And here's why (stolen from another forum)
Nothing sweeter than a well timed run and the rush as 3 LDs chase after you with grenades exploding around you and chaingun tracers whizzing by you and 25% health left.
Nothing sweeter than shutting down the other teams best capper by flying into his route and chaingun raping him with the speed pack.
Nothing sweeter than setting up a nice turret garden around the flag and a well timed disc to push flag capper of his line to the flag and slow him down enough to get chewed up by the turrets. Or planting a mine by flag on the way out to enemy base and right as you grab their flag you their flag you see +1 for blowing the shazbot out of a would be capper.
Nothing sweeter than a well timed grapple to change directions and lose the defenders chasing you since they are all out of juice.
Nothing sillier than arming yourself with a buckler and energy boosting right into the heavy that has been owning you with mortars during you last 3 flag attempts. Knock his ass out the way and make room for your teammate to cap.
Nothing cooler than arming yourself with a speed pack and constantly keeping enemy sensor down making it much easier for you teams flag runs.
Nothing funnier than using the Tank for flag D on Junk shooting into the pipe as they grab and seeing how many times cappers get the shazbot blown out of them before they get mad and send in the Assault Pod and a few players after you
Nothing more challenging than trying to return your flag against 2 good duelers on Isle secondary base with flag carrier surrounded by turrets.
Nothing more satisfying (or frustrating if on the recieving end) when coordinated HO runs on Fort have the enemy base at 60% downtime and easy pickings for the cappers.
Tribes Gameplay Movie
Nothing sweeter than a well timed run and the rush as 3 LDs chase after you with grenades exploding around you and chaingun tracers whizzing by you and 25% health left.
Nothing sweeter than shutting down the other teams best capper by flying into his route and chaingun raping him with the speed pack.
Nothing sweeter than setting up a nice turret garden around the flag and a well timed disc to push flag capper of his line to the flag and slow him down enough to get chewed up by the turrets. Or planting a mine by flag on the way out to enemy base and right as you grab their flag you their flag you see +1 for blowing the shazbot out of a would be capper.
Nothing sweeter than a well timed grapple to change directions and lose the defenders chasing you since they are all out of juice.
Nothing sillier than arming yourself with a buckler and energy boosting right into the heavy that has been owning you with mortars during you last 3 flag attempts. Knock his ass out the way and make room for your teammate to cap.
Nothing cooler than arming yourself with a speed pack and constantly keeping enemy sensor down making it much easier for you teams flag runs.
Nothing funnier than using the Tank for flag D on Junk shooting into the pipe as they grab and seeing how many times cappers get the shazbot blown out of them before they get mad and send in the Assault Pod and a few players after you
Nothing more challenging than trying to return your flag against 2 good duelers on Isle secondary base with flag carrier surrounded by turrets.
Nothing more satisfying (or frustrating if on the recieving end) when coordinated HO runs on Fort have the enemy base at 60% downtime and easy pickings for the cappers.
Tribes Gameplay Movie