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Three new Revolution-Games

Fischbrot

Member
Darkness, Orb, Thorn, Three New Titles for the Nintendo Revolution
Cross Beam Studios Entertainment has in development, three brand new original titles for the Nintendo Revolution. They are; Orb, Darkness, and Thorn. With rumors of the development kits for the Nintendo Revolution being incredibly cheap, thousands of dollars cheaper than PS3 and Xbox 360, even the PSP development kits. Estimated price of the Revolution’s development kit is at $2000 dollars. This lower cost has allowed smaller developers a chance to create games. Hopefully in the future we will have more small developing teams taking a shot at producing games. Maybe CES could be the next Retro Studios? Below is a little bit about CSE and its upcoming games for the Revolution.

About CSE
CSE was formed in 1999 by a group of friends in high school to create PC games. That's it, there was no higher calling and back then, we just wanted to try it

Today, CSE has a staff of 16 people working on 3 projects for various platforms, most notable, Nintendo Revolution. We are striving to create games that can introduce the player to new worlds and new adventures. We want to tell great stories with innovative gameplay and memorable characters.

You will not find us whining about polygon counts or bragging about the number of enemies we throw at you in a single scene, there's more important things for us as developers. While we'll get you the graphics needed for the best possible experience, there's more to that experience than what your eyes and ears tell you, and we aim to incorporate those other parts of you, you sense of touch, your brain, even your emotions.
Stick around, we're just getting started.
~The Staff of CSE



Orb
Genre: Action/Adventure
Platform: Nintendo Revolution

Planned Features:
~A vast world to explore, make discoveries, form alliances, uncover the secrets hidden deep in the past.
~A storyline featuring over a dozen main characters with over a hundred supporting roles.
~Innovative 'non-elemental' magic system incorporated into the very fabric of the game world.
~Customizable weapon system with hundreds of possible combinations.

Storyline:
In ages past, the great army of the Kulon raged a terrible war with the people of this great land of Delphire. They came from shadow, and destroyed everything in their path. Men, women, children, all dead in their wake. That was all long ago... however, the ancient army of the Kulon have risen again from the mists of time, and one of their fiercest warriors has just crowned himself ruler and has started a battle for all out control over the people of this ravaged land.
His evil plot calls for the abduction of one of the world's Imanti, the so called 'guardians of the faith' to the people of Delphire. However, the guardian they abduct on one night has three students, and they will not let him go so easily.
So begins a quest through the land of Delphire, through ancient ruins and thriving towns, through the frozen wastes and the tropical beaches, even through time itself. As you quest, you'll find out that your teacher is just the beginning, that much more hangs in the balance than anyone suspects. Things are happening here that nobody understands, and the greatest discovery of this land, has yet to be made.



Thorn
Genre: Action/Adventure
Platfom: Nintendo Revolution

Planned Features:
~A futuristic world steeped in paranoia and the occult.
~A storyline exploring the occult underworld
~Innovative controls designed from the ground up for the Revolution Free Hand Controller

Storyline:
Explore the dark underworld of a planet on the fringes of human colonization. After retiring from the Earth Defense Forces three years ago you have received a strange message from your former squad mate. They seem to be on their death bed on a planet lost to the depths of the bureaucracy. You arrive after many days travel to find his body missing, yourself a fugitive, and the situation falling apart very quickly around you.



Darkness
Coming Soon



Offizielle Seite:

http://www.crossbeamstudios.com/projects.shtml
 
uh, these guys don't even a have a license.

or a dev kit.

or a publisher.


Someone posted their site in another thread. Basically a bunch of guys working on a demo for Orb and hoping it'd get them a publisher this E3. And they only have 16 people so forget about seeing 3 projects any time soon.
 
Storyline:
In ages past, the great army of the Kulon raged a terrible war with the people of this great land of Delphire. They came from shadow, and destroyed everything in their path. Men, women, children, all dead in their wake. That was all long ago...


:lol :lol :lol
 
:lol

Sounds like they need some help with their English... :p But ehm, more kudo's for these guys, can't blame them for trying and who knows, they might do something new and refreshing.

