Oooh yes. I am with you.
Everyone seems to say this shit below and it makes me want to throw myself from a Boeing 747:
"Let them cook/they cooked/they're cooking"
"LETS GO! LFG! LETS FUCKING GOOOOO"
"XYZ is eatin' good! (What's this anducking Applebees?!)
Those parlances make me wish to trample upon a small woodland creature with the fury of an enraged mother cow.
Other shit:
Modern audience; golden path; when people say narrative and story together as if, yes they can be used differently and mean slightly different things, but it feels like some one's overt need to sound smart.
All developers- and I get this from a marketing perspective, I realllly do - try and adjective-ify their game and its mechanics, like they're desperately trying to describe as something "unique" - for example, the Control Resonant previews that went up yesterday, the quotes from the game director about it having a "push forward action system" or some shit… I rolled my eyes, and thought really?? just stick to saying, simply, your focuses on an aggressive combat system focused on dodging lol. They did say that to their credit, but they had to try to find their own way to say it so that it made it seem like there combat system was unique. It's like a person trying to divine something very well known that's been done 1 million times, at least on a macro level, and act like it's redefining something. No, you just have a fast paced combat system. That's all!