Information -
- Developer: Eat Sleep Play
- Publisher: Sony Computer Entertainment
- Genre: Vehicle combat
- Platform: PS3
- Release: 14th Febuary 2012 NA, March 7, 2012 EU.
- Online Play: 16 Versus
- Local Play: 4 Versus
- Will also consist of Twisted Metal: Black PS2 Port for Free !
Box Art -
High up in his penthouse office, a mysterious lunatic holds the infamous Twisted Metal tournament every year. Who is he? Calypso. And his thirst for chaos and destruction can only be quenched with death.
Contestants for Calypsos Twisted Metal tournament are selected from all over the world to compete for the ultimate prize: Survival. Behind the wheel of the most twisted vehicles imaginable, contestants battle to the death until one, lone victor remains standing. The champion gets one wish granted by Calypso.
But theres a twist.
This year, instead of offering the champion money, power or fame, rumor has it that Calypso is able to offer more so much more. However, as contestants step up to prove themselves worthy of the Twisted Metal championship, a mysterious figure is tracking Calypso and preparing to strike back someone who knows the truth behind where and how Calypso is getting his amazing prizes.
Characters -
- Sweet Tooth
- Doll Face
- Mr Grimm
- Preacher
Deathmatch :
In Death Match, time is not on your side. The first player to score the set amount of points or the player with the highest score after a set amount of minutes is the winner of the round. Play for one minute or 90. The game host can set the number of rounds. The only end is death.
- 2-16 Players
- 2P Online Splitscreen
- 4P Splitscreen Offline
- 2P Splitscreen Offline
Team Deathmatch :
Team Death Match consists of two teams battling to reach a set amount of points OR the most kills after a set amount of time. The game host can set the number of rounds.
- 2-16 Players
- 2P Online Splitscreen
- 4P Splitscreen Offline
Last Man Standing :
In Last Man Standing, each player begins with a finite number of lives. As the battle rages, lives diminish until the last player left alive wins. The game host can set the number of rounds. In the end, only one can claim victory.
- 2-16 Players
- 2P Online Splitscreen
- 4P Splitscreen Offline
Team Last Man Standing: :
In Team Last Man Standing, two to four teams can battle to death. Each team begins a battle with a finite number of lives shared between its team members. The team left alive at the end of the battle is crowned the winner.
- 2-16 Players
- 2P Online Splitscreen
- 4P Splitscreen Offline
Hunted :
In Hunted, one unlucky player is tagged as "prey" while all the other remaining players are tagged "hunters." The hunters must pursue their marked prey until hes completely massacred.
- 2-16 Players
- 2P Online Splitscreen
- 4P Splitscreen Offline
Hunted Team :
In Team Hunted, each team has a player tagged as "prey." However, all other team members are tagged as "hunters". The hunters must pursue their marked prey until hes completely massacred.
- 2-16 Players
- 2P Online Splitscreen
- 4P Splitscreen Offline
Nuke :
Nuke is a twisted take on capture the flag. Capture the other teams leader and drag him back to the missile launcher at your base. Then, by sacrificing the leader into the missile launcher, you can launch a missile directly into the enemys statue.
However, the enemy can shoot down the missile in the air. Destroy the enemy's statue, and your team wins.
- 8-12 Players
- 2P Online Splitscreen
Weapons -
- Shotgun
- Missiles
- Napalm
- Remote Bomb
- Ricochet
- Sniper Rifle
- Super Gun Bullets
- Axel
- Crimson Fury
- Darkside
- Death Warrant
- Juggernaut
- Junkyard Dog
- Meat Wagon
- Outlaw
- Reaper
- Roadboat
- Roadkill
- Shadow
- Kamikaze
- Talon
- Sweet Tooth
- Vermin
- Warthog
->Blackrock Stadium
This is where death comes to play. The crowd at Black Rock Stadium screams for extreme head-to-head combat and ultimate destruction as they watch cars slaughter each other in Calypso's beloved death-sport arena.
