The Future of Treasure?

duckroll said:
Ok so if Sin and Punishment is ported to the DS at 4800yen and it never gets translated. Wouldn't that be the same? Oh wait except you'll be paying 50+ dollars for an import DS game that is likely INFERIOR to the import N64 game it was ported from! :lol

Are you that fucking stupid? I would like to point out glaring flaws in your 'statement' but jarrod already did that for me.
 
Hero said:
Are you that fucking stupid? I would like to point out glaring flaws in your 'statement' but jarrod already did that for me.

Yes I'm fucking stupid. Oh wait no, I'm not the one who wants to pay for rehash and ports. But whatever. Treasure's smarter than you, so lucky us.
 
Hero said:
Are you that fucking stupid? I would like to point out glaring flaws in your 'statement' but jarrod already did that for me.
Glaring flaws? Sure, chances of localization would be higher, but if you want to play the game on a tiny screen with a stylus blocking the action and compromised controls, then be my guest.
 
Yes I'm fucking stupid. Oh wait no, I'm not the one who wants to pay for rehash and ports. But whatever. Treasure's smarter than you, so lucky us.

If it's stupid to want to legitimately purchase a game that was never before released in the region then I guess I am stupid. It's not like I'm clinging on to the idea that will do it, I said it would be nice to have it released.
 
Time for ownage.

Hero said:
Aside from the hardcore gamers, do you really think that in the U.S. the same people who are purchasing GBA's and DS's will be buying the PSP? Especially when they are told that most of the games out on the system are available on their PS2? You may think differently, but I don't believe that. The PSP will have to appeal to new portable consumers. Where those consumers will be coming from is the question.

And to those saying that the PSP will be successful if it has 10%-25% of the market, then is the Xbox or Gamecube successful in the same manner? Or are we just choosing when we can be fair and unbiased?

After this he DARES to post the following:

Hero said:
Wow, well you know what, that's great that you love Sin and Punishment. How about letting us have a chance to own and play the game? A port to NDS would probably be low budget since they have the game already made and it was something unreleased here in the States. It's awesome that you have such a selfish mentality. Because apparently porting good games unreleased to new consoles is such a bad thing.

Hero said:
Treasure doesn't even need to do most of the porting. Let the guys at NST do most of the work since they're used to porting things all over.

Hero said:
It's not that I can't get it if I wanted to, but to pay 50+ dollars for an import N64 game is still ridiculous.

Can we have a ban? He's obviously using double standards here to propagate his fanboy desires however he wants to twist it. Of course to top it off he then asks:

Hero said:
Are you that fucking stupid?

:lol :lol :lol :lol :lol :lol :lol
 
I wouldn't mind a DS S&P port... actually it seems like something Nintendo might push for given the game's western release was halted. I'd rather see original games from Treasure designed around the unique DS interfaces though.
 
Double standard? Okay, I'll reserve anymore judgement on consumerism relating to the PSP until we hear about the launch price and titles, but most likely it would be similar to the Japanese launch.

But if somehow equating a US S&P release as being a port/rehash to the earlier comments regarding PSP titles such as Ridge Racers, Hot Shots Golf, and Dynasty Warriors then I don't know what to say to you anymore.
 
Hero said:
Double standard? Okay, I'll reserve anymore judgement on consumerism relating to the PSP until we hear about the launch price and titles, but most likely it would be similar to the Japanese launch.

I agree!

But if somehow equating a US S&P release as being a port/rehash to the earlier comments regarding PSP titles such as Ridge Racers, Hot Shots Golf, and Dynasty Warriors then I don't know what to say to you anymore.

You don't know what to say? Because I caught you at your game? Seriously, you're asking for a PORT of S&P on the DS -just- to get a US version to save 10 bucks because you don't want to import the N64 version. Meanwhile, you undermine the PSP launch (which is the strongest launch EVER for any new system) by claiming that Ridge Racers, Hots Shots Golf and Dynasty Warriors on the PSP are games that "you can get on the PS2" when not only are you mistaken about what they are, you haven't even played them!

Let's say this slowly one more time because you're riding the short bus to make sure we understand you.

Port of a several years old N64 game which uses analog control and the N64 controller really well on the DS which has less buttons, no analog and likely a weak excuse of dual screen usage JUST so there might be a chance the game is released in english so you can save 10 bucks on the game = GOOD

Original games on the PSP based on established franchises on the PS2 which bring completely new content to the portable while offering the same style and gameplay that was so loved on the PS2 and are NOT ports or remakes = BAD

Gotcha. :lol
 
duckroll said:
Original games on the PSP based on established franchises on the PS2 which bring completely new content to the portable while offering the same style and gameplay that was so loved on the PS2 and are NOT ports or remakes = BAD
I dunno... calling Ridge Racers or Shin Sengoku Musou "completely new content " is a little misleading. They're actually reusing more than simply the established franchises with these "remixes".

