CadetMahoney
Member
Isn't PC the lead platform?
Yes.

Isn't PC the lead platform?
Yes.
Yeah, I'm aware that AMD hasn't been competitive with Intel's higher-end offerings since Core2Duo. Thinking back to that makes me feel old, actually -- it's been almost a decade. But AMD's CPUs do keep up with the Joneses in consistently heavy multi-threaded scenarios (although games are obviously less consistent in their CPU usage than, say, something like archive decompression).
One Jaguar core is more than 4 times slower than 1 Haswell core which means that you need only 2 Haswell cores to get the same performance as on an 8 cores PS4/XBO Jaguar CPU.
A Haswell quad core is already two times more powerful than PS4/XBO CPUs. You don't need to have 8 cores to have the same performance as other 8 cores CPU.
GoG isn't showing me the same price it was showing yesterday, now it's giving me the difference in bonus codes.
Were you one of the people who had an even lower price than the discounted one if you owned both games (~43)?
But isn't PC the lead platform?
I cannot wait to see the performance when they add the physx wolves in.
It's not just wolves, but all in-game fur. So other animals such as bears, horses, monsters and also fur on armor too.
it was only after replaying TW2 did I realize how much stuff I had missed out on during my first playthrough, that second run cemented it as one of my favourite
RPGS ever. this is easily my most anticipated game in a long, long time, getting ready for a rig upgrade late this year too, mostly for this game.
pretty cool that they give you a few pieces from the soundtrack for pre-ordering this on GOG, hunt or be hunted is epic, as is that trailer, just perfect.
also i have some preorder bonuses i dont want - just post if you take em.
witcher dark horse comic code (quote to reveal)
https://digital.darkhorse.com/accounts/login/?next=/redeem/
Neverwinter Nights: Diamond Edition (GOG) (quote to reveal)
https://secure.gog.com/redeem
it was only after replaying TW2 did I realize how much stuff I had missed out on during my first playthrough, that second run cemented it as one of my favourite
RPGS ever. this is easily my most anticipated game in a long, long time, getting ready for a rig upgrade late this year too, mostly for this game.
pretty cool that they give you a few pieces from the soundtrack for pre-ordering this on GOG, hunt or be hunted is epic, as is that trailer, just perfect.
also i have some preorder bonuses i dont want - just post if you take em.
witcher dark horse comic code (quote to reveal)
https://digital.darkhorse.com/accounts/login/?next=/redeem/
Neverwinter Nights: Diamond Edition (GOG) (quote to reveal)
https://secure.gog.com/redeem
I wasn't referring to the Jaguar line in my post. I'm acutely aware it's slower than even what AMD offers in the desktop space (which isn't surprising as both MS and Sony favoured profitability over power). My original point was simply that Intel's upcoming Haswell-E line has more than enough grunt to handle whatever heavily multi-threaded scenarios developers throw into games with ease whereas, say, a four-thread 2500K isn't going to be sufficient forever just because the Jaguar's per-core performance is less than ideal. To put it another way, I was speaking less to how the line compares with the Jaguar directly and more to how it's well-equipped to handle an increase in thread utilisation on the PC side as a result of developers needing to be particularly crafty to overcome the Jaguar's lacklustre performance.
Screw it, bought it off of GOG. If they give out free GOG codes to Steam and physical peeps then we better get Steam, codes
Have they said how much of your Witcher 2 choices carry over?
So, which CPU would you guys recommend to people that now have 2500K's? I'm talking current CPUs and/or near-future to be released CPUs.
A sword & sorcery game featuring an old, gray-haired man? It will never sell.
Make him bulkier, get rid of that hair, and make him much younger. Guaranteed success.
But if we're talking about the better utilization of multiple CPU cores with the introduction of 8 cores consoles - yes, this will happen if hasn't already.
But still the point remains - a quad core Haswell should be able to handle everything possible on XBO/PS4 with relative ease. So a 2500K _will_ be sufficient forever if we're talking about running current console's CPU code. But since it's quite likely that PC versions won't always be just straight console ports - TW3 using PhysX which is somewhat CPU intensive even when using the GPU solver being the case here - it's of course clear that 2500K won't be good enough forever.
But new consoles and the number of cores in their CPUs has almost nothing to do with this.
Do they really have posters up already in cities? This far away from release?
This has got to be the most ridiculously polished game in quite some time
Thats outside of the convention center where E3 is held.
I would recommend to upgrade your GPU instead. 2500K is fine and will be fine for another year at least.So, which CPU would you guys recommend to people that now have 2500K's? I'm talking current CPUs and/or near-future to be released CPUs.
I disagree. I mean, sure, engines have been utilising (albeit not necessarily effectively) multiple cores for quite some time now, but the Jaguar's per-core performance means that multi-threading is more important than ever and so it's only natural that this will also impact PC development. AssCreed 3 bounces jobs around eight cores, for example, but nonetheless it's still quite CPU limited as it doesn't actually take advantage of the extra power -- CPU utilisation just drops the more cores you allow the game to have.
I would recommend to upgrade your GPU instead. 2500K is fine and will be fine for another year at least.
Lol, I just bought my 770 like a couple of weeks ago. I wanted to upgrade right before TW3 would be released but my old 6970 died a month ago, so I needed something right now. Bad luck I guess.
It depends on your gaming resolution and habits but generally 770 should be fine until 20nm. You can get something faster (780 or 290) but it won't be much faster anyway.
If a game is running 8 threads on an 8 core CPU and only loading them some 20-25% each then the game is not CPU limited. This is exactly how new consoles CPU code will load current PC 8 core CPUs - it'll be too simple for them and a game is likely to be limited by something else - be it GPU or PCIE bandwidth or some other obscure thing.
This essentially mean that a quad core like 2500K is more than fine for the new console generation games.
What do you mean by getting something faster, but it won't be much faster anyway?
I disagree. I mean, sure, engines have been utilising (albeit not necessarily effectively) multiple cores for quite some time now, but the Jaguar's per-core performance means that multi-threading is more important than ever and so it's only natural that this will also impact PC development. AssCreed 3 bounces jobs around eight cores, for example, but nonetheless it's still quite CPU limited as it doesn't actually take advantage of the extra power -- CPU utilisation just drops the more cores you allow the game to have.
Having a game split up into more computationally heavy threads just means that CPUs with more cores will see some benefits over CPUs with less cores (vs no benefit at all).
It does not mean that a CPU with much higher clock speed and IPC than the console baseline (with their 2 slow quad cores with two split pools of 1MB of L2 cache that have a massive performance hit if you have one of cores is one group of 4 try to access the L2 cache of the other) is going to struggle to run games written for said baseline.
The only way a good quad core would not hold up is if 6 and 8 core Intel CPUs became common and 1. Devs get complacent with the extra power PCs have and thus do not optimize the PC version very well or 2. Devs put the extra power into more CPU driven things in games, like more NPCs, better and more physics ect. and do not allow lower settings (including settings that match the consoles).
Do they really have posters up already in cities? This far away from release?
This has got to be the most ridiculously polished game in quite some time
im still hopeful to run this somewhat decently with the 2 gig 680 and the Oced i5 2500k
come at me
;_;
I think your 2GB VRAM is going to be more of an issue then your 2500K.
yeah or even the card itself
we should have gone with 4GB versions dude, we done goofed