I'm going to list everything I have a strong opinion about:
Advanced Hud: Disable Party-Member Coloring on HUD (some colorblind players may prefer this) <--- YES FINALLY, I hated that the Green was a "brighter" colour
Added Film Grain Slider <--- Thank goodness, finally!
When switching weapons while editing a loadout, the game will now preserve your mod choices if possible. <--- WOOOO
Nuclear Eject damage no longer fills your Titan Meter. <--- ;/ like... at all? Not even 1/3 like it used to be from the original? Hmmmmmmmm...
Tone Changes <--- Sounds like a huge nerf
Ronin Changes <--- He didn't need this, haha, but okay
Fixed the homing speed so it will once again track targets as expected. <--- Nice, I will be testing this
Fixed HUD display incorrectly showing number of Electric Smoke charges. <--- <3 <3 <3... Although with the Nuke damage going I don't think there were many instances of this happening anyway haha
General stability improvements. <--- I hope this means a framerate boost
PC Settings Changes <--- No need to tweak UI for better graphics now, nice.
Fixed texture streaming being disabled on GPUs with < 2GB of detected VRAM. <--- Uh, Megaton? DKo5 does this mean what I think it means?
WTF
No more meter gain for nuclear eject if I kill a titan with it? man that sucks!
It is a shame. It wasn't a huge balance issue outside of possibly affecting Bounty Hunt... But even so, it was a satisfying positive feedback loop that was hidden from the victims. I could understand reducing it, but removing it entirely? Hmm
I don't fully understand nerfing something that was mostly fun and not really complained about.
But looking at these notes, it would appear that EPG swapping is still in? That's fantastic. <3
Though tbh, if the EPG lost it's extra damage and quick-swapping, as well as Nuclear being nerfed the way it is, I wonder if this update will be "as fun". I guess I have to wait.