Also, who's to say a DS "remix" of Sin & Punishment couldn't be similar to Ridge Racers and SSM, adding some new content, gameplay extensions and options on top of the old structures... like Mario 64 DS? I'd say your little logic game with Hero actually works against you as well. :P
 
jarrod said:
I dunno... calling Ridge Racers or Shin Sengoku Musou "completely new content " is a little misleading. They're actually reusing more than simply the established franchises with these "remixes".

Also, who's to say a DS "remix" of Sin & Punishment couldn't be similar to Ridge Racers and SSM, adding some new content, gameplay extensions and options on top of the old structures... like Mario 64 DS? I'd say your little logic game with Hero actually works against you as well. :P

Mario 64 DS is a port. Ridge Racer DS is a port. Look this isn't about them being good or bad games, they're ports. Ridge Racers, Dynasty Warriors PSP and Hot Shots Golf PSP are NOT ports. They're not simple "remixes" either. They're very much a new game in the franchise (especially Ridge Racers) just on the PSP instead.

He did not ask for a sequel or a remix to S&P, he wanted a port because he can't be bothered to spend 50 bucks on the N64 import which he agrees is readily available. With a mindset like this, should he be allowed to call the PSP out on being a machine with "PS2 ports" when they're not even ports? He's a completely biased fanboy troll.

I have nothing against people looking forward to S&P DS if it's announced, but to start a thread and then suggest that Treasure port S&P to the DS right after making some uneducated comment about how the PSP games are "all available on the PS2 already" is unacceptable.

My logic does not work against me because I'm insulting or praising either system, this is about his attitude. You're a smart man jarrod, stop siding with the moron here. :D

Edit: For the record I'm against ports and rehashs for EITHER handheld system. I've blasted Nintendo for launching the DS with a Mario64 and Ridge Racer64 port and I'm calling out Tales studios for porting ToE to the PSP. I'm not thrilled about Poporocrois either. But it seems Mr Hero here isn't clear on his stance at all. Ports on DS = okay, PS2 franchise games on the PSP = not okay. See the problem?
 
duckroll said:
Mario 64 DS is a port. Ridge Racer DS is a port. Look this isn't about them being good or bad games, they're ports. Ridge Racers, Dynasty Warriors PSP and Hot Shots Golf PSP are NOT ports. They're not simple "remixes" either. They're very much a new game in the franchise (especially Ridge Racers) just on the PSP instead.

He did not ask for a sequel or a remix to S&P, he wanted a port because he can't be bothered to spend 50 bucks on the N64 import which he agrees is readily available. With a mindset like this, should he be allowed to call the PSP out on being a machine with "PS2 ports" when they're not even ports? He's a completely biased fanboy troll.

I have nothing against people looking forward to S&P DS if it's announced, but to start a thread and then suggest that Treasure port S&P to the DS right after making some uneducated comment about how the PSP games are "all available on the PS2 already" is unacceptable.

My logic does not work against me because I'm insulting or praising either system, this is about his attitude. You're a smart man jarrod, stop siding with the moron here. :D

This is exactly what I said
It'd be really great if Treasure could rework Sin and Punishment for the DS, seeing as how this never got a USA release, I think it could help sell the DS to the older crowd.

A new Contra or Castlevania game done by Treasure would be desired as well. No more Metroidvania at the very least, hopefully bring back some pure action/adventure platforming.

It seems my definition of port and your definition of port differ vastly.

Somehow you took my 'It'd be really great if Treasure could rework S&P for the DS' comment as me suggesting that Treasure should ONLY work on that. How? I don't know how you did that. Why don't you tell me how to twist words into your type of 'logic' so I can be as informed as you are?

And I didn't say it was readily available. If I wanted to I'm sure I could find it at some import site but it's not like I can walk down the street and pick it up.
 
Hero said:
This is exactly what I said


It seems my definition of port and your definition of port differ vastly.

Somehow you took my 'It'd be really great if Treasure could rework S&P for the DS' comment as me suggesting that Treasure should ONLY work on that. How? I don't know how you did that. Why don't you tell me how to twist words into your type of 'logic' so I can be as informed as you are?

And I didn't say it was readily available. If I wanted to I'm sure I could find it at some import site but it's not like I can walk down the street and pick it up.


Edit:

Edit: For the record I'm against ports and rehashs for EITHER handheld system. I've blasted Nintendo for launching the DS with a Mario64 and Ridge Racer64 port and I'm calling out Tales studios for porting ToE to the PSP. I'm not thrilled about Poporocrois either. But it seems Mr Hero here isn't clear on his stance at all. Ports on DS = okay, PS2 franchise games on the PSP = not okay. See the problem?

