The Official Fallout 3 thread of post-apocalyptic proportions!

To the people talking about the release of the SDK, and the reason it hasn't been released is because of how embarassing it was that the modded version was better, that's a crock. Far more likely is how Bethesda got fucked by the ESRB on Oblivion when the naked character mod post release caused the game to get re-rated to M.
 
saunderez said:
What? Every impression (including mine) reads "I didn't really like Oblivion but I like this much more". What impressions are you reading?
I have some friends locally/IM who I trust who've been telling me otherwise.

I haven't really been following the thread, I was unaware of GAF impressions. In any case I can't wait.

Carry on.
 
Holy WOW at your first encounter with the Brotherhood of Steel.

This game is awesome. That is all.

Also, spent 14 hours side-questing, and just now started the main quest.
 
Snapshot King said:
To the people talking about the release of the SDK, and the reason it hasn't been released is because of how embarassing it was that the modded version was better, that's a crock. Far more likely is how Bethesda got fucked by the ESRB on Oblivion when the naked character mod post release caused the game to get re-rated to M.


The naked character 'mod' was simply a matter of editing a file with any text editor, you didn't need their tools for that.
 
Couple questions:

Does the 360 version require a hard drive?

How's the texture pop in in PS3 and 360 versions?

Tho generaly multiplatform games look and run better on 360 I've found that texture pop in, lod is more frequent in 360 games then PS3. At least on my hd less console it is. I hate it. I'll even take worse running engine over starring at N64 texture for 3 sec because I happened to run little too fast to next area.

Anyone checked this?
 
Mesijs said:
So, to the guys who got the dog, tell where it is please (with spoilers).
I wish I could tell you, but a friend of mine went back and got the dog after I'd finished the main quest and I wasn't around at the time. Rest assured he's in the game, he's in my savegame and he follows me around.
 
So, is the shooting in this game entirely based on chance (i.e. a headshot may not work even if the cursor is spot on and the target is not moving)?
 
I cannot wait to play this game.

Years and years of waiting have built to this apex, this focal point of anticipation.

GAF hate cannot undo what years of fandom for fallout have created. I haven't even been reading the thread, I want to go in a bit more blind than the usual game.
 
SonOfABeep said:
I cannot wait to play this game.

Years and years of waiting have built to this apex, this focal point of anticipation.

GAF hate cannot undo what years of fandom for fallout have created.

This is precisely how I feel. I'm glad I don't have to review the game in any professional sense, it would be tainted with 10 years of bias and anticipation.
 
DenogginizerOS said:
So, is the shooting in this game entirely based on chance (i.e. a headshot may not work even if the cursor is spot on and the target is not moving)?


Small arms/big arms/energy weapons % like in the original I suppose.
 
Necroscope said:
I got the PS3 CE yesterday. I am 6 hours into the game. I spent most of my time doing side quests and I am having a lot of fun. Base on movies of the 360 version, I cant really tell if there is any noticeable differences. I have explore 1/4 of the world map and several dungeons and I haven't experienced any frame rate problem. I wasn't a fan of Oblivion but I like this game so much more. I am quite addicted to it already.
Very good. I really hope frame rate problem is only present in the build of psm 3 review at this point..
 
Vyse The Legend said:
Holy WOW at your first encounter with the Brotherhood of Steel.

This game is awesome. That is all.

Also, spent 14 hours side-questing, and just now started the main quest.
How is the combat?
 
GrayFoxPL said:
Couple questions:

Does the 360 version require a hard drive?

How's the texture pop in in PS3 and 360 versions?

Tho generaly multiplatform games look and run better on 360 I've found that texture pop in, lod is more frequent in 360 games then PS3. At least on my hd less console it is. I hate it. I'll even take worse running engine over starring at N64 texture for 3 sec because I happened to run little too fast to next area.

Anyone checked this?

It is called tard pack for a reason

Buy a HD. You will also be able to install games in november for even faster loadtimes/streaming
 
On my way to get some Coffee this morning, I heard a commercial for Fallout 3 on one of my local radio stations. First time Ive ever heard a game advertised on the radio...thought that was pretty cool.
 
dexterslu said:
Does anyone know when we can expect reviews to land?
Swedish LEVEL just gave it an 8 out of 10. Thread's on first page with details.
 
I saw one video where Todd Howard, I believe, was presenting the game and at one point went into third-person and pulled the camera all the way back and up. It ended up having this cool top-down perspective a bit similar to the old Fallouts, albeit in 3D.

If it's effective enough to play the entire game like that, or much of it, I'm gonna be all over that shit. I just wonder about VATS - if you're in that top-down perspective and go into VATS, I assume it'll change the view into that cinematic angle, but hopefully it'll switch right back into the top-down camera mode it was in before when it's done.
 
oh man i can't wait. I finished Bioshock last night (what a ride!) in anticipation of getting this tomorrow. Can't wait for that lunch box and bobblehead!!! fallout ftmfw!
 
Zeliard said:
I saw one video where Todd Howard, I believe, was presenting the game and at one point went into third-person and pulled the camera all the way back and up. It ended up having this cool top-down perspective a bit similar to the old Fallouts, albeit in 3D.

If it's effective enough to play the entire game like that, or much of it, I'm gonna be all over that shit. I just wonder about VATS - if you're in that top-down perspective and go into VATS, I assume it'll change the view into that cinematic angle, but hopefully it'll switch right back into the top-down camera mode it was in before when it's done.

