Zombie James
Banned
Archie said:Jesus. How many copies will it have to sell to break even?
Assuming it's $80 million flat at it'll go for $60 per game...
1,333,333 units for all three, or 444,444 units per game.
Archie said:Jesus. How many copies will it have to sell to break even?
Gigglepoo said:Isn't he also saying Too Human can be defined as the perfect entertainment experience?
citrus lump said:EGM actually are the ones who said those things, neither statement is quoted to anyone.
_leech_ said:Assuming it's $80 million flat at it'll go for $60 per game...
1,333,333 units for all three, or 444,444 units per game.
Gigglepoo said:They don't get to keep all $60 of that. I have no idea how the breakdown goes, though. There's also marketing, retail and other crap to pay for.
Gigglepoo said:They don't get to keep all $60 of that. I have no idea how the breakdown goes, though. There's also marketing, retail and other crap to pay for.
koam said:doesn't that count as the budget?
Denis Dyack in 2002 said:"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Nintendo is awesome and we could never imagine working for Sony or MS.
Gigglepoo said:They don't get to keep all $60 of that. I have no idea how the breakdown goes, though. There's also marketing, retail and other crap to pay for.
Ark-AMN said:Oh, and in case people skip through the thread, and think Dyack actually said those things:
sp0rsk said:edited title so people wouldnt be confused about tye dyak quote
Lord :lol That's even a better find than the ones Boards of Canada and I digged in the other thread.ruby_onix said:
KingJ2002 said:the control scheme seems very offense oriented... what about defense?
a dodge button?
a block button?
sp0rsk said:edited title so people wouldnt be confused about tye dyak quote
Having seen what they did to the MGS remake, I think it's save to say that Nintendo asked them to stick with shorter smaller budget games ...Confidence Man said:Having worked with them, I'd think he knows a little bit more about the situation than you do.
igglepoo said:This is the quote that is closest to the crap EGM came up with:
"I think we'll hopefully take the gamer places that they've never been before. If we want to take entertainment to the next level, then we have to provide the perfect entertainment experience, and that's what defines Too Human above anything else."
Ark-AMN said:And he's being humble there. He doesn't say "We HAVE created the perfect entertainment experience", he said "We have to PROVIDE..." Stupid EGM.
Mifune said:Either way, it's a far fucking cry from "This game just might change the world."
ruby_onix said:
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
Nintendo games are better than than anything else, because Nintendo will give you everything you need in order to make the best games.
Originally Posted by Denis Dyack in 2002Nintendo is awesome and we could never imagine working for Sony or MS.
"Its the same sort of Shakespearean analogy, where Shakespeare would write dirty jokes for people in the front rows, cerebral metaphors for the aristocracy in the balconies."
EAD taught us how to do storylines.
koam said:Denis Dyack is an asshat. He was gloating how MGS:TTS would boast every single possible graphic technique the cube could handle and when it came out, it looked like a turb with very few shadows. The game was still good but good have been better.
He also promissed the world with Eternal Darkness and the game was a borefest. I'll never forgive IGN for making me buy it with that stupid 9.6 rating they gave it just because denis was in bed with them.
Silicon Knights games are average at best and i'm being generous.
p.s the control scheme of ED was nothing special, it was different, yeah but it didn't enhance the game in the slightest and made it repetitive more than anything.
Did you by any chance vote for Bush in 2004?Solid said:Whats so funny? Things change. If you're gonna hate him at least do so with something to back it up, dont quote 4 year old interviews and laugh.
Mike Works said:Did you by any chance vote for Bush in 2004?
drohne said:good lord. dyack liked what his middle-school english teacher told him about shakespeare enough to repeat it in multiple interviews over the course of several years. exactly who is this man trying to impress? if game journos glibly pass this bosh on, maybe it's working.
EAD taught us how to do storylines.
Guns N' Poops said::lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol
Actually, I paraphrased some of those a bit. I was just off looking for a quote (it was the one where Denis said that their differing philosophies was the reason SK and Nintendo were tight, but I can't find it), and I saw the matching Shakespeare one and felt I had to post it. The other stuff was an afterthought.(just in case any of you guys still felt like defending his words)
...Thats, in some regard, where EAD and Nintendo in general have contributed immensely. There are so many areas. For me to give you sort of an exact (list of) what theyve helped, it would be too much. I can make broad, sweeping generalizations everywhere. Storyline, graphics, everything. You name it, theyve helped us.
But at the end of the day, this is just a reinforcement of The Nintendo Difference, where if the games arent as good as they can be, well make them better.
PGC: Has there ever been any time where youve reconsidered going back to a Sony (or Microsoft) platform?
DD: No. I know that our experience has been nothing but positive, and we really value working with Nintendo. Nintendo has been a strong supporter of Silicon Knights, we get along great with everyone and we get tremendous support and we feel (like) part of the family. Silicon Knights has no intention whatsoever of ever making a game for any other platform besides Nintendo.
ruby_onix said:Did they just want an $80 million dollar budget and knew Nintendo would never go for that?
We all wake up sometimeRocked said::lol Poor Denis.
Yoboman said:We all wake up sometime
Solid said:Whats so funny? Things change. If you're gonna hate him at least do so with something to back it up, dont quote 4 year old interviews and laugh.
Tellaerin said:It's easy to take cheap shots at Dyack (and heaven knows he sets himself up for it), but his goals for Too Human seem pretty noble to me. The man's consciously trying to create a game that works on multiple levels, something that's satisfying purely as an action/adventure, but is also thought-provoking for players with a more contemplative bent.
Geoff9920 said:Wow, I've never seen so much hate for one developer before. Rather sad actually.
Geoff9920 said:Wow, I've never seen so much hate for one developer before. Rather sad actually.
Ahh, I wasn't lurking too many forums when that happened...GitarooMan said:See Rare, conveniently another company that used to work with Nintendo
AdmiralViscen said:Um.. people have been bitching about ED and MGS:TTS since the games released.
Unison said:People thought Rare was a big joke before they left Nintendo too, as I recall...
SnakeXs said:I recall people calling Nintendo a joke for letting go of "one of the best developers ever", back then.
Teehee.