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The most retarded thing a gaming exec has said?

I'm expecting alot of Allard quotes in here but seriously I will never forget this one..
“Let me tell you something,” bellowed Fils-Amie with something of a glint in his eye. “Those little women at the Tokyo Game Show with those portable consoles (PSP) strapped to them… What you didn’t see is that those women were having to go recharge the batteries every two hours!”

:lol
 
PS3 is not a gaming machine.

DS is not outselling PSP in Japan, in fact the PSP is the fastest selling handheld there a.k.a. PSP has sold 10 million units in Japan.
 
"there is one thing he knows nothing about, and that's games. If you know nothing about sumo, you can't expect to take on a yokozuna... I expect in a year's time they'll be able to see the consequences of this."
- Yamauchi on Gates and the Xbox shortly before being relegated to a complete non-factor in the home gaming market. :lol
 
The Take Out Bandit said:
- Yamauchi on Gates and the Xbox shortly before being relegated to a complete non-factor in the home gaming market. :lol

Most retarded thing a GAF member has said this week (or today - take your pick).
 
"But we’ve also learned other things. For instance, making a black console was enough to deter casual gamers, he adds, without telling us which colour the Xbox 2 will be..."

That comes from Peter Moore.
 
Wasn't there some bullshit explanation for the design of the PS2...something about a monolith, yada yada yada. Then it turns out that they just stole an Atari designed prototype. :lol
 
Most retarded thing a GAF member has said this week (or today - take your pick).

Hey now, I'm no MS fanboy; but I find it hard to deny the Xbox didn't steal on Nintendo's home market share. Do I need to emphasize home a few more times?

Just to clarify, I'm not talking about portables.

So until the Revolution arrives and starts changing some minds, Gates ran up in Yamauchi's dookie chute.
 
XBLA Exec:
"When I look at Nintendo Revolution's retro story, with all due respect to Nintendo, I think it's a small subset of the opportunity here. To be honest with you, a lot of those games are fun in your head when you think, 'Oh, yeah when I was 12, this was really fun,' and you have these great nostalgic reasons to play them. Then you do play them, and they're just not very fun anymore. But, there are some games like Joust or Gauntlet or Pac-Man that are as fun today as they were back then.

"A lot of those Nintendo games, you know, aren't gonna hold up."
 
About a decade ago, an issue of Next Generation magazine had an interview with Tom Zito of Digital Pictures, which made for some truly humorous reading. Zito was spouting about how his full-motion video games were the wave of the future, while talking smack about traditional action games, saying something like "my grandmother wouldn't give a <expletive> about saving the princess" (referring to Super Mario Bros., I think). Someone needs to dig this up--I'm sure you could find some choice quotes for ridicule. :D

If I recall correctly, this interview was published only about two or three months before Digital Pictures went bust.
 
Trip Hawkins on Playstation2:

"a mass-market appliance that fundamentally changes society in the way the printing press did."
 
Ken Kutaragi before PS2 release:

"You can communicate to a new cybercity," gushes Ken Kutaragi, the visionary behind the PlayStation. "This will be the ideal home server. Did you see the movie 'The Matrix'? Same interface. Same concept. Starting from next year, you can jack into 'The Matrix'!"
 
The Xbox Live Arcade quote is right.

Nintendo has released and rereleased and rereleased their classics over the years with little to no gameplay improvements.

There are two types of Xbox Live Arcade Games: Classics and originals. Both of these feature online, scoreboards, and HD resolutions.

If anything, the guy is saying something that has absolutely nothing to do with what MS has done. Classic arcade games are just more entertaining than Nintendo's NES and SNES ports. Original content (and Borys, this means NEW GAMEPLAY, not a new franchise or IP) just seals the deal.

Unless the Revolution offers

A) Online multiplayer with its classics like Super Mario Kart, something that defeats sales of the DS title. Since when has Nintendo cannibalized itself?
B) Some form of community (scoreboards, classic retrospectives)
C) New features, levels, etc.

A single player game of Super Mario Brothers (regardless of how much of a classic that game is) offers less than a HD, score-board enabled online multiplayer game of Joust.
 
Speevy said:
Until we know if Revolution offers...

A) Online multiplayer with its classics like Super Mario Kart
B) Some form of community (scoreboards, classic retrospectives)
C) New features, levels, etc.

...everyone should shut up about how shitty their service is. And Joust will never be better than Mario, Metroid, and Zelda.

Fixed that right up.



Anyway, anyone got some Fable hype quotes?
 
Speevy said:
The Xbox Live Arcade quote is right.

Nintendo has released and rereleased and rereleased their classics over the years with little to no gameplay improvements.

There are two types of Xbox Live Arcade Games: Classics and originals. Both of these feature online, scoreboards, and HD resolutions.

