EADB has a vid up of the RT patch for PS5 comparison. Looks like PS5 has higher lower bound resolution than Xbox and in some cases less noisy RT (?) like in some example of a mirror reflection, but seems like Bloober still has a fucked up game on their hands? Like some shadows aren't being cast on props or ambient occlusion isn't generated properly. Though in some cases the lighter image is nice as it makes it look more legible to my eyes. Frame pacing is shit, which XSX exhibits from time to time too but seems more pronounced on PS5.
Bloober doing bloober things. A shame their games are technical messes.