Ubisoft is still working on Beyond Good and Evil 2 as new job listings pop up after years of development hell

IbizaPocholo

NeoGAFs Kent Brockman

Ubisoft has released a number of new job listings for the game. On the Ubisoft Montpellier website, the studio is looking for a technical sound designer, lead quest designer, technical lead network programmer and more to work on the long-awaited game.

While the job listings detail what that roles will entail, they more interestingly gives an updated synopsis on what the game actually is.

The job listing reveals that the current version of the game is still being built inside the new Voyager engine that was shown off back in 2017, and still focuses on being able to seamlessly move from dense open-world cities into space.

"Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic," the job post reads. "Based on a breakthrough technology driven by the proprietary Voyager engine, Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations, colorful characters and mysteries to uncover, solo or with friends. So, if you are ready for an adventure like no other, come join forces with us to build System 3!"

The existence of the lead network programmer role also points to the continued development of the game's multiplayer focus. When the game was announced, Ubisoft explained that the game would be an always-online multiplayer game where players could drop-in and drop-out of co-op. At the time of writing, this appears to still be the case.
 
Robbie Williams GIF by BetterManMovie
 
"A delayed game is eventually good. A rushed game is forever bad"
- Sun Tzu
 
Not sure why they would still be working on this game, as there's no way they're ever going to turn a profit on it at this point.
 
Beyond Expiry Date.

Imagine how good this game would have to be to overcome how stale the IP is. There's no chance of this paying off.
 
Wasn't Ubisoft halfway decent when this was first announced? Even if it releases no way its any good.
 
Just sharing a fun little tidbit about the games business: Sometimes game studios post job openings to indicate to investors or acquisitors that the company is in a state of growth (thus driving up price/value), when in reality they are not actually hiring. I've seen this happen at a studio that was acquired by Tencent.

(I'm not saying these openings at Montpellier are false.)
 
As soon as they try to create something that doesn't follow the AC formula, it ends up in decades long development hell.
 
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