While I initially thought that would be cool, I'd probably end up playing it in 1st person in the end. I'm pretty sure that zoom out was purely added to appease NMA, albeit unsuccessfully.
 
Zzoram said:
While I initially thought that would be cool, I'd probably end up playing it in 1st person in the end. I'm pretty sure that zoom out was purely added to appease NMA, albeit unsuccessfully.

For me it all depends on how it ends up meshing with the gameplay. If it works well enough, I don't see why I wouldn't use it. I thought it was a pretty cool view. But if I start to get bombarded by enemies who are off-screen or something of the sort, then yeah, it's back to first-person. What I may end up doing is just switch back and forth between the two depending on the situation, and the mood I'm in at the time.
 
U K Narayan said:
Question.

Lead development platform?

Sorry if it's been answered to Hell and back.

they haven't really specified, but most people are saying that the 360 is marginally better looking than the PS3 while the PC is the best looking.
 
I got a question for the gamers playing this already. It's about the su
rvival
gu
ide
quest, a part in Ri
verton
. Where is
the place of Pinkerton?!
 
U K Narayan said:
Question.

Lead development platform?

Sorry if it's been answered to Hell and back.

bethesda said:
Speaking to videogaming247.com in London today, Bethesda marketing boss Peter Hines has confirmed that the lead development format for Fallout 3 is Xbox 360.

“The 360 is our lead development platform, so we got it working on that one first,” he said. I mean, we develop them all simultaneously, but one of them’s got to be the lead, so it was 360.”

The choice was made more by the timing of the console’s release than anything else, Hines added.

“We had a year’s head start on the 360 because it came out a year earlier, so we had final dev hardware to work with earlier on than we did with PS3,” he said. “But as this point all three of them are pretty much on par. The goal is that, if I get three versions in here and hide the console or PC and just had them running on the screen, that you wouldn’t be able to tell the difference.”

Hugely anticipated action-RPG Fallout 3 will release for PC, Xbox 360 and PS3 this autumn.

from earlier this year, but by the looks of it the PS3 version is on par with the 360 version.
 
I hope Bethesda learned from one of their critical mistakes in Oblivion and adapated the user interface to work effectively and efficiently with a PC.
 
I really want to see some reviews. I'm still slightly torn on which version to get while leaning more toward the steam PC version. Some benchmarks and reviews will really help that decision along.
 
saunderez said:
I don't understand why someone would refuse to play a game as it creator intended. Fair enough if you play it and find aspects you don't like, but to say that mods are NEEDED before you've even touched the game is absolutely ludicrous.

You are obviously in the dark about this. The graphical mods change things for the better. It's unarguable things looked better once they are applied. It's not a matter of preference. The graphics were improved drastically enough to say they are needed. Denying yourself this is the only thing that's ludicrous.

But I never said I "refused" to play the vanilla version. I just said the experience is superior, regardless of personal taste, with graphic mods applied. You need them to get the most out of the game. Unless you don't mind settling for less.
 
I might have to get the German PC version. Anyone know if the English language will be included? I believe Oblivion did not. Maybe I can download it from somewhere in English?
 
MindWash said:
You are obviously in the dark about this. The graphical mods change things for the better. It's unarguable things looked better once they are applied. It's not a matter of preference. The graphics were improved drastically enough to say they are needed. Denying yourself this is the only thing that's ludicrous.

But I never said I "refused" to play the vanilla version. I just said the experience is superior, regardless of personal taste, with graphic mods applied. You need them to get the most out of the game. Unless you don't mind settling for less.

I think what he was saying is that it's pretty dumb to say that graphical mods or any mods of any kind are going to be necessary on a game that you have never even played.

Oblivion may have "needed" mods in your opinion but I certainly had a blast with it without them and it's not as if people like you were going ape-shit before Oblivion came out saying you wouldn't play it until it got modded.
 
tmaynard said:
I'm thinking about getting the hardback one, you think it's worth the cash?

It's extremely well-done from what I can see, but I figured the normal one was good enough.
 
Chiggs said:
It's extremely well-done from what I can see, but I figured the normal one was good enough.

Nice. I'll have to take a look at them tomorrow if they aren't wrapped in damn plastic. I wonder if the "couple dozen" extra pages are worth the extra price.
 
MindWash said:
You are obviously in the dark about this. The graphical mods change things for the better. It's unarguable things looked better once they are applied. It's not a matter of preference. The graphics were improved drastically enough to say they are needed. Denying yourself this is the only thing that's ludicrous.

But I never said I "refused" to play the vanilla version. I just said the experience is superior, regardless of personal taste, with graphic mods applied. You need them to get the most out of the game. Unless you don't mind settling for less.
That's absolutely not true. While certain texture/poly conversions can offer a radically different aesthetic experience for users, it's always entirely subjective as to the level of improvement.

In some cases, like the rebirth mod for System Shock 2, many of the so-called 'improvements' can actually detract from the overall experience by implementing an art style which strays too far from the developer's original intent, thereby changing the dynamics of the game.

With graphic overhauls, there's simply no black & white involved, it's purely to the discretion of individual preference. Having said that, I did enjoy playing through multiple versions of Oblivion, pouring in over 100 hours in the 'vanilla' 360 version, and then an additional 40-50 hours with user-created texture packs and AI routines. Both experiences were equally satisfying for what they offered.
 
Gah! I just looked in the strategy guide and saw a big monster I didn't want to see. That's it, no more spoiling for me.
 
Top Bottom