It worked for Ninja Theory, though they did have a lot of trouble before finally signing with Sony.
 
As an artist all I can say is damn they need to take some human anatomy classes, figure drawing skills are very much lacking there.

If they want to cut cost buy "How to Draw Comics the Marvel Way"

Nintendo needs to raise the prices of Dev Kits fuck that!
 
Hahaha. Based on the storyline and concept, I think we should all be praying that they don't get a license to develop games for Revolution.
 
Awww come on guys, at least they are trying. It's not perfect, but we've seen worse coming from better companies. Besides, everyone has to start somewhere right?

I'm going to keep this in check, to a certain extend though. But yeah, the artist ain't that great. Storywise there is a lot to improve, I'd suggest for them to read a lot of (English) literature, and take up some English classes.
 
Johnny: Hey Dave we need the story tagline for Darkness...

Dave: Damn man I worked so hard to come up with stories for this stuff, I can't think of anything... I know let's put "Coming Soon"

Johnny: Hell yeah... "Darkness: Coming Soon!" Oh yeah that looks important like we have secrets and shit man.

Dave: hell yeah dude... like Secrets in the Dark.

Johnny: Wait! Secrets in the Dark! That can be the title for Darkness 2

Dave: Dude!

Johnny: Dude we are gonna get so many E3 Booth Babes!

Dave: Dude!
 
Jacobi said:
You people are ridiculous. At least there's someone trying
Yes, they're trying, but their site reads like a fansite, not the site of a professional game developer. Where's the info on the team members? Where's their portfolio? Sixteen people working on three projects, especially with a target for consoles isn't a lot of people. Who's publishing their games?

Moteh said:
Well, [the low price of the Revolution SDK] certainly makes getting the kit easier if it's cheaper, but so far Nintendo seems unwilling to even cast a look towards unproven developers, hence our working on a demo on PC, to show that we know what we're doing.
 
I can see these guys waving their RevMotes in the air...

"What are you doing guys?"

"Trying to tighten up the graphics in level 3, saw how to do it on TV?"
 
aoi tsuki said:
Yes, they're trying, but their site reads like a fansite, not the site of a professional game developer. Where's the info on the team members? Where's their portfolio? Sixteen people working on three projects, especially with a target for consoles isn't a lot of people. Who's publishing their games?

Aye aye, there's a lot of work to be done here. We'll see how this develops right? :D
 
aoi tsuki said:
Yes, they're trying, but their site reads like a fansite, not the site of a professional game developer. Where's the info on the team members? Where's their portfolio? Sixteen people working on three projects, especially with a target for consoles isn't a lot of people. Who's publishing their games?
Look at their forums there are some of your questions answered. They actually have some model screenshots there and they are saying they have some meetings at E3 with publishers. In the contrary to what is said on their forums the screens don't look like WOW to me but it's as good as some now-gen stuff.
 
Jacobi said:
Look at their forums there are some of your questions answered. They actually have some model screenshots there and they are saying they have some meetings at E3 with publishers. In the contrary to what is said on their forums the screens don't look like WOW to me but it's as good as some now-gen stuff.


Oh well Microsoft and Apple started with just a few guys :)



uhmmm yeah
 
jesus.

everyone need to start somewhere. at least they are giving it ago and i would presume trying to turn a passion into a job.

kudos for them giving it ago. at least they dont just argue on GAF all day huh?

and before anyone says anything NO i am not part of the team.

:lol
 
Jacobi said:
Look at their forums there are some of your questions answered. They actually have some model screenshots there and they are saying they have some meetings at E3 with publishers. In the contrary to what is said on their forums the screens don't look like WOW to me but it's as good as some now-gen stuff.
i already did. i only skimmed a few topics, but all of the links to pics were broken. Very disappointing.

But regardless, the information i complained was missing in my first post should be available through the links on the main page, not stuffed away in a forum. i only dug a little deeper because i was curious about what they could do; most people won't do that.
 
