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Too Human screens

IJoel

Member
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finally some damn media! fap fap fap!!! :D :D

thos statues in the last shot reminds me so much of chronicles of riddick. very cool.

Too Human (MGS-Silicon Knights). In Too Human, players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals previously not possible thanks to a powerful combination of Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage in spectacular battles with vast numbers of enemies.
 
quetz67 said:
nice (good art)

Yeah, I was just about to post that same thing.
I like the style quite a bit
 
Has a very Metroid-ish style. Very nice. Can't say I'm as happy about the syle of game it is though.

Battles unfold in awesome scale as players engage in spectacular battles with vast numbers of enemies.

:/
 
The first two screens look so much worse compared to the other stuff...

Nice art direction though, which I wouldn't have suspected considering the developer and the concept. :)
 
Solid said:
finally some damn media! fap fap fap!!! :D :D

thos statues in the last shot reminds me so much of chronicles of riddick. very cool.

Too Human (MGS-Silicon Knights). In Too Human, players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals previously not possible thanks to a powerful combination of Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage in spectacular battles with vast numbers of enemies.

Bah, they turned into some kind of shooter. That sucks.
 
the music and story will OWN in this game. i swear, if its one thing SK can its to tell a great story and produce great music (steve heinfin).
 
i must get a 360 for this game. kinda sucks to be forced to buy a completely new console for just one game... but i believe this will be worth it.
 
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