but after the beta i want to get the gold edition
AFAIK you cant cancel anything on PSNI guess you'll have to cancel and re order?
AFAIK you cant cancel anything on PSN
thanks for the idea, i think ill just wait, this will give the chance to see if the content in the season pass is worth the 40 bucks, oh wellYou can in EU.
And if you're in US, you have to call the support I think.
This needs to be fixed for the day 1 patch, or maybe is just an issue with the beta.
Similar thing was found in Destiny way back when they ran beta for it, it involves using sparrow to get through walls. To this day it's not fixed and you can go out of bounds quite easily in many places of all the planets. Obviously it doesn't affect PvP in any way in Destiny, but if not fixed this will be huge issue for Division's Dark Zone on all platforms.
I wonder if we will get an unboxing video for the collector's edition.
Think they did that on stream right as the beta went down.
I ordered that. Looks sweet!
Well you can create female as well yes.A couple questions,
Can the HUD and visual blips (like cover doing that weird flicker as you hide behind an object) be toggled on and off?
Can I create a female player character?
A couple questions,
Can the HUD and visual blips (like cover doing that weird flicker as you hide behind an object) be toggled on and off?
Can I create a female player character?
Seeing a lot of people who seemed surprised at the prevalence of stats and RPG-elements in other threads/forums/podcasts. I don't really get it. I paid almost no attention to the game before the beta, and knew that there was a lot of focus on that stuff, and it'd have a big impact on the way the game plays.
Turning off the hud is actually really smartly done here, as there's a setting that will only display hud elements during active combat. And it's good about getting it back off the screen quickly. It's very well done imo.
This is coming from a hud disabler, even if often to my own detriment at times.
Only part of UI that automatically toggled on and off was that block containing ammo and HP information, did I miss some toggle that would have put radar etc. under that function too?
No those are hard toggles (if at all, I can't even recall if minimap was an option because I had that on for the beta, I forgot about that, sorry. Usually I disabled mm's but I had it there for the division)Only part of UI that automatically toggled on and off was that block containing ammo and HP information, did I miss some toggle that would have put radar etc. under that function too?
As did I. Hopefully they keep it limited. Nice to see the watch is actually metal.
Seeing a lot of people who seemed surprised at the prevalence of stats and RPG-elements in other threads/forums/podcasts. I don't really get it. I paid almost no attention to the game before the beta, and knew that there was a lot of focus on that stuff, and it'd have a big impact on the way the game plays.
Have the devs said anything about the input lag on PS4 yet?
https://www.reddit.com/r/thedivision/comments/43eo1c/input_lag_on_ps4_if_your_aiming_feels_off_this/
Quite a few videos about this on youtube too. It's not uncommon for high profile like this to ship with input lag or bad controls (Killzone 2, Uncharted 3) so I hope they will attest to a fix being in the works. Otherwise I won't be buying.
I ditched my pre-order. I really needed to stop reading this thread.for the gold edition
I ditched my pre-order. I really needed to stop reading this thread.for the gold edition
Skill tree website. There's some data missing but I believe that's because the data is not available yet.
Going to quote myself and ask this again because I don't think it's been emphasized enough.
So the level cap is 30? I hope it is a slow crawl. I hate hitting cap in no time at all.
I'm guessing it'll be upped in future expansions, but a 30 cap does make me think a player won't be able to specialize in all skills/perks, which is good.
levels have nothing to do with skills.
all players will eventually have all skills/all perks and all talents
skills and perks and such are exclusively linked to your base of operations