Banjo-Kazooie
Member
Yep just got the delta one too...sigh. I know my connection and NAT are not the issue eitherI've been trying for half an hour and nothing.
It's either Delta 20010159 and Mike 20240078 errors, or the game freezes.
Yep just got the delta one too...sigh. I know my connection and NAT are not the issue eitherI've been trying for half an hour and nothing.
It's either Delta 20010159 and Mike 20240078 errors, or the game freezes.
What's the level cap on the beta?
What's the level cap on the beta?
What's the level cap on the beta?
What's the level cap on the beta?
Why dance when you can do jumping jacksOne thing the Division is missing?
Dances.
Why dance when you can do jumping jacks
I ran across a few people in the Dark Zone who didn't shoot me on sight, and I just wish I could've danced with them.
Instead I just stood there, like a creep, until they shot me.
I dont know how much people got to really unlock in the Alpha (or yet in the current Beta) but my group and i attempted to use different abilities but we always just ended up using the weapons/grenades and the heal abilities. Nobody took the time to use anything else as it wasn't necessary. Maybe further in the game baddies/bosses will necessitate the use of some of the other abilities/talents... but early game could be played completely ignoring everything but the heal. None of the abilities were that "neat" either. The game played better when we treated it like a more of a strict shooter than a ability-based RPG.
well you could have emoted. or talked to them
Yep just got the delta one too...sigh. I know my connection and NAT are not the issue either
Damn that's disappointing, I was really hoping for a little more depth.
It doesn't sound like there's much strategy to playing with friends other than everyone shoot things until they are all dead.
Yep.
By now, I'm thinking it has to be something to do with the Preview Dashboard.
Damn that's disappointing, I was really hoping for a little more depth.
It doesn't sound like there's much strategy to playing with friends other than everyone shoot things until they are all dead.
Mods why
We have OTs for like everything
(It is very short, though.)
The title change, bruh
The title change, bruh
Used to be The Division Beta |OT| Make Manhattan Great Again
Just so I'm clear, when I enter the Dark Zone I only risk losing the loot I find inside that area and not the loot I entered with from the outside?
Just so I'm clear, when I enter the Dark Zone I only risk losing the loot I find inside that area and not the loot I entered with from the outside?
The title change, bruh
Used to be The Division Beta |OT| Make Manhattan Great Again
Sharpness. 50% vs 100%
![]()
![]()
Just so I'm clear, when I enter the Dark Zone I only risk losing the loot I find inside that area and not the loot I entered with from the outside?
Correct.
OT's are only for full releases afaik.
That's how I understood it, yeah.
Then why was this an OT?I'm curious to see how it compares to their original presentation tomorrow:
Final game releases only. Always been the case.
Oh well that's not too bad. I thought you lost all of your gear, so it's only whatever is contaminated?
Nice, thanks for posting these. Looks like I'll be upping the sharpness then.
There is another setting, forget what it's called exactly... some kind of occlusion? Do you have that setting turned off for the screens you took?
Chromatic aberration? Thats off by default luckily. In the alpha it was by default On.
How the hell do you throw a grenade?
How the hell do you throw a grenade?
Nah dawg, I just wasn't on the up-and-upDidn't notice. It isn't anymore!
If you have any more I'll be happy to change them.
How the hell do you throw a grenade?
Dpad left. Or hold it to choose another type of grenade and throw with right trigger.
Left on dpad, aim and RT to throw
How the hell do you throw a grenade?
we have already seen hours of footageof hard mode Mission and lvl 20 enemies really taking a ton out of Players and Players regularly going down and dying.
tell me,did you ever die in an MMO before like, lvl 10 maybe? if at all?
Didn't notice. It isn't anymore!
If you have any more I'll be happy to change them.
But hard enemy's don't necessaries mean depth of combat. I was hoping for more class specialisation style gameplay.
E.g. One player dressed in heavy combat amour that can take a crap tone on damage + draw fire while another specialises as a medic or sniper etc...
However, at the moment it seems like everyone can learn / maybe max out every skill.
But hard enemy's don't necessaries mean depth of combat. I was hoping for more class specialisation style gameplay.
E.g. One player dressed in heavy combat amour that can take a crap tone on damage + draw fire while another specialises as a medic or sniper etc...
However, at the moment it seems like everyone can learn / maybe max out every skill.