Accompanying voice line here:
https://sonicmega.tumblr.com/post/166490871661/dont-act-like-an-ass-if-youre-not-ready-to-be
Yeah bad idea listening to that at the office. Was not expecting that end line LMAFO.
Accompanying voice line here:
https://sonicmega.tumblr.com/post/166490871661/dont-act-like-an-ass-if-youre-not-ready-to-be
I'm at like 38 plays now...we don't deserve SeanYeah bad idea listening to that at the office. Was not expecting that end line LMAFO.
Three months from voicing sounds about right
I really love that Sean does stuff like thisAccompanying voice line here:
https://sonicmega.tumblr.com/post/166490871661/dont-act-like-an-ass-if-youre-not-ready-to-be
CS1 Chapter 5! *dramatic gasp*For the record I'm not actually expecting someone to answer all these questions, I'm just excited and needed to let it out somewhere. I should probably finish the game, or at least the chapter, before going on rants like this. Needless to say I'm enjoying it.The Lance Maiden! A ghost, immortal, or secret descendant? But then the cat called her the Steel Maiden... and what is Celine's deal anyway... I'm assuming she's one of those trickster fairies I read about in the library lol. There seems to be way more going on with Emma than I ever expected. I figured she was some kind of witch at first, then I started to think she was working for the church but when Laura asked her she denied it and said "more like the opposite" so I was like enforcer?!! XD But that's highly unlikely so I'm back on witch... I'm guessing Rean has a stigma but how has Emma known about it all this time...
CS1 Chapter 5! *dramatic gasp*For the record I'm not actually expecting someone to answer all these questions, I'm just excited and needed to let it out somewhere. I should probably finish the game, or at least the chapter, before going on rants like this. Needless to say I'm enjoying it.The Lance Maiden! A ghost, immortal, or secret descendant? But then the cat called her the Steel Maiden... and what is Celine's deal anyway... I'm assuming she's one of those trickster fairies I read about in the library lol. There seems to be way more going on with Emma than I ever expected. I figured she was some kind of witch at first, then I started to think she was working for the church but when Laura asked her she denied it and said "more like the opposite" so I was like enforcer?!! XD But that's highly unlikely so I'm back on witch... I'm guessing Rean has a stigma but how has Emma known about it all this time...
Heh I remember having similar thoughts about Emma: "Who the hell is she?"
Great game.
I found it annoying thatthe game never actually goes anywhere with it. CS1 constantly hints and teases and then never pays off before they drop the cliffhanger apart from "she has ties to Vita." You still don't have any idea who she is or what her motivations are, apart from her not aligning with Vita.
It certainly is. For my second run through Cold Steel, I'm putting together a folder of screenshots for things I want answered. When CS2 PC comes, it'll be interesting to keep track of what gets addressed and what new mysteries are posed.The entire series is like that, though. [Sky]Isn't series-spanning mysteries part of the appeal?Who the heck is Olivier? What the heck is Ouroboros? Who the heck is Lorence? What the heck is the Gospel Plan? We had no idea what those are or what the motivations of those people are.
The entire series is like that, though. [Sky]Isn't series-spanning mysteries part of the appeal?Who the heck is Olivier? What the heck is Ouroboros? Who the heck is Lorence? What the heck is the Gospel Plan? We had no idea what those are or what the motivations of those people are.
I think he was not criticizing mysteries as a concept, but the presentation of said mystery.
Exactly. It worked fine in Skywhere you actually had a degree of closure and the story passed from one arc to another between FC and SC. You spent FC learning about the black orbment and challenging the intelligence division, while rising through the ranks as a junior Bracer. All that has closure and transitions to SC where you are dealing with Ouroboros and finding Joshua.
On the other hand Cold Steelresolves nothing at all except the old school house, which was never positioned as a major part of the main story unlike the events that got closure in FC. The actual story events you spend most of the game dealing with reach a climax and leave you hanging.
I feel like that's another problem entirely.
The main example of your argument is how [CS1/FC]Emma is continuously teased to be somebody yet the game never answered that except vaguely. The exact same thing could be said with Olivier, with his occasional mysterious conversations. We learnt about black orbment but never told what it actually is. We ventured the mysterious labyrinth beneath Grancel but what the heck is that? Some mysterious powerful villains appear but who the heck are they?
