Its the setting I've been the most magnetically drawn to and that I see the most potential, the space I've most enjoyed simply walking around in and exploring, and the most my eyes have popped open wide at visuals this generation so far, that's for damn sure. That's also something I didn't expect so soon after losing my shit entirely at DriveClub's weather effects. But here we are. I guess that makes it my biggest surprise too.
And its no less impressive the second time through.
Now that I'm truly taking my time I'm finding more details in the nooks and crannies, butting in on more conversations, finding and taking short side routes, including some areas off the beaten path where collectibles lie in wait. And I'll be damned if every last spot in this game wasn't screenshot worthy. Every last one, looking in all directions. What a fantastic creation this is, as impressive to me in it's technical magic and coherent vision as GTA's Liberty City and Los Santos.
RAD's definitely got some work ahead of them on the gameplay formula, but they can hold their heads up high for what they've accomplished here in terms of art and world and texture and detail, and in just plain keeping things interesting.