FriedConsole
Banned
What does the joker do?
You get enough Silvers you can translate it to a gold by selecting "Joker" in the end race menu. Joker golds are marked different as they only have the outline of gold and the center is black.
What does the joker do?
Does this game require Xbox Live Gold? It doesn't have real online multiplayer, right? It's more like a time trial?
Does this game require Xbox Live Gold? It doesn't have real online multiplayer, right? It's more like a time trial?
You get enough Silvers you can translate it to a gold by selecting "Joker" in the end race menu. Joker golds are marked different as they only have the outline of gold and the center is black.
I can rate the game based on every module. Very mixed feeling overall, and I love Trackmania since TM Sunrise.
- Canyon Grand Drift
- International Stadium
Both are just the essence of Trackmania - fast, require precision, amazing jumps, amazing drifts, great fun overall. 9/10.
- Rollercoaster Lagoon
The Rollercoaster part is a lot of fun (especially upside-down gimmick), but the sandy-drift is so wild, most of the times I end up on a nearby tree not because I suck at Trackmania, but because it's not possible to keep the control of my car. Also, who the hell came up with the "polished wood" surface. Slippery surfaces are nothing new in Trackmania, but it's never been used with such ridiculously fast cars. So many times all I can do is pray that the drift will work out. 6.5/10
- Valley Down & Dirty
Again, the gameplay here is so extremely wild, I can barely keep my car on the track. The asphalt parts are so much fun, but when there's gravel involved I just fly around all over the place. A lot of frustration was had. 5/10
Maybe it's because I'm used to the keyboard, previous Trackmanias worked flawlessly with digital inputs. In Turbo I just can't keep on track in some cases, and what frustrates me is that I rarely feel that I screwed up, most of the time the car is just barely controllable.
I can rate the game based on every module. Very mixed feeling overall, and I love Trackmania since TM Sunrise.
- Canyon Grand Drift
- International Stadium
Both are just the essence of Trackmania - fast, require precision, amazing jumps, amazing drifts, great fun overall. 9/10.
- Rollercoaster Lagoon
The Rollercoaster part is a lot of fun (especially upside-down gimmick), but the sandy-drift is so wild, most of the times I end up on a nearby tree not because I suck at Trackmania, but because it's not possible to keep the control of my car. Also, who the hell came up with the "polished wood" surface. Slippery surfaces are nothing new in Trackmania, but it's never been used with such ridiculously fast cars. So many times all I can do is pray that the drift will work out. 6.5/10
- Valley Down & Dirty
Again, the gameplay here is so extremely wild, I can barely keep my car on the track. The asphalt parts are so much fun, but when there's gravel involved I just fly around all over the place. A lot of frustration was had. 5/10
Maybe it's because I'm used to the keyboard, previous Trackmanias worked flawlessly with digital inputs. In Turbo I just can't keep on track in some cases, and what frustrates me is that I rarely feel that I screwed up, most of the time the car is just barely controllable.
I really like off-road. It spices it up a lot.
Got 85 golds. Loving it. I will get to 200.
Yeah I'm no longer number 1It seems the ranking system is working better on PS4 now?
All off-road surfaces in TM:Turbo should be nuked from orbit! The asphalt/tarmac surfaces play so fucking well and the gravel,dirt,grass just completely ruins the handling and flow. There's so much randomness to it as well. You can be perfectly fine and clip a small rock or bump out of nowhere and have it trash your TrackMaster run on the 3rd lap of a Multi. It's garbage and that's probably why every room online is Grand Canyon Drif or International Stadium.
My fucking god I hate Valley so much.
I paid 35 for it, rather than the usual 60. And yeah it's that type of game, but it definitely has more substance than a Trials Fusion.I never played any trackmania game before but after seeing the reviews and reading this thread I almost bought it however after seeing the price (50$) Canadian I feel it's kind of a rip-off is it?
I feel this game is in the same style as Trials Fusion and this game is 20$
I'll wait for it to drop to 20$
I never played any trackmania game before but after seeing the reviews and reading this thread I almost bought it however after seeing the price (50$) Canadian I feel it's kind of a rip-off is it?
I feel this game is in the same style as Trials Fusion and this game is 20$
I'll wait for it to drop to 20$
Can't believe how few are playing this on the PS4, what's the PC numbers like?
How do you level up? I've been doing pretty good in online races, but between yesterday and today my "progress bar" is at 32% and hasn't budged.
Follow-up question. For stunt races, stunts just give you boosts right, it's still about the time as far as ranking goes?
How do you level up? I've been doing pretty good in online races, but between yesterday and today my "progress bar" is at 32% and hasn't budged.
Using analog is the way forward, whoever it was that said digital is the way it was designed was talking from their behind.
Well the game does have a unique 'feel,' and I know for me starting out on analogue was a recipe for disaster. I switched to digital and I found it much easier to transition into the game's gameplay. I may switch back to analogue but for now, digital is working great. I'm glad it's an option, and it should be in all racing games.
I really don't think it's an appropriate option in all racing games, let's take project cars for instance, or any racing sim, a digital button press doesn't 'simulate' any real aspect of the game in regards to steering, so it makes almost no sense in those games.
As for here, I think digital is a pretty bad way to go during off road segments, making oversteer much more likely to occur and when it does, very very difficult to compensate for and 'fix' following its onset. That may become an issue for you in later valley and lagoon off-road segments.
God of love this game.
I don't know how but I see alittle bit of
San Francisco Rush 64
Destruction Derby 2
Motorstorm
Daytona USA
Hydro Thunder
and a DOS Touring Looking Racing game from the early 90's that had you doing similar loops. It had realistic graphics.
Imaginary Cookie for the person who can name that last game... I always forget. :/
I know this is the wrong answer, but don't forget about Mmmmmega Race!God of love this game.
I don't know how but I see alittle bit of
San Francisco Rush 64
Destruction Derby 2
Motorstorm
Daytona USA
Hydro Thunder
and a DOS Touring Looking Racing game from the early 90's that had you doing similar loops. It had realistic graphics.
Imaginary Cookie for the person who can name that last game... I always forget. :/
I know this is the wrong answer, but don't forget about Mmmmmega Race!
does the game still play better with mouse and keyboard like the old trackmanias?