The only difference is we actually defeated the Intelligence Division (who knows nothing, by the way) and thus there's a sense of accomplishment there. So sure, FC is better in providing plot closure, instead of leaving things where we feel defeated in all fronts. I don't disagree at all.
However, I don't think us not knowing who Emma is has anything to do with that.
Though FC ends on one of the biggest cliffhangers I have ever experienced in media, so I wouldn't exactly praise that for its conclusiveness.
You're right, the Emma thing is a symptom and not the actual problem.
I almost feel like CS1 and CS2 together are going to roughly be equivalent to FC in terms of the story being told, while CS3 and CS4 will be more akin to SC.
On another note entirely, Guren is a beast and has Ao up to about 72% translated.
With Catasplurge helping now I wonder if they will get to 50% on editing Zero by the end of the month, since they've been hitting about 10% per month since May.
CS II acts aren't the equivalent of CS chapters, CS II parts are, of which Act 1 has 3, and Act 2 has 4. Each part focuses on a different location and different characters and offers a new round of side quests and bonding events. Basically, CS has 8 chapters (Prologue, 6 numbered chapters, Final Chapter), while CS II has 12 (Prologue, 3 part long Act 1, Intermission, 4 part long Act 2, Finale, Divertissement, Epilogue). At the same time, both are 100 hour long games, so the plot in CS II moves about 1.5 times as fast as in CS. The action may benefit from it, and it does help in creating an impression thatThey're the same game with the same structure. Acts are just longer chapters.
its the same with a few new features.Is the gameplay/combat of CS II similar to the first or did they make a lot of changes?
Is the gameplay/combat of CS II similar to the first or did they make a lot of changes?
I hated this so much. How can I take this story seriously when they are too cowardly to actuallyand the series remains bad at them because of.the writers' reluctance to kill characters off, including interchangeable faceless, nameless goons, which becomes doubly silly in a game about a civil war
Similar. I think the only difference is they tweaked chain attacks (IIRC).Is the gameplay/combat of CS II similar to the first or did they make a lot of changes?
Here's the structure of a typical CS chapter:I would go even as far as saying all games with the exception of the 3rd have the same structure.
Cold Steel II doesn't do anything different in that regard. Every Act is a chapter, something that fits a certain theme. Acts break up into parts, where each part has a different story beat but the structure is the same of all parts. The objective is clear from the start and you know the game will abide to that.
The Intermission or Divertissement aren't new concepts as well (see Zero and Ao). They're meant as breaking the pace giving the player food for thought before continuing the main story. Cold Steel would have had one if they didn't cut it from the game and put it into a drama cd.
Each individual game does try to shake things up with gameplay or plot twists, but that doesn't make Cold Steel II that different from Cold Steel.
The one notable difference would be (CS2 spoilers)you're no longer a regular school student. Basically rebels that try to reclaim their place.
Which also means the school system which Cold Steel was known for vanishes.
I also wouldn't say Cold Steel II has a much faster pace. (CS2 spoilers again)
For the most part of the game you're playing one month. That's one chapter in other games.
What does make a difference is that Cold Steel II has more reveals in sequence. Just like SC and Ao it builds on the previous game. It doesn't have to build from scratch again, but that doesn't make the game that different from its predecessor.
I do think everything Cold Steel does Cold Steel II does better, but yeah the games are pretty similar imo.
I'm still ok with Kiseki's saccharine storytelling. Its one of the only epic stories I can enjoy without it trying to flare my depression up ever few hours.
Until you get to Star Door 15 in 3rd...
Perhaps the writers felt bolder because it was an out-of-the-way optional side story, but its still a bit strange that they were willing to be so dark there and yet be so wary of getting dark elsewhere in the series, most notably in Cold Steel.
Kiseki always tells its most wrenching bits in backstories. Star Door 15 hit extremely strongly, but its easier to get past.Until you get to Star Door 15 in 3rd...
Perhaps the writers felt bolder because it was an out-of-the-way optional side story, but its still a bit strange that they were willing to be so dark there and yet be so wary of getting dark elsewhere in the series, most notably in Cold Steel.
Until you get to Star Door 15 in 3rd...
