BassForever
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Chapter 4
Wait I thought I wasn't supposed to run?
Wait I thought I wasn't supposed to run?
how do you get past the dark corridor without running?
Chapter 4
Wait I thought I wasn't supposed to run?how do you get past the dark corridor without running?
Don't run into enemies before you get a certain item, basically. Autosaves are your friend in that section.normal blind protection might work as well without the night goggles, never tested it.
Perhaps the brightness is off on my laptop since I can't see shit and it feels random. Thanks for the suggestion on auto save
The item is two rooms away, so you shouldn't have to deal with it for too long.
Chapter 4
Wait I thought I wasn't supposed to run?how do you get past the dark corridor without running?
You can kill them with arts. They never miss.
If you don't have the goggles yet, you can't even see the enemy in battle, it only lets you run.
Hmm, I wrapped up Star Door 10, but haven't received the bonus S-Craft...
The bracer notebook doesn't show the circle by the door, but instead an exclamation mark. What does this mean? Do I have to redo the door, or is my level just too low for now?
Chapter 6 is amazing. First time I tried the 3rd Guardian I thought it was a joke battle.
This game doesn't pull any punches. It's the completely opposite from CSII final dungeon. No more "I was holding back", only Kevin's awesomeness.
Chapter 6 is amazing. First time I tried the 3rd Guardian I thought it was a joke battle.
This game doesn't pull any punches. It's the completely opposite from CSII final dungeon. No more "I was holding back", only Kevin's awesomeness.
Chapter 4:
It feels like a storm a brewin'....
Liking these Star Doors. Quick and poignant.
So... What's Sun Door 5 requirement again?
Is this one asking you to have 1 of each level 5 quarts in the inventory?
I assume I'll get some good weapons in the final dungeon for everyone? Trying to decide which ones to make, and I'm leaning toward Julia/Kloe and Mueller/Agate since they all want good weapons. The others that share a weapon type don't matter as much for various reasons.
That last battle on the 7th plane was unexpected. Took a second attempt because I wasn't at all prepared for it on the first go around. Richard is a monster and with a little optimized support he was able to take care of things on the second go.
Damn the nightmare arena DOESN'T mess around.
Damn the nightmare arena DOESN'T mess around.
If you have the mirror quartz and spread everyone around the last fight isn't very hard. Just S-Break as soon as one of them starts spamming buff up abilities.
Just fought the Star Door 1 battle and lost. Does it have any affect achievement/point wise? I see the rewards are the same, just some different dialogue. Is that it? The previous games would lose out on BP so I'm wary here
The 6th Plane.
Got to where the penultimate guardians were, and Fateful Confrontation guitar riffs kicks in.
Nevermind the boss fight. I sat there for good 15 minutes.
Oh, and Richard with Super Gladiator kit is unbeatable. Basically gave the lower tier Gladiator kit to Kevin and use his Sacrifice Arrow Craft as CP Battery. Continue feeding Richard with CP, enabling him to spam S-Craft till everyone goes down.
So good.
Yall weren't kidding about the final two party membersRichard's crafts must be jacked because there should be no reason the dude gets that many turns when he spams crafts. Renne's low stamina is fairly irrelevant for how much devasation her magic can bring.
I think the logic behind him is that he is almost entirely a single target attacker. His only area craft is the impede one (which is obviously really good, IIRC Ries is the only other one with area impede and hers is a line). What really pushes him over the edge is his competency at casting on top of that. He might not be in the upper tier of casters, but he's still well above average.
Great. Now the final dungeon:Makes you use everyone
I really hate JRPGs that do that. I really don't want to spend the time to grind everyone out and give them updated gear. Seriously considering to just youtube the ending. I don't have time for this shit.
Great. Now the final dungeon:Makes you use everyone
I really hate JRPGs that do that. I really don't want to spend the time to grind everyone out and give them updated gear. Seriously considering to just youtube the ending. I don't have time for this shit.
Great. Now the final dungeon:Makes you use everyone
I really hate JRPGs that do that. I really don't want to spend the time to grind everyone out and give them updated gear. Seriously considering to just youtube the ending. I don't have time for this shit.
Moon Door 5 is...interesting.
Mary will be back and playable sometime, wont she?
Also: "rear-hillbilly process" holy shit ahahahaha