If we give them a hard time here on GAF you think Nintendo would give them a second look?

If you are trying to be licensed and approved dev kits at least get your shit together and market your company accordingly
 
Just 3 more for 'the list'!

:lol

Why do all these indie devs want to develop for the Revolution?
I'm certain they don't even consider what the Revolution will actually bring to their games (certainly not knowing what Revolution does accounts for a big part of that). Not that I believe these have any chance of being published.
 
There's also something called copyright. And this is now their intellectual property. But yeah, they need to be a little more secretive about stuff. Don't show too much about your game.
 
aoi tsuki said:
i already did. i only skimmed a few topics, but all of the links to pics were broken. Very disappointing.

But regardless, the information i complained was missing in my first post should be available through the links on the main page, not stuffed away in a forum. i only dug a little deeper because i was curious about what they could do; most people won't do that.
here is a working one (note it is only a model test)
http://www.crossbeamstudios.com/phpBB/viewtopic.php?t=217
 
Vashu said:
There's also something called copyright. And this is now their intellectual property. But yeah, they need to be a little more secretive about stuff. Don't show too much about your game.


oh yes but this doesnt stop companys taking an idea and tweeking it just slightly to make it their own.

its been done before and will be done again.

not that i see anyting really pinchable [as in wow why didnt we think of that] but you know what i mean....
 
well IF nintendo really wants smaller developers to develop for the revo then they surely have some kind of masterplan to publish the games of the small studios somehow

so! all set then :D
 
Just the idea of Indie teams being able to get Rev kits and start to create games is cool. What would be even better is if Nintendo would add a HDD to the Rev, and allow the games to be downloaded over VC.
 
Striek said:
Just 3 more for 'the list'!

:lol

Why do all these indie devs want to develop for the Revolution?
I'm certain they don't even consider what the Revolution will actually bring to their games (certainly not knowing what Revolution does accounts for a big part of that). Not that I believe these have any chance of being published.

I don't know why "all these indie devs" want to work on Revolution, but at least these guys have some ideas for the Revmote, and no other system can offer that, not even PC. So it's a pretty good reason already. On top of that, they seem to be long time Nintendo fans, so there's some more reason to work on a Nintendo system.
 
Striek said:
Why do all these indie devs want to develop for the Revolution?

Rev dev kits cost 2,000. PS3/360 are probably around 30,000. Small dev's can't afford to do games for the other two.
 
aoi tsuki said:
Here's an interview with CSE:
http://www.cubed3.com/news/4576
Truly horrible.

"One of CSE's old friends would actually beg us for more storyline info so he could read it to his kids at night, and they loved it. The surprising thing is he would read it again before going to bed while smoking a nice cigar just so he could enjoy it himself."


:lol
SuomiDude said:
I don't know why "all these indie devs" want to work on Revolution, but at least these guys have some ideas for the Revmote, and no other system can offer that, not even PC. .
The games concepts weren't created with the Revmote in mind and they certainly don't seem to have any original ideas.
The Nintendo fans argument holds more merit given the response in the interview aoi linked:

"C3: Is there any particular reason for having the Revolution as system of choice? Have you and the team been regular Nintendo supporters or is it more to do with the new direction the company is offering?

GS: Well, I know almost everyone on CSE has a lean towards Nintendo in console preference, and that is not surprising given Nintendo's history. I'll say the new energy and direction Nintendo is going is very exciting, and as developers we definitely like the challenge of trying to push our game to new heights."


Cheebs said:
Rev dev kits cost 2,000. PS3/360 are probably around 30,000. Small dev's can't afford to do games for the other two.
Yeah, but PC development is free! ;)

And, its obvious they wont be getting a kit unless a publisher signs them on so the issue is moot.
 
