SlimySnake
Flashless at the Golden Globes
The stutters were mostly fixed in the last patch, but this patch does wonders when it comes to reducing vram usage. I can now use ultra textures on a 10GB card. 8GB cards should be able to use much higher quality textures and settings now.
The video below shows how they have cut down the shader compilation time from 32 minutes to 23. They have reduced the size of compiled shaders from 11GB to just 2.5 GB. The loading times are now halved. The CPU usage is lower with better 1% performance leading to a much more smoother experience. I honestly couldnt get the fps to drop below 59 fps even in 0.1% low scenarios. It is probably the smoothest PC game ive played in a while.
They have even added some additional settings to get this game running on lower end hardware. Texture streaming rate increases vram usage by 1GB but if you turn it down, the game smartly streams in data without any pop-in. Other settings include fewer NPCs and wildlife which helps players with weaker CPUs hit a smoother framerate.
Overall, the game is in a really good state. And while, it shouldve shipped in this state, it should be noted that other PC games like Hogwarts, Star Wars, Dead Space, Returnal, and Wulong still have massive stutter issues. This has gone from the worst port I've ever played to the best in a span of 6 weeks. Shame Sony didnt delay it.
The video below shows how they have cut down the shader compilation time from 32 minutes to 23. They have reduced the size of compiled shaders from 11GB to just 2.5 GB. The loading times are now halved. The CPU usage is lower with better 1% performance leading to a much more smoother experience. I honestly couldnt get the fps to drop below 59 fps even in 0.1% low scenarios. It is probably the smoothest PC game ive played in a while.
They have even added some additional settings to get this game running on lower end hardware. Texture streaming rate increases vram usage by 1GB but if you turn it down, the game smartly streams in data without any pop-in. Other settings include fewer NPCs and wildlife which helps players with weaker CPUs hit a smoother framerate.
Overall, the game is in a really good state. And while, it shouldve shipped in this state, it should be noted that other PC games like Hogwarts, Star Wars, Dead Space, Returnal, and Wulong still have massive stutter issues. This has gone from the worst port I've ever played to the best in a span of 6 weeks. Shame Sony didnt delay it.
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