If anything, the guy is saying something that has absolutely nothing to do with what MS has done. Classic arcade games are just more entertaining than Nintendo's NES and SNES ports. Original content (and Borys, this means NEW GAMEPLAY, not a new franchise or IP) just seals the deal.

Unless the Revolution offers

A) Online multiplayer with its classics like Super Mario Kart, something that defeats sales of the DS title. Since when has Nintendo cannibalized itself?
B) Some form of community (scoreboards, classic retrospectives)
C) New features, levels, etc.

A single player game of Super Mario Brothers (regardless of how much of a classic that game is) offers less than a HD, score-board enabled online multiplayer game of Joust.


Well gee, thanks for fucking up the thread. Honestly, that was goddamn stupid.
 
Speevy said:
The Xbox Live Arcade quote is right.

Nintendo has released and rereleased and rereleased their classics over the years with little to no gameplay improvements.
You seem to miss the stupidity of the original quote. He says Nintendo games aren't gonna hold up, but somehow Joust or Gauntlet or Pac-Man "are as fun today as they were back then.", and his not even mentioning HD or scoreboards as possible reasons. His bias couldn't be more obvious.
 
...Remember when Retro said Metroid Prime 2's multiplayer would be awesome? Ha ha! Boy were they wrong!

Best I Could Do said:
We actually wanted to have a multiplayer mode in the first Metroid Prime. However, we just didn't have enough time. Our plan right from the beginning in Metroid Prime 2 was definitely to include a multiplayer mode. We thought that was something the fans wanted and it was something we wanted to do as well.

Oh, wait, sorry to go off topic. Tell me more about Live Arcade.
 
xexex said:
Trip Hawkins on Playstation2:

"a mass-market appliance that fundamentally changes society in the way the
printing press did."
Sean said:
Ken Kutaragi before PS2 release:

"You can communicate to a new cybercity," gushes Ken Kutaragi, the visionary behind the PlayStation. "This will be the ideal home server. Did you see the movie 'The Matrix'? Same interface. Same concept. Starting from next year, you can jack into 'The Matrix'!"
:O
 
I'm not going to take this thread off course anymore.

Read the spoiler tag if you want to know what I think about the issue.

Why were arcade games ever popular? What made/makes an arcade game different from a home console game? If MS is trying to give that experience at home, it's not hard to understand why this guy thinks Nintendo's games (mostly single player, offline games) won't hold up as well as Pac-Man or Joust. They're not better or worse, but there's something distinctly different about playing Galaga and playing Super Mario World. Surely you see that. This is why Midway and Namco release retro compilations.
 
"I believe we made the most beautiful thing in the world. Nobody would criticize a renowned architect's blueprint that the position of a gate is wrong. It's the same as that."

Guess who. :lol
 
Speevy are you for real or just adding more stupidity to the thread based towards silly exec's?

Instead of thinking narrow-mindedly about the fact that adding original content or multiplayer abilities that the game will henceforth be greater, think of the people that will eventually keep it up - the mainstream.

Dunno about you, but my girlfriend would rather play "old action games" as she so eloquently puts it like Mario Bros. or Metroid than Pac-Man.
 
"But for every naysayer we have there are 10 positive supporters. The problem is they aren't going to spend their days making positive Internet postings about us all day."

guess who
 
Speevy said:
I'm not going to take this thread off course anymore.

Read the spoiler tag if you want to know what I think about the issue.

Why were arcade games ever popular? What made/makes an arcade game different from a home console game? If MS is trying to give that experience at home, it's not hard to understand why this guy thinks Nintendo's games (mostly single player, offline games) won't hold up as well as Pac-Man or Joust. They're not better or worse, but there's something distinctly different about playing Galaga and playing Super Mario World. Surely you see that. This is why Midway and Namco release retro compilations.

shut. up.
 
Speevy said:
I'm not going to take this thread off course anymore.

Read the spoiler tag if you want to know what I think about the issue.

Why were arcade games ever popular? What made/makes an arcade game different from a home console game? If MS is trying to give that experience at home, it's not hard to understand why this guy thinks Nintendo's games (mostly single player, offline games) won't hold up as well as Pac-Man or Joust. They're not better or worse, but there's something distinctly different about playing Galaga and playing Super Mario World. Surely you see that. This is why Midway and Namco release retro compilations.

VJTDEEWJ3J5F5YTDIKH2GCC7RAI5UVMB.jpg


At least throw in a token quote if you're going to make a post like this.


The 360's Japanese launch was solid, if not spectacular.
Our focus groups tell us that people hate having to use their controllers to watch DVDs on PS2. So, we're making you buy our remote to watch movies on XBox. You can thank us later.

Close enough.
 
I believe we made the most beautiful thing in the world. Nobody would criticize a renowned architect's blueprint that the position of a gate is wrong. It's the same as that.