The only problem I have is they are working on 3 games instead of one. Sure the chance of any of there games coming out are as high as me getting a girlfriend but really who knows what might happen, we gotta believe! (or not)
 
Striek said:
Yeah, but PC development is free! ;)
They'd be better of sticking with PC development for the time being, then when they've got a few high profile games under their belt, they can worry about console development. Or maybe they have previous games? i'm not sure, although the site mentioned something about this, i wasn't able to find anything on Google.
 
aoi tsuki said:
They'd be better of sticking with PC development for the time being, then when they've got a few high profile games under their belt, they can worry about console development. Or maybe they have previous games? i'm not sure, although the site mentioned something about this, i wasn't able to find anything on Google.

Again, they don't want to make a PC version of Orb at least, as PC can't have the controls they want for the game. They're currently making a rough PC demo of the game to show the basic idea of the game, but the full game wouldn't be as good as they want it to be.

Now of course they could make some other projects instead, but these three are the ones they've planned for years, so creating yet another project doesn't sound like a very good idea either.
 
I am gonna laugh my ass off if we come back next year screaming GOTY!

But yeah, go indie developers. I would love to see just a little bit of support for indie developers.

Problem is, anytime one succeeds I am guarenteeing EA or someone will buy em up.
 
LiquidMamba said:
Just the idea of Indie teams being able to get Rev kits and start to create games is cool.

That's what I was thinking, too, until I read:

Well, [the low price of the Revolution SDK] certainly makes getting the kit easier if it's cheaper, but so far Nintendo seems unwilling to even cast a look towards unproven developers, hence our working on a demo on PC, to show that we know what we're doing.

Disappointing. If this is representative of Nintendo's general policy on indies, then they're missing a HUGE opportunity.
 
AdmiralViscen said:
Disappointing. If this is representative of Nintendo's general policy on indies, then they're missing a HUGE opportunity.

Especially with their extremely cost-feasible dev solution.
 
Smiles and Cries said:
Johnny: Hey Dave we need the story tagline for Darkness...

Dave: Damn man I worked so hard to come up with stories for this stuff, I can't think of anything... I know let's put "Coming Soon"

Johnny: Hell yeah... "Darkness: Coming Soon!" Oh yeah that looks important like we have secrets and shit man.

Dave: hell yeah dude... like Secrets in the Dark.

Johnny: Wait! Secrets in the Dark! That can be the title for Darkness 2

Dave: Dude!

Johnny: Dude we are gonna get so many E3 Booth Babes!

Dave: Dude!

:lol

My thoughts exactly :)

But if these kids are serious, then more power to them. I am frankly excited about seeing how low cost development can have an impact on gaming.
 
they really shouldn't try and make 3 games
 
Theres a screenshot of Orb floating around somewhere, I think someone posted it in a different thread... anyone have it?
 
John Harker said:
Theres a screenshot of Orb floating around somewhere, I think someone posted it in a different thread... anyone have it?

You mean this?:

test01.jpg


And it seems legendary Game Life journalist, Andrew Rosemblum was quick to leave his post and become a developer at Cross beam entertainment

491175525l5wf.jpg



Haha J/K but these guys do seem like another Andrew Rosemblum
 
Wow, half of GAF = a bunch of egocentric dicks.

They haven't even shown anything concrete, and all of a sudden "haha 16 people, hahaha dude, hahah, dude, and dudette dude, hahaha, surfs up Keano!!"

Shut the fuck up. Maybe it's the "support the underdog" in me, but until they have anything substantial ease up on the GAF hate...

EDIT: Err...if this is a screenshot for one of their games, I think they need to step it up:

test01.jpg


But still, open mind people, open mind.
 
test01.jpg


read their forums and you'll learn that this isn't even ingame, it's a render. plus some of the members are actually still in school, i.e. under 18.
 
C- Warrior said:
Wow, half of GAF = a bunch of egocentric dicks.

They haven't even shown anything concrete, and all of a sudden "haha 16 people, hahaha dude, hahah, dude, and dudette dude, hahaha, surfs up Keano!!"

Shut the fuck up. Maybe it's the "support the underdog" in me, but until they have anything substantial ease up on the GAF hate...

I agree with you, as long as Indie studios make GOOD games and not shovelware, Indie studios FTW
 
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