->Diablo Pass
Speed through the desert outside of Las Vegas with a dry sense of humor. Winding roads, canyon-side cliffs and steep hills make up the death-defying Devils Canyon.
->Diesel City
The City isnt what it used to be. The shady streets and run-down highways reek of mischief and corruption, ready for a massacre to explode at any moment.
->LA Skyline
Ascend to a modern battle arena atop Los Angeles tallest skyscrapers. Witness opponents fall to their death from the dangerous rooftops of the LA Skyline.
->Metro Square
Metro Square is the metropolitan heart for big-city action and annihilation. Bright lights become spotlights for high-speed violence and urban destruction.
->Adventure Park
In for a wicked ride? Big Time Adventure is no ordinary theme park, but a sadistic playland operated on twisted amusement.
->Sunsprings, CA
The suburbs arent quiet anymore. In a classic warfare between two rival high schools, no one stands a chance. Demolish all the neighborhood buildings and houses that stand in your way.
->Watkyn's Harbor
Enter the industrial zone of east Los Angeles at your own risk. Harbor City is the citys grimy oil center lined with underground canals and smoky pathways.
Guide for skin creation Tool
Speaking of SKIN CREATION TOOL, just posted this over on the TM GAMESPOT forums, seemed relevant:
Twisted Metal's Skin Creation Tool works two ways:
1- EASY WAY: go to our website and use the site tool which lets you:
a- pick 1 of the game's 17 vehicles
b- select a base color
c- put stickers and decals on top of the base color or upload your own images (yes, multiple).
d- use the top down, unwrapped skin texture to slide your images around on the car OR let the tool help you by guiding you to areas of the vehicle (side panels; top of car; hood;etc.) to customize.
e- As you customize, there is a low poly version of the in game model (needs to be low poly so it runs fast in browser) that is updated in real time so you can see the effect your customizing has on the vehicle itself.
This option is for fast creation and folks who want to express themselves but have no paint program and/or artistic skills.
2- HARD WAY: download the unrapped skin texture file to your paint program and do whatever you want. I am pretty sure you can ever remove the grunge layer from the vehicle (not sure if that stayed in or not, but last I checked it was in).
When you are done (with either option) upload it to the site, name it, and let the world see it. You can- from there- pubish it to your PSN account and it's waiting for you in the CUSTOM PAINT SHOP when you load up the game next (assuming it's connected to PSN). Others can download your skins or you can password protect them so only you can use them or just you and your friends/clan can use the skins you've made.
Something to note: Every vehicle is NOT created equal. Because we have so many unique vehicles and drivers and gunners, memory was at a premium in the game and so SOME vehicles share texture locations. For example, some of the cars share the same texture on left and right side door panel, while others had the memory to have a totally unique texture on each door. So there will need to be some noodling and playing around to get it looking perfect. The idea is hard core artists will be excited to spend lots of time making super cool stuff that the community will take into the game to show off and the less ambitious can use the web tool to get logos and images on their vehicle super fast and they'll be able to express themselves but just not as well. Very cool tool but pretty 'garage band' in terms of feature set. It's very powerful and neat but don't go in expecting LITTLE BIG PLANET or MODNATION level of polish and finish cause that ain't this. BUT you WILL be able to do pretty much whatever the hell you want with this thing (baring the memory issues I spoke of!
David
Screenshots -
Trailers -
Reveal Trailer
E3 2011 Trailer
Single player Trailer
Dollface Trailer
Mr Grimm Trailer
Presentation of Twisted Metal Trailer Part 1
Presentation of Twisted Metal Trailer Part 2
Presentation of Twisted Metal Trailer Part 3
Reserved !
_________________________________________________________________________
Thanks Amey for the Poster, Sachin for making the controls images and the rest of images tags. Thanks Phsyco raven for providing the screenshots of the the controls.
Last but not the least - Thanks Mr Jaffe for bringing back the game with a bang in style and not disappointing us by the demo. Looking forward to this game ^_^.