There is a similar thread, touching the subject: https://www.neogaf.com/threads/do-y...n-games-or-mechanic-driven-games-why.1655953/
But I still think it is worth to start the new one.
I do like Witcher 3, and I like all the modules of gameplay, like upgrading gear, exploration, combat, gwent with collecting all cards, the fantastic world that feels alive etc.
But today I ran into an issue, when I tried to play the gwent with one guy in Skelige, and instead of just starting conversation and choose the option to play gwent, I was forced to watch the cycle of cut-scenes and begin the obligatory mission.
It was frustrating, so I asked myself: why am I frustrated playing a video game, which should be by definition leisure time and entertainment?
And the answer is: though I play a lot of story driven games, the story is like a background for me, that has only one purpose - to justify all the gameplay mechanics.
You know what I mean? In other words, all the story elements, make me feel I am part of the real world, so for example, chasing some alchemy ingredient to make better potion, is justified.
I started this thread, to see if I am not alone in these feelings, or I have some issues and need to change a hobby.
There is a similar thread, touching the subject: https://www.neogaf.com/threads/do-y...n-games-or-mechanic-driven-games-why.1655953/
But I still think it is worth to start the new one.
I do like Witcher 3, and I like all the modules of gameplay, like upgrading gear, exploration, combat, gwent with collecting all cards, the fantastic world that feels alive etc.
But today I ran into an issue, when I tried to play the gwent with one guy in Skelige, and instead of just starting conversation and choose the option to play gwent, I was forced to watch the cycle of cut-scenes and begin the obligatory mission.
It was frustrating, so I asked myself: why am I frustrated playing a video game, which should be by definition leisure time and entertainment?
And the answer is: though I play a lot of story driven games, the story is like a background for me, that has only one purpose - to justify all the gameplay mechanics.
You know what I mean? In other words, all the story elements, make me feel I am part of the real world, so for example, chasing some alchemy ingredient to make better potion, is justified.
I started this thread, to see if I am not alone in these feelings, or I have some issues and need to change a hobby.
I had this with the Yakuza series, I just can't anymore.
- copy pasted assets and Kamurocho for 15+ years now.
- Battle system is still archaic from the PS2 era (haven't played the turn based one).
- same bullshit melodrama
Played 1, 2 (back in the day), 3, 4, Zero (loved it) but I drew the line trying to finish 5 (via hd remaster on Gamepass), I was just not having fun anymore with this shitty dated formula.
Liked most of the entries but... retrospectively, I think that it's a way overrated franchise in the end.
I feel like that has less to do with story and more about the series recycling content for so long. I think playing Judgment and Yakuza Like a Dragon and Infinite Wealth (completely new map) will help some. Still a lot of recycled assets and content. I started with Yakuza Like a Dragon and LOVED it, and I'm liking Judgment, but can't really get into Like a Dragon Gaiden. Feels like everything is stitched together. The series does feel dated in certain parts. I'm wondering if Infinite Wealth will be new enough.I had this with the Yakuza series, I just can't anymore.
- copy pasted assets and Kamurocho for 15+ years now.
- Battle system is still archaic from the PS2 era (haven't played the turn based one).
- same bullshit melodrama
Played 1, 2 (back in the day), 3, 4, Zero (loved it) but I drew the line trying to finish 5 (via hd remaster on Gamepass), I was just not having fun anymore with this shitty dated formula.
Liked most of the entries but... retrospectively, I think that it's a way overrated franchise in the end.
I had this with the Yakuza series, I just can't anymore.
- copy pasted assets and Kamurocho for 15+ years now.
- Battle system is still archaic from the PS2 era (haven't played the turn based one).
- same bullshit melodrama
Played 1, 2 (back in the day), 3, 4, Zero (loved it) but I drew the line trying to finish 5 (via hd remaster on Gamepass), I was just not having fun anymore with this shitty dated formula.
Liked most of the entries but... retrospectively, I think that it's a way overrated franchise in the end.
Agree. Cry babies won't be happy unless single player story games are deadThese posts are interesting as I feel there have been more gameplay centric games as of late. There are so many Metroidvanias, Soulslikes, Roguelikes, multiplayer games, and Simulation games.
If I look through IGN videos: For every story driven game, there is probably 10+ gameplay centric games to shift through.
I personally like context behind the gameplay. A story keeps me going.
I understand preferring more gameplay centric games though. I can no longer play most JRPG s like I used to. The dialogue is too windy and slow. I love cutscenes but when done poorly they can be a drag. I wish games didn't Always have to replicate movies when telling a story. I loved how the first TWEWY or MGS Peace Walker presented their narrative. Both felt unique. I also love how games like The Last Guardian presents its narrative. Minimalistic but immersive.
I think Baldur's Gate 3 has some of the best weaving of story and gameplay. They didn't feel so separate like other games were you have a story scene and then a gameplay sequence. I felt like the player had tons of control even during story moments.
I hope both kinds of games can continue to coexist. I love heavy story games and Nintendo games. I am hoping for their next console they implement more story driven games though.
Counterpoint: I feel that pacing is the big issue in RPGs, and Mass Effect 2 is one of the few games that fully solved this problem.Agree. Cry babies won't be happy unless single player story games are dead
Nintendo is amazing at selling gameplay. I also thought Dragon's Dogma 2 did a lot more to sell its gameplay than graphics or story.Modern gaming is like a lot of other companies, where decisions are driven by the marketing department. They mostly only make games that their marketing department tells them they can sell to the consumer.
The problem is, they can sell graphics, they can sell story the by copying how the movie industry sells their stuff. But nobody in their marketing department has any clue how to sell “gameplay”. So gameplay is almost an afterthought in game development, all the resources are poured into the parts of the game the marketing department says they need to sell the game.