balladofwindfishes
Member
Uh... it's a death trap because it's populated with unfreezable metroids that can't be killed by any of Samus' weapons. To make it a level that you could win they'd have to get rid of the unfreezable metroids, but they're the entire point of the sector. The only way to kill them is to cause the sector to self destruct. I mean, they could have made it a level, but it wasn't meant to be a level so I don't see why you're upset... It exists entirely as a reason for Adam to sacrifice himself. It's not like the final boss and leader behind the whole incident was in there.
I don't understand. In what Metroid universe does "unbeatable, you can't win, keep out!" ever mean anything to Samus? Like, at all? Except Other M, where it's just so glaringly out of place, not just for a Metroid game, but just for a game in general (an NPC beating the final level of the game is a very apt description).
Note that, story wise, the next game in the series has her going against a monster-like clone of herself that is entirely unbeatable by her. We experience this. It's done well. Samus can't win, only weaken it. It adds tension, Samus has to do what she's doing while working around this unstoppable force, and she has to figure out how to stop, the unstoppable force. ADAM might say "wait Samus, SA-X is too strong, you can't go in there" but Samus only takes this as a warning and we, as a player, we get to experience this danger. In Other M, we're told these Metroids are super powerful immortal beasts, and yet we never see any of them. There's no Metroid in Other M that they describe as immortal. Hilariously, the Metroid in this cutscene WAS weak to cold, and they even point this out in the cutscene and hand wave it away. We never get to experience this danger. The joy and thrill of finding it out on our own, or experiencing the tension of having to dodge and evade an unstoppable force is robbed from us.
Or another Metroid. When Samus goes to the impact crater in Prime, she doesn't know what Metroid Prime's weakness is. She doesn't even know if Metroid Prime has a weakness. It was only through careful observation and skill, she (and we as players) learn that she can be overloaded with Phazon.
In a real Metroid game, it would have been Samus that stopped Adam from going into Sector Zero. Samus would have went into Sector Zero, and we would have played a cool sequence, where we had to evade Metroids that can't be killed. Imagine having to find morph ball tunnels to hide, plenty of jump scares waiting to happen. Samus would have pulled the self destruct lever. Queen Metroid would have appeared and we would have fought her in this cool simulation of her den, with a timer putting pressure on us. Then we'd have to escape with the timer, and the game would end. Samus saves Adam and the Galaxy.