On July 12, Signal Studios released the following patch notes:
http://www.signalstudios.net/forums/#/discussion/291/toy-soldiers-patch-notes-for-1-1
For those wondering what this means, I'll break it down: These patch notes were released a day before it was a featured item in the Steam Summer sale. It was posted in the Steam Summer sale threads as a heads up that it was getting a major patch and people should reward him for his efforts in fixing the game's issues.
Also, it should be noted that Steam really doesn't have a cert process. Certainly not one that takes weeks. What did this mean? Was he lying to get more sales (without having to actually do the work)? Did he have to submit a patch to MS in order to remove Live from his game?
Anyways, it's been two months since this post. So WTF? Is this patch compete vaporware?
Normally I wouldn't really give a rip. But the fact he released these patch notes one day before the game was a featured item in the Summer Sale leaves me with a sour taste unless I can be given a valid reason why something that was supposedly being sent to certification, still is MiA two months later.
Is the MS certification process really that shitty? Because something in this scenario stinks to high heaven.
http://www.signalstudios.net/forums/#/discussion/291/toy-soldiers-patch-notes-for-1-1
Whats new in the upcoming 1.1 update for Toy Soldiers on PC:
Steamworks!
Steamworks features have now been integrated into Toy Soldiers! Achievements, Leaderboards, and saving games to the Steam Cloud are now a part of Toy Soldiers for PC.
Toy Soldiers for PC no longer requires Games For Windows LIVE to play! Players who are still working on their Games for Windows LIVE gamerscore need not worry though. After the patch is applied and you launch the game through steam, you will see a dialog box that will give you the choice to play the new Steamworks version, or the Games For Windows LIVE version of the game. Each version will have its own save file, so progress you make in one version will not be visible by the other.
Added Resolution Support
Full 1080p resolution (1920 x 1080) has been added! We have also disabled the check to see what resolutions your display card supports, as this was causing some valid resolutions to be thrown out in some cases. If you happen to choose a resolution that your display card does not support, the game will return to the previous resolution after a few seconds.
Performance improvements
This patch includes improvements to the audio engine that fix performance problems with the games framerate, particularly for users running Windows XP. Optimizations to particle effect rendering have also been made.
We have introduced more options for players to tweak the performance of Toy Soldiers for their specific hardware needs. The following options are now available in the Video Settings menu under Help & Options:
Screen Filters - Setting this to Off will turn off screen overlay rendering (this improves performance on lower-spec machines). This setting is On by default.
Particle Intensity - Setting this to Low or Off reduces or removes the number of particles on the majority of particle effects. This is set to High by default.
Other issues that have been addressed
Many users were reporting crashes to desktop upon starting the game. In many cases, this is because the computer did not meet the minimum specifications for the game. In other cases, however, this was caused by Games for Windows LIVE not being updated. Users now have the choice to play the Steamworks version, which will avoid this issue.
We are currently sending the patch off to certification, and are excited to have it live within a few weeks!
For those wondering what this means, I'll break it down: These patch notes were released a day before it was a featured item in the Steam Summer sale. It was posted in the Steam Summer sale threads as a heads up that it was getting a major patch and people should reward him for his efforts in fixing the game's issues.
Also, it should be noted that Steam really doesn't have a cert process. Certainly not one that takes weeks. What did this mean? Was he lying to get more sales (without having to actually do the work)? Did he have to submit a patch to MS in order to remove Live from his game?
Anyways, it's been two months since this post. So WTF? Is this patch compete vaporware?
Normally I wouldn't really give a rip. But the fact he released these patch notes one day before the game was a featured item in the Summer Sale leaves me with a sour taste unless I can be given a valid reason why something that was supposedly being sent to certification, still is MiA two months later.
Is the MS certification process really that shitty? Because something in this scenario stinks to high heaven.