This is my stance, which I have never forced onto anyone else:

Sin and Punishment DS = Never released before in the U.S. Great~!
Ridge Racer PSP / Hot Shots Golf PSP / Dynasty Warriors PSP = 'New' release in the franchise, vastly different from earlier, U.S. released versions. Meh.
 
Hero said:
And I didn't say it was readily available.
But it is readily available.

http://www.otaku.com/cgi-bin/itemview.asp?itemid=58779r&referer=froogle
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8159718419&rd=1&ssPageName=WDVW
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8159575736&rd=1&ssPageName=WDVW
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8149952344&rd=1&ssPageName=WD1V
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8159846661&rd=1&ssPageName=WDVW
http://www.estarland.com/index.asp?page=Nintendo64&cat=AA&product=17083&q
http://www.play-asia.com/paOS-13-71-6r-15-sin-70-494.html

Granted, it has sold out of several shops since the last time I posted links to buy it, likely thanks to other gaffers who have less hangups about importing. :) My definition of 'not readily available' is when a game goes for $100 or more on the secondhand market or when I have to use a deputy service to buy a copy on Yahoo Japan because I can't find it anywhere else. S&P is common enough and in low enough demand that anybody who wants to play it should own a copy by now.
 
jiji said:
But it is readily available.

http://www.otaku.com/cgi-bin/itemview.asp?itemid=58779r&referer=froogle
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8159718419&rd=1&ssPageName=WDVW
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8159575736&rd=1&ssPageName=WDVW
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8149952344&rd=1&ssPageName=WD1V
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=62053&item=8159846661&rd=1&ssPageName=WDVW
http://www.estarland.com/index.asp?page=Nintendo64&cat=AA&product=17083&q
http://www.play-asia.com/paOS-13-71-6r-15-sin-70-494.html

Granted, it has sold out of several shops since the last time I posted links to buy it, likely thanks to other gaffers who have less hangups about importing. :) My definition of 'not readily available' is when a game goes for $100 or more on the secondhand market or when I have to use a deputy service to buy a copy on Yahoo Japan because I can't find it anywhere else. S&P is common enough and in low enough demand that anybody who wants to play it should own a copy by now.

I have no hangups on importing. I do however, have hangups on importing N64 games that are as expensive, if not more, than current generation imports. A lot of your links are used copies. The eBay ones are going for 50 something dollars (after shipping and what not) and the Play-Asia one is 64.90 pre-owned. Maybe dropping 70 dollars on last gen imports is not much to you, but for me it's a little bit of a stretch. Even so, I don't even have my N64 hooked up, so I don't see what's wrong with me rather having it released on a system I'm going to play for the next few years and not have to open up to do so. Not to mention paying almost half price if it were released (assuming 29.99 retail).

Regardless, this is a tangent of my discussion anyway. I did not say that I wanted Treasure to stop any development of any games they were working on just so they could port Sin and Punishment to DS. All I meant was that it would be nice if it happened, and I don't think it's a ludicrous wish, seeing as how Ikaruga was made/ported to Gamecube with a handful of staff members and that we had three quality releases from Treasure in 2004 alone.

Edit:

By the way jiji I meant to say "I never said that it wasn't readily available."
 
duckroll said:
Mario 64 DS is a port. Ridge Racer DS is a port. Look this isn't about them being good or bad games, they're ports. Ridge Racers, Dynasty Warriors PSP and Hot Shots Golf PSP are NOT ports. They're not simple "remixes" either. They're very much a new game in the franchise (especially Ridge Racers) just on the PSP instead.
Wait, Mario 64 DS still adds significant content and mechanics though over the N64 original. Similarly Ridge Racers is actually more of a RR series compilation and DW PSP is essentially a tweaked DW4. You're being deceptive here, all those games are mainly recycled content with extras or tweakes here and there... saying "Mario 64 DS is a port" while also saying Ridge Racers is "very much a new game in the franchise" strikes as fundamentally disingenious. It'd be like me saying Zoo Keeper DS isn't a port while Puyo Pop Fever PSP is.


duckroll said:
He did not ask for a sequel or a remix to S&P, he wanted a port because he can't be bothered to spend 50 bucks on the N64 import which he agrees is readily available. With a mindset like this, should he be allowed to call the PSP out on being a machine with "PS2 ports" when they're not even ports? He's a completely biased fanboy troll.

