Just curious; for those that beat the game already, does this gamedoes this game have some supernatural twists like the previous games?
..No.
Just curious; for those that beat the game already, does this gamedoes this game have some supernatural twists like the previous games?
Yeah that part sucks since I liked those. Either way, this game is beautiful. I loved what I played of the demo...No.
How many chapters are in this? I'm on 15 but it feels like I've barely played
Hit square? Or do you mean the swipe up/swipe down moves?
Yes, everything carries over.Do treasures and stuff carry over if I replay on crushing when I finish on hard mode?
Yes, everything carries over.
Stuck on Chapter 15.
One of the charcoal rubbings on the pillars wont activate. Tried this section 5+times; about to give up.
Ugh, I have to farm enemies to complete bounty sets? This sucks.
Yeah, I wouldn't go for a platinum in this. It's obvious with the bounty stuff they were depending on a thriving black market where you can trade bounties to complete your sets, but that's not very realistic for everyone.
Yeah, I wouldn't go for a platinum in this. It's obvious with the bounty stuff they were depending on a thriving black market where you can trade bounties to complete your sets, but that's not very realistic for everyone.
Feel free to add me fellas (same name as on GAF).Well the near stuff uses your friend list too...but I hardly get trades. Will probably need to add people who have everything already
Holy Christ, the mandatory six-axis controls avoiding the rocks in the river, what the fuck were they thinking? I've died six times in the same fucking spot.
Drake talking about how "who doesn't love a good charcoal rubbing" made me want to tear my fucking eyes out.
I'd really like to know if Sony mandated these terrible touch controls or if Bend thought it was a good idea.
Just realized the photo missions I've been doing didn't count because I pressed the 'back' icon instead of the check mark icon every time. Will need to go back and re-do them, which is a prospect that I loathe, because the game is really finnicky about what constitutes a 100% grade photo when sometimes it means one that is very dissimilar to the example/target photo.
Probably the worst part of the game to me.
On which difficulty level? Beating it on Crushing was a pain in the ass becauseIt took me more than 40 minutes to beatin chapterDante. Fuck touch screens.31
Hard difficulty. 2 times to miss only orOn which difficulty level? Beating it on Crushing was a pain in the ass because.you can't miss anything at all
Holy Christ, the mandatory six-axis controls avoiding the rocks in the river, what the fuck were they thinking? I've died six times in the same fucking spot.
Just realized the photo missions I've been doing didn't count because I pressed the 'back' icon instead of the check mark icon every time. Will need to go back and re-do them, which is a prospect that I loathe, because the game is really finnicky about what constitutes a 100% grade photo when sometimes it means one that is very dissimilar to the example/target photo.
Probably the worst part of the game to me.
WTF why can I not walk across a LOG in this game? There is a spot in my hell for the designer who puts gimmicky balance puzzles in a game in 2012. Scratch that, 2011 (i'm looking at my unfinished copy of Skyward Sword).
I have no idea how to cross the log over the river in chapter 2. UI gives no help and motion/ touching doesn't seem to have any effect. I've died here like six times because he doesn't grab the log the first time he slips.
I feel completely stupid right now. Not a good feeling this early in the game :/ (Not to mention your wise-crackin sidekick. Even DRAKE is annoyed by him.)
Help?
Got to Chapter 31 but my battery died! Was hoping to finish it up tonight. Just loving it so far.
Are you tilting the controller left and right to avoid the meter going to one side completely?
You say the motion doesn't work but that's what you're supposed to do. I haven't fallen yet, it's just a nuisance really.
Well the near stuff uses your friend list too...but I hardly get trades. Will probably need to add people who have everything already
I agree completely. I've gotten a ton of collectables and hidden treasures, but if you don't get all of them you see no benefit. This leads to exactly what you described: not a steady, progressive flow of trophies, but rather a grind to try and find every last one. I explore every level pretty thoroughly to make sure I don't miss anything, and I've still missed one or more in just about every chapter so far. Eventually I will have all of them so it's kind of moot in the end, but I'd still like to see the little trophy indicator pop up a little more often as I advance through the game.-Trophies suck compared to U1-3. What I like about U1-3 is for the collect-a-thon trophies you get them in increments. Like at your first treasure, at 20% treasure completion, 40%, 60%. So that way even if you don't get 100% you'll still get rewarded for finding a lot of them. Here you get a trophy for your first and then like half the trophies in the game are tied to 100% completion on all the treasures/mysteries so if you aren't using a guide and won't get 100% on practically any of them, you barely get any trophies by the end.
Yeah, seriously. I thought there were only two bounty sets, so I didn't get the hate. Then I realized that killing hundreds of enemies hasn't even netted me half of the bounties in the game. I have 19/30 in one, and 5/whatever in Arcana Major. All of the rest I haven't found anything for yet. This is going to be a real pain to get through =\Ugh, I have to farm enemies to complete bounty sets? This sucks.
I've actually like the photo stuff a lot. The Vita makes it an intuitive experience, just like using a real camera. It's also a nice break between exploring, platforming, and combat. In fact I've enjoyed all of the puzzles and touch screen mini-games, save the lock stuff. I definitely prefer the puzzles and the like so far a lot more than what we saw in Uncharted 1 and 2.Probably the worst part of the game to me.
I liked that part. I didn't have a problem with it, and I only died when I failed to grab a treasure so I'd kill myself to restart. I really liked the change in gameplay, and it's quite short anyways.Holy Christ, the mandatory six-axis controls avoiding the rocks in the river, what the fuck were they thinking? I've died six times in the same fucking spot.