- Kutaragi
 
Hey now, no one should expect anything but ardent 360 enthusiasm from Speevy.

If we were talking about outright idealistic lies to drum up interest in games, I'd point to none other than Peter Molin-eww's Steve Jobian self-endorsements. After Black & White, I don't know why I even started to let myself think that Fable or The Movies would be any different.

As far as out-and-out stupid things to say, nobody tops late 90s Yamauchi. I've been looking through some interviews in business mags he had and translating them and the shit that he blabbered about was downright idiotic half the time (but right on the other half).
 
The Take Out Bandit said:
Hey now, I'm no MS fanboy; but I find it hard to deny the Xbox didn't steal on Nintendo's home market share.

They only stole 1/3 of what Nintendo had during the N64 days.

Since many have been mentioned already, I guess I'll choose what Phil Harrison said about the DS not being a threat or something to the PSP.
 
Miyamoto talking about how gamecube will have a hard drive.... WERE WAS IT?



And if you dont believe me he said gamecube will have a hard drive... I CAN AND WILL PROVE YOU WRONG>
 
Yeah that's the thing that made Yamauchi, Yamauchi. A lot of his comments were questionable of his sanity, but there were also a lot that were spot on the money and made you really question whether he was a messiah. Let's just say that he's the type of guy you'd want to have hanging around in a gang if you were ever in one.

The fact that he has his own army of ninjas also helps.
 
Juice said:
Hey now, no one should expect anything but ardent 360 enthusiasm from Speevy.

If we were talking about outright idealistic lies to drum up interest in games, I'd point to none other than Peter Molin-eww's Steve Jobian self-endorsements. After Black & White, I don't know why I even started to let myself think that Fable or The Movies would be any different.

As far as out-and-out stupid things to say, nobody tops late 90s Yamauchi. I've been looking through some interviews in business mags he had and translating them and the shit that he blabbered about was downright idiotic half the time (but right on the other half).

We need some old-school Yamauchi quotes in this thread. Nintendo's never been the same since he stepped down.
 
Wow, Speevy should get a raise .. he is really working overtime.



I can remember watching the X360 E3 presentation and spitting out my pop when Allard said they want to (sell) reach 1 Billion people. I just sat there awestruck.

Then the classic follow up interview by him (in reference to the ho-hum graphics of the next gen) Allard said "Next gen is not about graphics, it's about community".


:)
 
speedpop said:
Speevy are you for real or just adding more stupidity to the thread based towards silly exec's?

Instead of thinking narrow-mindedly about the fact that adding original content or multiplayer abilities that the game will henceforth be greater, think of the people that will eventually keep it up - the mainstream.

Dunno about you, but my girlfriend would rather play "old action games" as she so eloquently puts it like Mario Bros. or Metroid than Pac-Man.


No one enjoys Nintendo games as much as I do. I'm just trying to put this guy's reasoning in perspective. The thing about arcade games is that they're not designed for a title-to-credits investment. The games are often too difficult, and require many quarters. Galaga and Pacman were two of my favorite games growing up, and both were created before I was born. Xbox Live Arcade, unlike an arcade machine, requires no quarters. What it does offer is a quick single player, multiplayer, and/or online experience. I spent many hours playing Super Mario World as a kid, and mere minutes playing Galaga. As I played through Nintendo games offered in Animal Crossing, I noticed that indeed it's harder to play through an NES classic today. I doubt I'm alone in that opinion, but it is my opinion all the same. The comment sounds dumb, I agree. But there is something different between a home console game like Super Mario World (which loses its luster after you've completed its hours and hours of fantastic gameplay) and something like Pac-Man. I'm not going to say this again. Arcade and console games are different. Heck, use Donkey Kong as an example of an arcade game if you like.
 
Speevy said:
No one enjoys Nintendo games as much as I do. I'm just trying to put this guy's reasoning in perspective. The thing about arcade games is that they're not designed for a title-to-credits investment. The games are often too difficult, and require many quarters. Galaga and Pacman were two of my favorite games growing up, and both were created before I was born. Xbox Live Arcade, unlike an arcade machine, requires no quarters. What it does offer is a quick single player, multiplayer, and/or online experience. I spent many hours playing Super Mario World as a kid, and mere minutes playing Galaga. As I played through Nintendo games offered in Animal Crossing, I noticed that indeed it's harder to play through an NES classic today. I doubt I'm alone in that opinion, but it is my opinion all the same. The comment sounds dumb, I agree. But there is something different between a home console game like Super Mario World (which loses its luster after you've completed its hours and hours of fantastic gameplay) and something like Pac-Man. I'm not going to say this again. Arcade and console games are different. Heck, use Donkey Kong as an example of an arcade game if you like.

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