Timeshift, New Atari FPS

StephaneC

Member
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Atari today announced that TimeShift, an innovative first-person shooter in which players control time to complete missions and defeat foes, is in development by Saber Interactive for the personal computer and the Xbox video game system from Microsoft. TimeShift will leverage first-of-its-kind gameplay abilities and functionality, the latest graphics technology, and high production values to create a truly unique action game experience that is expected to be available in autumn 2005

TimeShift empowers players with the gift of time manipulation, including the ability to slow down, stop and rewind the world around them, allowing them to move freely while opponents and game objects are frozen in time. Featuring time control as an integral part of gameplay, TimeShift takes first-person action games in an entirely new direction.

Saber Interactive’s proprietary Saber3D game engine includes groundbreaking graphics technology, such as normal mapping to create amazingly high-detailed textures and characters, as well as advanced parallax lighting, allowing for realistic depth to environmental textures. The game engine will also incorporate futuristic physics technology for in-game objects and characters. TimeShift will also provide an added level of immersion with a deep and engrossing storyline created by a renowned Hollywood writer and director that incorporates a fantastic vision of our world existing within an alternate timeline.

TimeShift will feature more than 30 combat missions, each showcasing time control elements and challenges that players must complete using both their extraordinary capabilities and combat expertise. An array of devastating and unique weaponry from the world’s alternate timeline will be at the player’s disposal, including bizarre incarnations of traditional sniper guns, machine guns, pistols and more, as well as never-before-imagined armaments from an era humanity has never seen.

Link (in french)
 
Looks pretty promising. I think even I'm getting tired of FPSs though. And they are/were my favorite genre. Only a groundbreaking FPS can catch my eye now, so I'm hoping for Pariah to be that one.
 
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