drganon
Banned
Time Crisis Is Coming To Modern TVs Through An "AI-Powered" Light Gun Device
Dashine Electronics says its GAIME device will work on all LCD TVs and comes preloaded with the classic arcade shooter Time Crisis.
fr! I have been tempted to get an arcade cabinet of 3 just to experience the analog recoilMake the barrel move like the arcade version and I'll buy it at a highhhh price, stranger.
Well at the very least they show screens of Time Crisis from arcade which is significantly nicer than the PS1 port. Maybe if the system is hacked it can do up to Dreamcast emulation. The rest, I agree (though obviously not with playing on the actual Deck screen like in that hilarious video). Basically, just play on PC, regardless of the form factor chosen and with any number of other lightgun solutions that aren't more expensive than this limited-until-or-if-it-gets-hacked (and a community for support cares enough to even form around it) "console" solution is. Sinden, GUN4IR, soon Blamcon, etc. Gotta wonder how much they could sell just the gun and software for without the box for use with PC and if it'd make a good alternative to the above but I guess they're putting long term profit first and trying to sell each game themselves, partnering with companies for the classics to start with.Specific hardware for ONE game seems like a waste, and that cheap little box will probably be unable to run anything above PS1 level graphics at 60fps.
Well at the very least they show screens of Time Crisis from arcade which is significantly nicer than the PS1 port. Maybe if the system is hacked it can do up to Dreamcast emulation.
Specific hardware for ONE game seems like a waste, and that cheap little box will probably be unable to run anything above PS1 level graphics at 60fps.
I've been thinking for some time about getting a Sinden light gun with recoil and pairing it with a steam deck running Batocera through a tv. The Sinden is plug and play now and the deck is powerful enough to run even modern arcade shooters. This setup also gives you the bonus of it being portable.
I had a light gun on PS2 which had even more recoil/impact and weight to it than the arcade light guns. It also didn't look like a toy like those ones did.Make the barrel move like the arcade version and I'll buy it at a highhhh price, stranger.
Specific hardware for ONE game seems like a waste, and that cheap little box will probably be unable to run anything above PS1 level graphics at 60fps.
I've been thinking for some time about getting a Sinden light gun with recoil and pairing it with a steam deck running Batocera through a tv. The Sinden is plug and play now and the deck is powerful enough to run even modern arcade shooters. This setup also gives you the bonus of it being portable.
If that's the final price it's not bad compared to other modern lightgun products like Sinden or RS3 Reaper and stuff. As long as it's actually a good implementation and can be used on PC with other emulators and such (maybe they're somehow locking it down/drivers for it can't easily be created).$90...... nope
$120 is pretty steep for a single rom.
To be fair, people buy $120 ultimate editions of a digital games. That's one game. And you don't physically own it.$120 is pretty steep for a single rom.
I'm sure it'll get hacked down the line. Wait and see, I guess. I was considering this but ended up getting a Retro Shooter Reaper pack instead.$120 is pretty steep for a single rom.
Sold. Its supported by Namco with official roms. Premium edition is with Point Blank and Steel Gunner.
There's at least rumble, but the questions was asked on the Kickstarter chat and not answered on if it's rumble or recoil with part of the gun physically sliding.Didn't watch the whole thing, but does the gun have the recoil? Because that's what I love about the Sinden.
No the slide doesn't move.does the gun have the recoil?
That's good to hear. Some physical feedback is needed.There's at least rumble
Yeah that makes me more cautious to buy it than anything. I don't want AI trying to guess where I'm aiming, I want the game to know exactly where I'm aiming at all times.lol "AI powered"
I'll never forget time crisis on the ps3![]()
Make the barrel recoil, and make a foot pedal for the cover mechanic and i will buy it at any priceMake the barrel move like the arcade version and I'll buy it at a highhhh price, stranger.
With the decline of CRT TVs, precision-based Lightgun games have faded into nostalgia, becoming a cherished memory for many. While several solutions exist to bring these classics to modern displays, they often come with compromises.
G'AIM'E is different. There are no complex setups, no workarounds. Simply plug and play for a seamless experience, enjoy classic Lightgun games the way they were meant to be played.
The G'AIM'E gun uses our own bespoke technology that utilizes a high-resolution camera and AI; in place of the traditional infrared used in Lightgun of the past. We have packaged this with a custom licensed version of TIME CRISIS, faithfully recreated from the original arcade ROM to give you a new and unique arcade experience!
Step back into the role of Richard Miller, the elite secret agent whose speed and marksmanship make him a one-man army. TIME CRISIS returns in its purest form, powered by the G'AIM'E Gun; giving you the same intense, time-based action you remember, now playable on modern displays.
CHAPTERS
00:00 G'AIM'E Timeline
01:00 Light Gun Games
01:40 Plug-n-Play
02:07 Box & Contents
05:35 Hardware Tour
09:10 Setup
09:42 Power Up & Calibrate
10:31 Time Crisis
12:39 Point Blank
14:20 Steel Gunner
15:24 Steel Gunner 2
16:18 Summary
I have had quite a few questions about my shooting accuracy during gameplay, so let me post here for full transparency. Firstly, I'm not great at gun games, but more importantly, my attention was split pretty severely between playing the game and trying to stay in frame to record the play session in some meaningful way. I found myself getting too close to the TV several times - the gun needs to always be able to see the whole TV in order to triangulate position and I wasn't doing it any favors.
I could have cherry-picked my footage and only shown segments where I was picking off targets more easily (mostly later in my play session), but knew that would be dishonest, so you got the footage I shot - warts & all.
Thanks for the inquiries.