Perhaps the writers felt bolder because it was an out-of-the-way optional side story, but it's still a bit strange that they were willing to be so dark there and yet be so wary of getting dark elsewhere in the series, most notably in Cold Steel.
in Sky the 3rd is almost more shocking than Star Door 15, considering how the series handles the subject usually.Underage Schera drinking an explicitly alcoholic beverage
Let's do some work for the ESRB (lol). Obviously not counting generic battle attacks, only story scenes and S-Crafts.
FC has one of the final boss s-crafts draw out a large amount of blood on contact. I believe this is the only incidence of blood in the game. Outside of that I don't recall any heavy violence in the story.
SC has an implied suicide and someone getting murdered in a non-bloody fashion. I don't recall any blood or heavy violence in the game. Someone can correct me.
3rd goes without saying. Suicide, stabbing, projectile death, blood is visible many times, Star Door 15, Star Door 2 describes someone getting executed in rather nasty detail given the buildup, Star Door 10 describes human trafficking and experimentation in detail as well (not sure if these last two count as they are 99% text). One character's s-craft has big blood draw. Underage drinking.
Zero has no blood or deaths IIRC outside of one boss (nonviolent death). There's some ghastly stuff that references human experimentation but it's only a text description and not visual. There are instances and scenes of narcotic abuse and trade.
Ao shows many people getting gunned to death both with and without blood. There's one scene where someone gets stabbed right through the stomach with a pool of blood afterwards. There's also a scene where someone is getting beaten up and there's a pool of blood under them. There's also several in-game scenes of non-bloody violence like heavy blunt injuries. Several bosses show blood draw with s-crafts but it's black lines on a red background. Visual references to mercenary raids with violent results.
CS1 has several scenes with corpses lying in pools of their own blood. The game also shows non-bloody story scenes of soldiers getting shot or cut to death. One person gets shot right through the chest and there is a large pool of blood afterwards. Several suicides by poison capsule.
CS2 has a blackout scene of someone getting shot with blood pooling afterwards. There is one suicide scene in the game and an attempted suicide scene in another. One off-screen death; probably doesn't count.
Thought about including kidnapping since SC and 3rd have it, but wasn't sure.
SC had impliedrape in Joshua/Loewe's backstory, unless I'm misremembering
I havent played Ao, but Zero can be grim at times. The darkest parts are somewhat related to 3rd, but Crossbell lends itself to this tone.3rd in general is a bit darker, I wonder if there was some backlash to that so later games avoid that.
Yeah, its definitely there.SC had impliedrape in Joshua/Loewe's backstory, unless I'm misremembering
Where is everyone going to now?
Ladies and gentlemen.... we at Kiseki GAF are at a bit of a crossroads with the current site owner. Should you decide to stay or go, I won't judge anyone. As for me, I may periodically drop in, like I always have. I never posted in this thread for the sake of anyone but the community here and I'm also not a fan of the alternative forum options.
Should you find the environment a little too virulent and unstable and/or you find the site owner a very disagreeable fellow of which you want no dealings with, feel free to PM me for discord links. Even if you're an eternal lurker, we will welcome you. Not if you're a shitposter though.
EDIT: Apparently I can only send PMs every 10 minutes, so if there's a delay, that's why. Sorry!
I am there already, I think. I mostly lurk though.Ladies and gentlemen.... we at Kiseki GAF are at a bit of a crossroads with the current site owner. Should you decide to stay or go, I won't judge anyone. As for me, I may periodically drop in, like I always have. I never posted in this thread for the sake of anyone but the community here and I'm also not a fan of the alternative forum options.
Should you find the environment a little too virulent and unstable and/or you find the site owner a very disagreeable fellow of which you want no dealings with, feel free to PM me for discord links. Even if you're an eternal lurker, we will welcome you. Not if you're a shitposter though.
EDIT: Apparently I can only send PMs every 10 minutes, so if there's a delay, that's why. Sorry!
Ladies and gentlemen.... we at Kiseki GAF are at a bit of a crossroads with the current site owner. Should you decide to stay or go, I won't judge anyone. As for me, I may periodically drop in, like I always have. I never posted in this thread for the sake of anyone but the community here and I'm also not a fan of the alternative forum options.
Should you find the environment a little too virulent and unstable and/or you find the site owner a very disagreeable fellow of which you want no dealings with, feel free to PM me for discord links. Even if you're an eternal lurker, we will welcome you. Not if you're a shitposter though.
EDIT: Apparently I can only send PMs every 10 minutes, so if there's a delay, that's why. Sorry!