ActStriker
Member
You'll have so many items that do the same thing as Posumudi anyway.
yep only restoratory skill I let Tsubasa keep is mediarahan. everything else is better to use items imo. maybe even that but eh.You'll have so many items that do the same thing as Posumudi anyway.
Isn't Amrita Soda a thing? The game does well at making your healing skills trivial when you can just chug drinks and food.
I am not sure but it might just be a knock off name of a real product. I cannot remember the name in Tokyo Mirage Sessions but there is a brand of canned coffee that pretty much knocks off Boss Coffee in terms of the logo and color usage.Isn't Amrita Soda a thing? The game does well at making your healing skills trivial when you can just chug drinks and food.
I am not sure but it might just be a knock off name of a real product. I cannot remember the name in Tokyo Mirage Sessions but there is a brand of canned coffee that pretty much knocks off Boss Coffee in terms of the logo and color usage.
Thanks I finished the game about a month ago and did not have the game handy since I am at work.
I think that only heals one party member's ailments, unless I'm mistaken
Finally got the ability to change classes. Any recommendations on who to class change first? Decisions, decisions.
here's one piece of advice: promote your party members to the class you like less first. then down the road when you want to switch to the other class to unlock its weapons, you don't have to change back again, which requires another Master SealFinally got the ability to change classes. Any recommendations on who to class change first? Decisions, decisions.
Finally got the ability to change classes. Any recommendations on who to class change first? Decisions, decisions.
Finally got the ability to change classes. Any recommendations on who to class change first? Decisions, decisions.
here's one piece of advice: promote your party members to the class you like less first. then down the road when you want to switch to the other class to unlock its weapons, you don't have to change back again, which requires another Master Seal
also what Shirke said
Whyyyyyyyyyyy didn't I think of that earlier? I'm four master seals deep now, oops.
Bought this on launch day and finally beat it on hard. I kind of want to see the secret boss but not sure that I want to go through the grind of Lunatic or if I want to deal with the snooze on hard with levels carried over.
I really enjoyed the game but I think the nail in the coffin on a second play through is no way to skip sessions. The second half of the game dragged a but between that and realizing the side quests would never really be that interesting.
All in all really loved the game though. It was a lot better than I expected. Loved some of the ideas from SMT IV here, and it did a few things I hope P5 does. Haven't checked out import impressions yet though.
Now I'm just kinda pumped for SMT IV:A honestly
Also - Really enjoying the game and if anything, it's driving my hype for Persona 5 into overdrive. Main criticism is that the bosses can sometimes feel a bit cheap, and I hate that you can skip the dialogues before having your rematch. Makes for an overall slightly frustrating time.
Also - Really enjoying the game and if anything, it's driving my hype for Persona 5 into overdrive. Main criticism is that the bosses can sometimes feel a bit cheap, and I hate that you can skip the dialogues before having your rematch. Makes for an overall slightly frustrating time.
Okay so I've finished Chapter 4, but I feel under leveled. Itsuki is my only character to hit Level 40 - the rest of the cast is ranging between 36-39, and after losing the Excellus about 10 times, the only reason I won was because I poisoned Yashiro, got Excellus to use Retake a few times and then kept using Magic Mirrors when the dyne spell spamming begun.
Is there anywhere I should be grinding, or are those levels about right for the stage of the game I'm at?
Also - Really enjoying the game and if anything, it's driving my hype for Persona 5 into overdrive. Main criticism is that the bosses can sometimes feel a bit cheap, and I hate that you can skip the dialogues before having your rematch. Makes for an overall slightly frustrating time.
This game is so polished, any chance to this become a regular franchise on Nintendo systems?
This game is so polished, any chance to this become a regular franchise on Nintendo systems?
Having played Yakuza, this amused me.
I really hope so. I would love a sequel to this that occurs several years later where we have a new set of characters with some of the old characters as mentors, especially Mamori and having Itsuki be an older agent running Fortuna. Also having more Mirage representation from the other Fire Emblems other than Shadow Dragon and Awakening would be great.This game is so polished, any chance to this become a regular franchise on Nintendo systems?
This sold extremely poor in japan. The chance of a sequel is slim.
That said, I hope this doesn't close the window on Nintendo doing other collaborations with Atlus.
This game smells J Culture, how this sells poorly on Japan? I blame the WiiU install base numbers. If this game was on the 3DS would sell better.
Don't blame the Wii U when it does have nice sales for games. The problem was that alotta people stubbornly didn't think there was enough Shin Megami Tensei or Fire Emblem in the game so they REFUSED to support it. It's maddening as hell but that's what happened.
This game smells J Culture, how this sells poorly on Japan? I blame the WiiU install base numbers. If this game was on the 3DS would sell better.
Expectations didn't line up with the reality of the final product.
It's a shame they felt any need at all to connect it to those other series names because it stands on its own as a great game. I guess they figured the lack of brand recognition would sink it, but it seems that backfired.
Honestly, it sold bad for a Wii U game. I wouldn't blame it entirely on the console this time.
True... but at the same time I honestly do think TMS is a great tribute to Shin Megami Tensei and Fire Emblem. It's not insulting to the series at all. You got Shin Megami Tensei gameplay and Fire Emblem characters and other stuff. It wasn't a shame to the series at all. Many people were expecting like Luna and Chrom to be riding on a motorcycle in a destroyed Tokyo city or something with Flynn riding a horse and when they didn't see that... they got upset and refused to support the game at all.
I do, there's no JRPG audience on the console, while Xenoblade X sold more than this game, it also still completely under-performed.
It is such a horrible console/audience mismatch.
I do, there's no JRPG audience on the console, while Xenoblade X sold more than this game, it also still completely under-performed.
It is such a horrible console/audience mismatch.
you know you can fast forward the dialogue right? it's not quite the same as skipping but only takes a few seconds anyways.
Not sure how similar they are, though, at least as far as combat is concerned. They're made by two completely different teams as well, so its probably a bit erroneous to really even compare them beyond the surface level similarities in the magic and attack names (and obvious SMT-mechanical overlaps).
The whole of the session & perfomances mechanics will be non-existent and that's really what makes the systems of #FE work.
You can try the arena. It's pretty easy to grind there and you can make your other party members catch up in level. 4 levels lower is not that far away though.
I'm not sure if you are under leveled at that point but the barometer is always the regular enemy encounters on the next stage.
In a few years, it will be seen as one of the hidden gems on WiiU.
I'm glad they chose this setting, it makes the game special. Screw the sale numbers. Sure, better numbers would be cool. But I'm just happy I had the chance to play this. Played it 3 times. Got all the game records. 100% savegame. Probably the first RPG I went for 100%. This is crazy.
Wondeful 101 is exactly the same case for me. Couldn't do the 100% though xD
By pressing X right? Been doing that and yeah, it's not ideal but if that's the only workaround then so be it. Luckily I haven't died so many times to bosses that it becomes unbearable...yet!
May be a dumb question, but how do I access the arena?
Keep in mind that you can actually hold X. This will speed through everything even faster. It will only stop skipping to do animations or ask for you to respond to something. Better than just pressing X and definitely makes what could otherwise be super irritating, bearable.
End of the Harajuku street.
I mean, there's a 70% - 80% chance it will win every single Wii U GOTY award.