Draugoth
Gold Member
That bad King Kong game was only in development for a year
That the game came out at all is commendable.
www.theverge.com
The critically panned Skull Island: Rise of Kong, which released this week, was only given a year of development time. The games publisher, GameMill Entertainment, is notorious for contracting indie developers to work on licensed games and giving them a short timeline for development. In the case of Skull Island, IguanaBee (the developers of the game) started work on the game in June 2022 and were aiming to finish it by June 2, 2023. There would be anywhere from 2-20 people working on the game at any given time. That’s because the inadequate funding provided by GameMill made retaining devs difficult.
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