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Welcome to Total War: MEDIEVAL III!
Welcome to our first Total War: MEDIEVAL III blog, where the Game Director Pawel Wojs will talk about what it means to make this next historical title.
Right now, the game is in early pre-production, so think about it being years away, rather than months, meaning we're just past the opening stages of its long journey. This phase is about laying the foundations: defining scope, prioritizing features which number in the hundreds at this stage, and shaping how our vision will translate into an unforgettable experience.
We have never talked about one of our games this early on in pre-development before, so it is a very exciting prospect for us, but of course as with anything new, we will have to expect bumps and bruises along the way, so please bear with us whilst we find our rhythm. This is particularly important when we are in the middle of big project milestones as we won't be able to talk much, so we just want to set clear expectations for the instances in which we're busy focusing on the game.
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