MaddenNFL64
Member
Thief: Deadly Shadows Official Website
Garrett about to drop the giant hammer wielding guy
		
		
	
	
		
 
	
Hiding from the crappy private security
		
 
	
Looks like a ritzy joint... Can't wait to steal everything not nailed down!
		
 
	
Badass
		
 
	
It's probably what i've always felt a 'real' stealth game would be like. By 'real' I mean, it's what the game is predicated on. If you don't sneak around, or behind the big men, you have no chance to live, let alone win. It's usually better to just sneak away from a fight, then try to end it with your little dagger against thier swords, sledgehammers, or arrows .
.
'Master Thief' Garrett (the hooded fella above, and the main protaganist as you might expect) isn't strong, or able to defeat a whole army like other stealhy heroes (unless they're all walking in dimly lit areas, and don't turn around very often ), but he is agile, smart, and very cynical about the world. You really don't mind stealing from grieving widows with this guys attitude surrounding you so much
 ), but he is agile, smart, and very cynical about the world. You really don't mind stealing from grieving widows with this guys attitude surrounding you so much  .
.
As you can see, the graphics are very good. Normal mapped models, and dynamic shadows really bring this world alive. The AI is pretty good, but this is a game, and there are predictable patterns to exploit (like guards suddenly saying 'fuck it' to finding you, even though you killed someone 5 minutes ago), but it really wouldn't be a game if that didn't exist. The storyline of Thief: DS is very well written IMO (it gets very unworldly with zombies, ghosts & such, so it's not all about stealing), and the voice acting, especially Garretts', are really good.
It's probably not for everyone since it's much more slow paced than MGS, or SC. But if you don't mind waiting in the shadows for a few minutes to scout someone out, and sneak around them (or stab them in the back of the neck when they're not looking) to steal a golden goblet in a locked chest so you can make some unethical gold, try it out.
If you've played this, or the previous Thief games, or you're thinking of playing it, share your thoughts.
				
			Garrett about to drop the giant hammer wielding guy
 
	Hiding from the crappy private security
 
	Looks like a ritzy joint... Can't wait to steal everything not nailed down!
 
	Badass
 
	It's probably what i've always felt a 'real' stealth game would be like. By 'real' I mean, it's what the game is predicated on. If you don't sneak around, or behind the big men, you have no chance to live, let alone win. It's usually better to just sneak away from a fight, then try to end it with your little dagger against thier swords, sledgehammers, or arrows
 .
.'Master Thief' Garrett (the hooded fella above, and the main protaganist as you might expect) isn't strong, or able to defeat a whole army like other stealhy heroes (unless they're all walking in dimly lit areas, and don't turn around very often
 ), but he is agile, smart, and very cynical about the world. You really don't mind stealing from grieving widows with this guys attitude surrounding you so much
 ), but he is agile, smart, and very cynical about the world. You really don't mind stealing from grieving widows with this guys attitude surrounding you so much  .
.As you can see, the graphics are very good. Normal mapped models, and dynamic shadows really bring this world alive. The AI is pretty good, but this is a game, and there are predictable patterns to exploit (like guards suddenly saying 'fuck it' to finding you, even though you killed someone 5 minutes ago), but it really wouldn't be a game if that didn't exist. The storyline of Thief: DS is very well written IMO (it gets very unworldly with zombies, ghosts & such, so it's not all about stealing), and the voice acting, especially Garretts', are really good.
It's probably not for everyone since it's much more slow paced than MGS, or SC. But if you don't mind waiting in the shadows for a few minutes to scout someone out, and sneak around them (or stab them in the back of the neck when they're not looking) to steal a golden goblet in a locked chest so you can make some unethical gold, try it out.
If you've played this, or the previous Thief games, or you're thinking of playing it, share your thoughts.
 
	 
				 
 
		 S is a good game but,  I felt the city was extremely poorly done.  If you play the thief2 level The Life of the Party, you will get a good idea of what the city SHOULD have been.  By making the game xbox first Ion Storm basically destroyed the thief universe a little.  (I blame eidos for this though.)  Don't get me wrong its a good game but could have been a brilliant game if it was made for the pc first.  The Cradle is just..... woah.  Great level extremely spooky and tense.  *walks into the inner cradle*  "Hang on a second did i just see some wierd fast beastie run past that doorway.... ohh shit i did"
S is a good game but,  I felt the city was extremely poorly done.  If you play the thief2 level The Life of the Party, you will get a good idea of what the city SHOULD have been.  By making the game xbox first Ion Storm basically destroyed the thief universe a little.  (I blame eidos for this though.)  Don't get me wrong its a good game but could have been a brilliant game if it was made for the pc first.  The Cradle is just..... woah.  Great level extremely spooky and tense.  *walks into the inner cradle*  "Hang on a second did i just see some wierd fast beastie run past that doorway.... ohh shit i did" 
 
		