I have nothing against people looking forward to S&P DS if it's announced, but to start a thread and then suggest that Treasure port S&P to the DS right after making some uneducated comment about how the PSP games are "all available on the PS2 already" is unacceptable.
I agree with all this. If someone's blasting PSP for not offering anything "new", begging for DS ports seems a bit off to say the least.


duckroll said:
My logic does not work against me because I'm insulting or praising either system, this is about his attitude. You're a smart man jarrod, stop siding with the moron here. :D

Edit: For the record I'm against ports and rehashs for EITHER handheld system. I've blasted Nintendo for launching the DS with a Mario64 and Ridge Racer64 port and I'm calling out Tales studios for porting ToE to the PSP. I'm not thrilled about Poporocrois either. But it seems Mr Hero here isn't clear on his stance at all. Ports on DS = okay, PS2 franchise games on the PSP = not okay. See the problem?
Except that despite a few new gameplay additions, Ridge Racers a DW PSP are both mostly recycled content too, and HSG seems highly derivative also. I'm seeing double standards all over the place here. ;)
 
jarrod said:
I agree with all this. If someone's blasting PSP for not offering anything "new", begging for DS ports seems a bit off to say the least.



I didn't say the PSP didn't offer anything new at all. However, a large number of titles of the JPN launch were very similar to past iterations of the same franchises it seems. Metal Gear Ac!d and Lumines are brand new, and I look forward to them. I wasn't begging for any port for the last time, I said it would be really convenient and nice for S&P to get released on DS in the United States. While it may be a port/remix/rework/whatever, it is something that MOST gamers have not had a chance to play, so in my eyes, it's acceptable.

Similarly, if there was a PS2 title that never saw U.S. release but found its way on PSP for United States, great. It's going to be a new game for most people.
 
Hero said:
I wasn't begging for any port for the last time, I said it would be really convenient and nice for S&P to get released on DS in the United States. While it may be a port/remix/rework/whatever, it is something that MOST gamers have not had a chance to play, so in my eyes, it's acceptable.

Similarly, if there was a PS2 title that never saw U.S. release but found its way on PSP for United States, great. It's going to be a new game for most people.
Well, that does make more sense and I agree to an extent. I'm glad DarkStalkers Chronicle is finally coming to the US on PSP for example. Ys VI also.
 
Hero said:
I have no hangups on importing. I do however, have hangups on importing N64 games that are as expensive, if not more, than current generation imports. A lot of your links are used copies. The eBay ones are going for 50 something dollars (after shipping and what not) and the Play-Asia one is 64.90 pre-owned. Maybe dropping 70 dollars on last gen imports is not much to you, but for me it's a little bit of a stretch.
I'm usually content to pay the going rate for an import (old or new) that's retained its value if it's less than $70 or so, especially if the alternative is not playing the game at all. I included that P-A link last because of the price, but kept it because they're a reliable store. The reality with imports is that you're not going to get a new copy a year or more after a game's release. Regardless, S&P was pretty easy to buy new from importers for about a year or two following its release, and it wasn't much more than $50, iirc. My usual gaming habits don't leave me with much patience for those who don't take every opportunity to play the good stuff.

Anyway, enough of that. I see Treasure continuing with their usual licensed projects and probably some collaborations on the same. Let's just hope there's more projects in the vein of Astro Boy and Gradius V than ones like that Dragon Drive collaboration with Bandai. Treasure partnering with Konami for more projects can only be a good thing. I wouldn't be surprised to see another Iuchi-authored shooter show up in the next couple of years, either - probably on Taito's Type X system. And since they've lost their aversion to sequels, it'd be nice to see a new Alien Soldier (PSP! PSP!).
 
I'd love to see a PSP shooter that had a "tate" mode where you could play holding the PSP sideways.

:D

yes, I'm retarded.
 
The End said:
I'd love to see a PSP shooter that had a "tate" mode where you could play holding the PSP sideways.

:D

yes, I'm retarded.

That'd be cool.

I can't wait for a 2D vertical shooter that utilizes the DS capabilities.
 
it seems that the gap between the two screens is big enough to be very, very distracting for vertical-shmup to span both screens.

I mean, I'm sure someone will do it, but it seems like a bad idea.
 
It's not that I can't get it if I wanted to, but to pay 50+ dollars for an import N64 game is still ridiculous.

Uh how is it ridiculous? I used to pay $60-$80 for import N64 games. If you were a hardcore fan enough, you would do it. (I own almost every Treasure game, and made it a point to get all three of their N64 games due to rarity).
 
Actually, I think what's ridiculous is complaining about paying MSRP for an excellent game. That's basically what it comes down to.

It's not like S&P has inflated pricing like many of Treasure's other games. It's just simply what it is. MSRP.
 
Forget Konami and Capcom, I wouldn't mind seeing Treasure pimp their backlog of games via compliation discs. I'm certain there's a decent demand at this point.
 
Top Bottom