Eight Diagram Bat Fighter
Banned
If you are in LA, I am happy to help this weekend.
I'm in Utah, but I'll be in SF this weekend, then flying out to Tokyo next week. Oh man, I better do this soon hahah
If you are in LA, I am happy to help this weekend.
I think this is being over thought a bit.That would actually be pretty brilliant. It would start at 24 FPS, end at 48 FPS. I really could see this being the most doable, easy solution.
kk. Whats cool is that I have a Remote slider with recording controls, so I can record my pan move and replay it exactly how the last shot was, giving an accurate result.
I can see myself getting annoyed at people who say it's bad and 24fps should always be the standard, ha.
Dude, I'm expecting the Hobbit release month to be insane. Wars will be fought over this.
No they are not at all. Pixar does everything they can to make their movies look like they were actually shot and they spend literally days to render the motion blur into each frame to make it look like film. Game motion blur is not at all dictated by the frame rate. Graphics ≠ optics.
Not true at all. There have been a ton of digital movies which do not look fake in the way people have been describing The Hobbit. Remember that the big advance for Digital was the Varicam whose main selling point was its ability to shoot 24FPS so that things would look like movies. See also indie film makers flocking to the Panasonic DVX100 when it was released because it shot 24FPS. Digital vs film has a lot of impact on the dynamic range, and color saturation of the image, but frame rate also has a massive impact on the aesthetic. I promise you could show me 24FPS footage with some motion in it and 30 FPS footage and I could immediately tell you which is which. In fact I do it all the time when the film students I work with mess up and film something at the wrong frame rate.
Ignorance is bliss. I've started to ignore arguments about 30 vs 60 on gaming side because the people who side with 30 infuriate me so much. I'll do the same here!
Oh no, we are back to the game and movie frame rates having something to do with each other. Sigh.
In videogames, the lower framerate argument is even more nonsensical, since it negatively affects input responsiveness.
Really? and yet you just claimed 60i sd is comparable to 48p at god knows what resolution in 3D.
Isnt this what the ico/shadow of collossus creator said when asked why the HD collection on PS3 wasnt 60fps?What nonsense are you babbling? Games at 60fps are less cinematic. They look too fluid.
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I fucking lol'd at those rock videos.. in the 48fps shot, the hand just goes beserk. Bit on an unfair comparison really, but whatever.
I fucking lol'd at those rock videos.. in the 48fps shot, the hand just goes beserk. Bit on an unfair comparison really, but whatever.
I think I'm getting annoyed by 48 fps just because of the people supporting it. Yes it is very interesting and I am open to it but it doesn't have to become some kind of freaking religion.
I think I'm getting annoyed by 48 fps just because of the people supporting it. Yes it is very interesting and I am open to it but it doesn't have to become some kind of freaking religion.
The 24fps rock video is blurry and jarring.
The 48fps rock video is smooth and realistic.
It's also creepy. Why? Because seeing a realistic, giant, disembodied hand going crazy right in front of you is pretty damn creepy.
Ok, this is incredible. I've watched the 48 fps clip ten times in a row, and then the 24 2 or 3 times. And now, the 24 fps appears slowed down, when the 48 fps feels real and not nearly as fast as when I first watched it.
My brain was being fooled. Just incredible, not a placebo effect, it just feel so good compared to the 24 fps stuff.
WORD, it's just how it feels now, but I had to watch it again and again to get that feel.
Hard to make blur with slow movement, which was the point of the vid.
Kinda like the zealots in the church of 24p?
It would be those who are completely reticent to try something new that would be comparable to the religious. Also, judge things on what you find their relative merits to be, don't let other people's opinions either way color your perception of the finished film.
Sadly, no.Are there any trailers out showing 48fps in action?
The 24fps rock video is blurry and jarring.
The 48fps rock video is smooth and realistic.
It's also creepy. Why? Because seeing a realistic, giant, disembodied hand going crazy right in front of you is pretty damn creepy.
Well in other threads a lot of people were complaining about soap operas and all that which was annoying but in this thread the scale has tipped the other way and we have talk about this being like the transition from black and white to color which is just ugh...
Isnt this what the ico/shadow of collossus creator said when asked why the HD collection on PS3 wasnt 60fps?
I think it's a completely fair comparison though. The leap is rather startling and it continues the progression of the medium towards more accurately representing our reality.
Film->+Sound->+Color->+3D->+Higher frame rates.
(´・ω・`)
I would like it if we could have films at a variety of frame rates, whatever works for the director.
What would be your preference with 3D movies, does 24fps still feel good?Movies = 24 FPS (or whatever is standard) is best. I have never thought to my self "OMG this framerate is so low! I hate The Departed/Shawshank etc." I've only seen high FPS video clips in movie stores but man they look shitty.
What would be your preference with 3D movies, does 24fps still feel good?
For me 24fps 2D sometimes is not very nice due to the judder.
3D is a lot worse and some scenes are borderline unwatchable due to the lack of temporal information.
So hobbit being shot 48fps 3D is something I'm quite interested to see.
If you're talking about accurately representing reality, I would take 3d out of there.
I've only seen high FPS video clips in movie stores but man they look shitty.
Does anyone know if the difference between 48Hz and 60Hz is noticeable?
I have hated all 3D that I have seen in theaters, but at NAB this year I saw the Ridley Scott Produced Loom 3D projected with RED's new laser projector. It was 2k (though later in the show supposedly they had 4k working) to each eye and 24 FPS to each eye since it does not cycle on and off like normal 3D (shot 24FPS). It was by far the best looking, least headache causing 3D I had experienced. I still think 3D is a gimmick, but at least RED has it looking decent.
Hmm, why would you say so? Because the current tech isn't good enough, or because it's a forced depth perception? Or something else?
Each inch of 3d from negative to positive space is displayed as a 2d plane still and isn't fluid from negative to positive. It doesn't give the depth your eyes actually perceive and it still looks like cut out 2d planes over the top of other planes.
Like 3D, this will take a couple of minutes to adjust, and then let's ride the fu cking rollercoaster!
Does anyone know if the difference between 48Hz and 60Hz is noticeable?
What is the maximum frame rate before the human eye can no longer distinguish a difference?