The Wikia, or the actual Doom Wiki?Don't blame me. I just copied and pasted from the Doom Wiki (hence why they're quoted), so focus your attention on that.
No. In fact, statements like this are precisely why I friggin' hate the mod. Less for its own faults (and I certainly have grievances with it, such as changing the BFG into a large rocket launcher instead of more of a delayed ultra-shotgun, putting focus on slowing down to line up headshots instead of just shooting things, breaking compatibility with several mods that altered monster behavior on their own, or adding friggin' ADS to Doom), and more for the damned zealots who swarm every single Doom topic to proclaim the mod is the only legitimate way to play a game that is totally playable on its own.Everybody should play this with Brutal Doom. It is amazing how good the game still is, and with just some modifications it becomes a classic from then and a masterpiece of today.
Hi, I'm a perfect example of what you're acting like it doesn't exist here! And I know I'm not alone.Less than stellar reaction to Brutal Doom?
Watchu talkin' bout OP?
Oh. The Doom Wiki (I thought it would be clear enough as it is, seeing as it was spelt...Doom Wiki, afterall).The Wikia, or the actual Doom Wiki?
I mean, they were once one and the same, but they split off over some distaste over how Wikia handles things... one such flaw of Wikia being that the administration couldn't close the wiki when they parted ways. So, now that corpse is floating to the top of Google's search rankings while the split-off wiki is dwelling way down low. It's a sad state of affairs.
Well...It's not an uncommon opinion. I personally don't like it, although I don't really buy that it's sacrilege or whatever. Brutal Doom plays more like wonky Quake than Doom to me.
I think he just proved my point when it comes to some players not being acceptive of Brutal Doom at all.No. In fact, statements like this are precisely why I friggin' hate the mod. Less for its own faults (and I certainly have grievances with it, such as changing the BFG into a large rocket launcher instead of more of a delayed ultra-shotgun, putting focus on slowing down to line up headshots instead of just shooting things, breaking compatibility with several mods that altered monster behavior on their own, or adding friggin' ADS to Doom), and more for the damned zealots who swarm every single Doom topic to proclaim the mod is the only legitimate way to play a game that is totally playable on its own.
If it were something like "everybody should play this with a good source port", I could agree with you (although we could argue on which one - I'm okay with GZDoom, others PrBoom+, some need total vanilla accuracy and run with Chocolate Doom). But to say a mod that drastically changes the gameplay is absolutely required is bullshit, plain and simple.
So what's the preferred way to get vanilla Doom/II running on modern (win 8.1) stuff, still Z doom? Or is GZDoom now something better? (I know you can rebuy on steam but I have physical copies)
You can run GZDoom in Software mode if you want to, actually. Pull down the console, type "vid_renderer 0", restart gzdoom.exe, tada Software renderer. Alternatively, launch it with the command-line parameter "+vid_renderer 0". To reactivate the hardware renderer, do the same with "1" instead of "0".Depends if you want to play in Software or OpenGL as each source port exclusively caters to one of them. Alternatively, you could use Zandronum which allows for switching between both modes.
That's fine. Just don't start telling me everyone has to play the game with it, because far too many people do.Brutal Doom: Sperglord Edition is exactly the way I personally want to play an oldschool FPS (I'm not using ADS or the added weapons, though) so I guess get over it?
Why is it £5.99? It must cost them next to nothing to host an old digital file on a server somewhere?
It's really amazing how well it's aged, too. You can go back to it today and it's still great fun. A prime example of a timeless classic.
Oooh. Which reminds me. I have to start playing BTSX: Episode 2.been wanting to make this for a while
Oooh. Which reminds me. I have to start playing BTSX: Episode 2.
Guys
My friend has a mod that totally turns doom 2 enemies into Simpson's characters
Hit me up on alt.games.doom for more info
My 486DX2-66 ran this like a dream...
*ahem*That's some amazing irony. I just started playing Doom II for the first time yesterday, completely ignorant of this anniversary.
Love doom 2. While i prefer the map design and episodes of doom 1, the added enemy variety make doom 2 the superior game.
Well, I agree with him, generally. It's not necessary and imposes significant transformations on the game. People playing Doom for the first time who want to see what the hubbub is all about should absolutely not play it with Brutal Doom. When people say otherwise, it's kind of annoying because they're basically recommending a different game in lieu of the classic that everyone else is talking about.I think he just proved my point when it comes to some players not being acceptive of Brutal Doom at all.
Love doom 2. While i prefer the map design and episodes of doom 1, the added enemy variety make doom 2 the superior game.
I'd love to get some people together to play some doom multiplayer! I own it on pc,ps3 and 360.
Doom 2 is a weird sequel that on the surface doesn't to change much, but the addition of the Super Shotgun & all the new enemies is a tremendous upheaval to the balance of the game (significantly for the better). Also the new enemies are just a lot more interesting to fight. They added JUST enough to "fix" Doom, I guess. My only real complaint is I don't think the maps fully realize the potential of the new enemies in hindsight (if you want to see a wad that does, check out Back to Saturn X on UV).
I need this in my life.The 20th anniversary of what's pretty much the greatest game of all time. The changes between Doom and Doom 2 may be mostly iterative, but things like the expanded bestiary make all the difference and are what make it even better than the first game.
To add to the LEGO Doom goodness:
Taken from here.
My 486DX2-66 ran this like a dream...
The dark ambient soundtrack for Playstation Doom is available on Aubrey Hodges' Bandcamp page.